Bio
I like games and should've signed up for this website a decade ago
Personal Ratings
1★
5★

Favorite Games

Bloodborne
Bloodborne
The Elder Scrolls V: Skyrim
The Elder Scrolls V: Skyrim
The Legend of Zelda: The Wind Waker
The Legend of Zelda: The Wind Waker
Metroid Prime
Metroid Prime
Castlevania: Symphony of the Night
Castlevania: Symphony of the Night

081

Total Games Played

005

Played in 2024

285

Games Backloggd


Recently Played See More

WarioWare: Move It!
WarioWare: Move It!

May 03

Kirby and the Forgotten Land
Kirby and the Forgotten Land

Apr 30

The Elder Scrolls IV: Oblivion
The Elder Scrolls IV: Oblivion

Mar 28

Lies of P
Lies of P

Mar 24

Starfield
Starfield

Jan 11

Recently Reviewed See More

When the controls work, it's a lot of fun.

MercurySteam's second crack at the Metroid series is a welcome improvement over 2017's OK-tier Samus Returns, with refinements across the board on pretty much everything that bogged down its predecessor---while that game was a victim in part to the constraints of the then-declining 3DS, Dread seizes the Switch's improved (albeit still limited) hardware, rendering environments with much greater detail and bolstering its action-packed gameplay with consistently smooth performance at 60 FPS. Sounds perfect so far, right?

Not always. Load times between zones can be 𝐥𝐨𝐧𝐠, though it wasn't enough to sour the experience for me. I also felt that they tried a bit too hard to make the game's map intuitive---while I appreciate the effort in making traversal across Dread's world as handy as possible for the player, the map just looks far too cluttered to my eyes. MercurySteam's bright and cartoon-y visual style isn't really my bag either, but I can acknowledge that it largely comes down to personal preference, and the game does look quite nice overall. There is one thing I simply can't excuse though, and that's the music---Dread's score is...well, fine. It's certainly not bad, and it generally suits the game's environments and boss fights decently, but for a series with some of the best OSTs in all of video games, it fell painfully short for me.

There's no debating that Dread feels and plays great. Those who enjoyed the fast and snappy movement of Fusion will adore this one---Samus controls like a dream, and the many tricks in her arsenal always feel responsive and precise. Call me old, but I prefer the glacially-paced progression of Super and Prime (especially scanning with the latter). Sure, it can be frustrating at times, but I loved how those games forced you to think carefully about your each and every move, rather than just sprinting through the map manically shooting everything in sight.

Nonetheless, Dread is a quality Metroidvania. I don't think it holds a candle to Super, but it remains a deeply satisfying game after such a long wait.

Feels like a step down in overall quality from Until Dawn but there's still plenty of spooky fun to be had here---the visuals can be impressive but this one simply lacks the replay value of its predecessor.