babyjeff
for the games it compiles, it's near-definitive (mega man 8's saturn version content being the only glaring omission) but it could've done with a few more games, as even if the goal was to focus on exclusively the numbered entries, the DLCs for Mega Man 10 lack context without having played the Game Boy's Mega Man World titles, and Mega Man 9 directly references Mega Man & Bass.
2020
2017
2014
2013
i can see some of what people like in this game, but it really does take some of the worst of 9 with level and game design, and ends up becoming the mega man 2 of fangames in terms of being overhyped. plus, the ending is the biggest example of one of the worst trends in the classic mega man community story-wise.
2008
suffers from trying too hard to replicate mega man 2 to the point of removing the charge and slide that had become standard by this point in the series and going for a few unfair traps especially in the wily stages, however it still stands on its own merits and did wonders for reviving the dormant series and bringing it back to its heyday
2010
2013
2022
2006
1995
1996
it’s really a mixed bag. terrible story (english voice acting aside, we all know about that), weird sprites with a lanky, rubbery mega man and a perspective that doesn’t really make sense or look good, janky weapons and required segments with some, the list of flaws goes on. but with gorgeous backgrounds, good boss designs, and amazing music, it’s hard to call it the worst.
1995