ffxiv almost achieved it in heavensward, but this was kind of the moment the game transformed into something bigger than it was. whether you prefer the story told during shadowbringers or endwalker is a matter of personal taste, but the combination of shb's thoughtfully written narrative coinciding with the beginning of a worldwide pandemic kind of really cemented ffxiv as this kind of magical, meaningful thing for a lot of people

also, the eden raid series is great; asphodelos/abyssos just don't feel anywhere near as good and i really miss beating up anne hathaway after a botched lip injection every week

inner monologue: okay, you can do this, just tell everyone how important this game was to you in your formative years and how it represents a kind of nostalgia for a time past that you'll never reclaim; that this game, in essence, represents the hopefulness of youth

...rei.... titty big

inner monologue: goddammit that's it, i'm outta here

young man, you are not allowed to leave this table until you finish your unfinished freeform experimental jrpg and you like it

random fact: asellus was the first queer video game character i ever encountered, so that's cool

nowhere near as bad as people made it out to be; the violin in the main battle track is nuts

living proof that lesbians are cooler than gay guys. like, you don't see us forming badass tarantino-adjacent sukeban biker gangs whenever we need to get something done; we can barely organize brunch without having a nervous breakdown

it turns out that the result of having a team of french writers in their 30s-40s attempt to write realistic dialogue for american teens in the pacific northwest is a game where everyone is basically steve buscemi in the "how do you do, fellow kids" meme from 30 rock

look, i get it, i'd spend my entire budget on elijah wood too if i could. mf looks at me once with those dreamy hobbit eyes and i'm ready for him to climb my garden wall, you know what i mean

you know, i don't think anyone ever asked the question "what if twin peaks was made by european game developers on a limited budget" but if they did, this would be the answer

the presentation of this game is really amazing; the voicework is stellar and each of the playable characters is iconic and charming, from the "oh no she's scottish" racist elf to the sniveling shakespearian protests from witch hunter extraordinaire victor saltzpyre.

on the other hand actually playing the game makes me want to rip out all of my hair and stuff it in my mouth and then eat the hair and then throw it back up and then cry.

2017

a man in a wizard hat with a beard and a wand: "hey, kids! do you want to play a fun fantasy game, with ogres and bird ladies and magic!"
kids: "yaaaaaaay!!!!"
the same man, ripping off his hat and beard to reveal himself as John Madden: "SURPRISE LOSERS IT'S TIME TO BALL"

"it was amazing! player choice was paramount, the writing was amazing, and- the freedom! Each possible contingency you could take - accounted for! And the music!"
"Okay, grandpa," my grandchild says as they finish changing my colostomy bag. "let's put you to bed, okay?"

i know time has passed, but i think the whole debacle around purna's "feminist bitch" perk was the first time i thought "you know, maybe some people in the video game industry aren't very nice"

"i fucking hate this game so fucking much" i sob, as i rank up to emperor on my xth character

i really miss the brief window of time when all the ghosts would just say "E." those were my halcyon days, i guess.

arrives on the island wearing a mariya takeuchi t-shirt, with my hair in a punch perm and the confidence gained by knowing that the yen is strong and i'm doing well at my office job "you know, i'm something of a citypop fan myself"