you couldn’t pay me to care about the rest of the game but the zombies mode is damn fun and it’s always good to come back to, especially with workshop maps. gobblegum and that whole microtransaction system is pretty sleazy though, don’t mess with that

pretty basic, tons of plotholes and bad writing choices, but i’m not gonna lie it was fun as hell. it’s definitely one you pick up as a joke, but i was surprised at the amount of times the game got me to laugh on its own terms, even if it didn’t outweigh laughing at the stilted animations or awkward dialogue. and don’t get me wrong, there is genuine merit in here too; great care is put into representing the game it’s adapting (even if it’s not always on the mark completely), there are some truly compelling characters that have mostly consistent arcs through their screentime, and there’s even a few difficult, thought-provoking choices that justify the choice of genre. it won’t blow you away, but if you played this as a kid, you must’ve had a good time.

got to the torture sequence, died, and realized i hadn't saved for hours. i'll come back eventually

the side stories are incredibly touching, emotional, and do so much justice for these characters that absolutely deserved it, but the nonsensical extra lore hamfisted into the fake OS drags the entire package down. still worth a play for any fan of the original

irreparably changed my life for the worse. yeah it's good i guess

i first beat this game on 3DS years ago and that's the most interesting thing i have to say about it

a great month or so checking in daily every time i come back, but it can never hold me for long

ain't perfect but pretty damn good

still an excellent game with great new additions, but the removal of the mystery mushroom, the early cutting of updates and the half-cancellation of the Mario 2 theme leading the extra game styles menu to forever sit unfinished leaves this game with a very odd legacy that can't quite compare to its predecessor.

it's good, it just never hooked me. idk man

unfortunately, i have to echo the sentiments of other reviewers here: it simply just doesn't have the hook of other platform fighters, and provides good fan service but stands neither alongside the main campaigns nor alongside games like Rivals or even the most basic incarnations of Smash.

i don't come back to it as much as other people, but it's half life 2, it deserves the amount of perfect scores it gets

really fun but definitely a little punishing with the boss difficulty. it's also hard to get others to play it with you, which is unfortunate because the game strongly encourages you to do so. it's got an incredible ost though

a remarkable finale to the initial collection, though its content-rich nature does hurt replayability in a roundabout way. however what i would actually say brings the game down somewhat is the controversial final boss which doesn't do as good a job reflecting the campaign as a whole as the others do. still a classic, especially with joustus as fun as it is.

a landmark successor to two landmark games, redefining the expectations of what continued support for a kickstarter title like this could even look like.