there's never enough T I M E

Games where you have to more or less carefully plan out your time. It can be an in-game calendar, a certain amount of real-world hours to do stuff, or other time-limited mechanics that limits your time. Feel free to add to this!! I only know so many games with time limits.

GUIDELINE EXAMPLES (kind of):

-- MAJORA'S MASK: You have three in-game days to do things, and time is constantly ticking down. You can rewind time after the three days, but you also lose significant progress if you didn't finish the things you were in progress of doing (like a temple or a sidequest). DOES fit on the list 👍

-- PERSONA 3: You have a certain amount of in-game days to do stuff. You will reach the ending no matter what you do, but you want to plan your days to do Social Links, level up personal stats, progress in Tartarus etc. The days pass fast and the in-game time limit is noticeable. DOES fit on the list 👍

-- OMORI: The game takes place over a couple of days, but the days only progress during key points of the story and you can walk around and explore things at your leisure otherwise. No need to plan out your time. DOESN'T fit on the list 👎

--CIVILIZATION III (my beloved): You have to plan your rounds, but the planning & the time you have is much more dependent on what your enemies do during their rounds rather than an in-game time limit. DOESN'T fit on the list 👎

Games with real-life limited time events, like gacha games or Tetris 99, will not be included on this list.

The Legend of Zelda: Majora's Mask
The Legend of Zelda: Majora's Mask
You have 3 days and nights to do everything you need to do, and the timer almost always counting down (except for during dialogue and on the menu). You can always turn back time but much of your progress will be erased, except for very certain stuff you've acquired, like key items. Maybe the ultimate game in this category
Dead Rising
Dead Rising
You have 72 in-game hours to survive a zombie-infested mall and save people while also trying to get to the bottom of the main story. ALSO it has a whole bunch of time limits within itself, survivors only survive by themselves a certain amount of time and there are a LOT of main story beats you have to time, or you will literally not be able to finish tye main story. Together with Majora's Mask, this might be one of the most iconic examples in this category
Pikmin
Pikmin
You have 30 in-game days to collect your spaceship's parts and finish the game.
Persona 3 FES
Persona 3 FES
Calendar system. You have about a year to progress the story, go dungeon crawling, increase your stats, get to know other people by increasing their social links etc. and you have to decide how you want to use your time. This is true for the other Persona games on this list.
Persona 4 Golden
Persona 4 Golden
Calendar system. You have about a year to progress the story, go dungeon crawling, increase your stats, get to know other people by increasing their social links etc. and you have to decide how you want to use your time. This is true for the other Persona games on this list. P4 and P5 also have special time limits for how many days you have to clear a particular “dungeon”.
Persona 5 Royal
Persona 5 Royal
Calendar system. You have about a year to progress the story, go dungeon crawling, increase your stats, get to know other people by increasing their social links etc. and you have to decide how you want to use your time. This is true for the other Persona games on this list. P4 and P5 also have special time limits for how many days you have to clear a particular “dungeon”.
Fire Emblem: Three Houses
Fire Emblem: Three Houses
Like Persona above, it has a calendar system. You plan your students' weeks out with what they should study, and you use the weekends to run around the monastery talking to people, boosting your stats, go fishing etc., or you can use the weekend in other ways (do battle, sleep, do side chapters, and so on). At the end of every month there is a story-related battle you want to be prepared for.
Harvest Moon
Harvest Moon
You have ~2 years to become a successful farmer and family man or you're a FAILURE (stardew valley is not on this list because while many people plan ahead while playing and seasons come and go, SDV is chill and there is no punishment for taking a long time with it)
Pathologic
Pathologic
You have 12 days to cure/survive a sickness plaguing a town. You want to do everything you have to do and use your time efficiently every day or things will start going downhill fast
Fallout
Fallout
You have a certain amount of days to find the water chip you're searching for (every source i found on how many days you have says something different so if you know, please tell me lmao)
Rain World
Rain World
Time limit on a day-to-day basis. You want to go out and explore and find food so you won't starve to death, but if you stay out too long without finding shelter it will start raining heavily and you'll die.
Outer Wilds
Outer Wilds
recommended by @cowboyjosh:
“ it's similar to Majora's Mask in that it has a time loop element except it's every 22 real time minutes. You spend the run of the game exploring the galaxy in 22 minute increments and a big part of it is "okay last time it took me 22 minutes to reach point X, but I learned a shortcut that means I can do it in 5 minutes next time and hopefully reach point Y"”
The Void
The Void
recommended by @snigglegros:
“The Void (by the people who made Pathologic) also requires you make a good use of your time. You have 30 In game "Cycles" in which you must keep your Colors (your health and basically your resource to do anything) at good enough levels so that you don't screw yourself over.”
Unsighted
Unsighted
recommended by @snigglegros:
“Unsighted. Villagers progressively get more sick over time and you have to maintain them.”
Lightning Returns: Final Fantasy XIII
Lightning Returns: Final Fantasy XIII
recommended by @curse:
“lightning returns revolves around a weeklong timer similar to majora's mask”
Shenmue
Shenmue
recommended by @curse:
“shenmue technically has an overall time limit (34 hours, 15 mins~ real world time), but it's very generous so most people won't ever run into it”
Atelier Rorona: The Alchemist of Arland
Atelier Rorona: The Alchemist of Arland
recommended by @sleeping0dragon:
“A whole bunch of Atelier games. Rorona, Totori, Meruru, Ayesha, Escha & Logy and Nelke to name a few.”

7 Comments


2 months ago

Great list idea! Outer Wilds is the first one that jumps out to me; it's similar to Majora's Mask in that it has a time loop element except it's every 22 real time minutes. You spend the run of the game exploring the galaxy in 22 minute increments and a big part of it is "okay last time it took me 22 minutes to reach point X, but I learned a shortcut that means I can do it in 5 minutes next time and hopefully reach point Y".

2 months ago

@cowboyjosh ohh, sounds cool! i'll add it to the list :^D

2 months ago

The Void (by the people who made Pathologic) also requires you make a good use of your time. You have 30 In game "Cycles" in which you must keep your Colors (your health and basically your resource to do anything) at good enough levels so that you don't screw yourself over.

2 months ago

Unsighted. Villagers progressively get more sick over time and you have to maintain them.

2 months ago

lightning returns revolves around a weeklong timer similar to majora's mask

shenmue technically has an overall time limit (34 hours, 15 mins~ real world time), but it's very generous so most people won't ever run into it

2 months ago

A whole bunch of Atelier games. Rorona, Totori, Meruru, Ayesha, Escha & Logy and Nelke to name a few.

2 months ago

@Snigglegros Thank you for your recommendations! I've added them both :)

@curse Thank you, I've added them! Even a very generous time limit counts, so Shenmue definitely fits on this list! 👍

@sleeping0dragon Thank you! As you say, there seems to be quite a lot of Atelier games with time limits so I'll let Rorona be the representative for the series!


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