Odyssey has one of the best exploration aspects in a Mario game ever. It was extremely thrilling how much you could go and visit, and all the secrets that were in the world. Nowhere near as good as Galaxy in my opinion, but it was great to see all the references to previous mario games squashed in.

My first souls game has been beaten! Eventhough some bosses made me hella salty, i got gud and beat them... There was only two that I couldn't do on my own lol. I really enjoyed the setting, enemies and the entire vibe of Bloodborne.... GIVE US THE DAMN PC PORT! LET OTHERS EXPERIENCE THIS PEAK!!!!

I am absolutely blown away by this game. The references, and tying in a story which has been brewing since the 80s all together, to such a very concise conclusion has really put the biggest grin on my face. It really got me crying in the end, and now I'm on the doomer arc, knowing that we'll never get anything like this again. Thank you Kojima, Metal Gear is a strong entry in one of the best video game franchises ever made.

Despite alerting almost constantly and killing over 100 enemies, this was a masterclass of a game. This story really made me cry, and feel pure emotion. Despite the remake being made by Konami, I am interested to see how that plans out.

What a very fun, great and amazing co op game. It certainly took a while to get this out of the backlog, but I had a fantastic time with this. Some jank sections such as the laser and well, my partner and I kept messing up the Wesker sections, but overall I am very excited to see how Capcom improves this game!

This game is just trying way too hard to go back to the glory days of Silent Hill.

The Short Message is roughly a 2 hour experience, with great graphics and a great enviroment, but terrible gameplay and mind-boggling sections as the core SH monster chases you around, it's done terribly. TLDR Will be at the bottom if you hate reading.

Here's the only positives for me, after that, it kinda stops. Like I said earlier, the graphics and enviroment are a hit for me. You feel like you are succumed to the world you're placed in, especially the drawings on the walls, and the eerie graffiti really makes you feel compressed in the dystopian-esque buildings, proving that you are on your own, but being watched by the graffiti. Ito did really knock it out of the park with the cherry blossom monster which will chase you around the world. It's tall and even though it's made out of flowers, it's towering figure is always putting pressure on you, and if you die, the death scene is brutal. Also, stuff like shadow monsters and people with bags on their heads, they were scary, eerie and put the icing on the cake for immersing me into the despair.

Well, that's my only postivies, now here's my reasoning why I give it a 2/5, I will have to get into spoiler territory, but i'll mark it accordingly.

Eventhough I complimented the graphics, I have a minor gripe about the lighting, it felt really unnatural and bright at times.

[SPOILERS START HERE]
The first big gripe for me, and made not be a gripe for some is the suicide warning multiple times in the game. I completely get that this is done by law, and this game focuses on very sensitive topics, but I don't want to be taken out of immersion by reading the same notice each time Anita jumps off the building to her supposed death. I honestly think a warning before you start a game and a warning after you finish the game would've sufficed. I didn't need to see the message more than twice.

Also, what the hell was that mish-mash of a story? I think it was just way too scrambled to be coherent. I get that characters were getting bullied, Maya killed herself due to people not liking her art or whatever, Anita was jealous of Maya taking away Amelie.. It's just, so weird and thrown together in a really terrible way. While it did explore saddening topics such as social media status which is still a problem to this day, I really do not think what they were trying to convey landed with me. I felt sad at times, but it never got me to bawl out in tears or whatever.

Well, the gameplay is... Certainly something. Your main gameplay is just texting people back, and running away from the cherry blossom monster.. That's..it... Nothing really original, it feels more like a movie than an actual game. However, the final chase at endgame was absolutely awful, it even knocked the 2.5 rating I was going to give it. I was pulling my hair out trying to find each picture while also paying attention to the monster chasing me. If you die? Yeah you gotta go through the entire section again. Most of the time I was getting lost and confused on where to go. I think I died 3-4 times while trying to figure out what was going on. It was tedious, stupid, and really took the horror out of the game for me.

Finally, this game does not feel like a Silent Hill game to me personally. Eventhough Silent Hill is based around trauma, and overcoming guilt, throwing things in like 'The Silent Hil Phenomenon' and 'COVID' things in notes just make it boring. The whole point of Silent Hill is you go TO Silent Hill, it's not a folk tale from what I gathered (I have played SH 1-4 & SM.). It again, was mumbo jumbo that really bothered me about it. If this was a standalone game which didn't include Silent Hill, I would honestly have apprecieated it more.

[SPOILERS END]

Overall, my closing thoughts on this are that this could've been a great game if they potentially put more time on this. Honestly considering it's free, I do recommend everyone give it a try and see what they think, but I would go into it removing 'Silent Hill' from the title, I think it would be apprecieated better that way. Thank you for reading!

TLDR:

Pros
- Great graphics (Apart from lighting)
- Great Enviroment
- Terrifying monsters

Cons
- Meh gameplay
- Story is scrambled
- Last chase scene is fustrating


A very awesome and fun VR game with a lot of potential inside. Majority of the level designs were really fun to mess around in. Honestly kind of a skill issue on my part, but I found some puzzles a bit challenging, and I don't even think I cleared them the intentional way for the most part. I also had issues with the checkpoint system. There was a level at the far end of the game, where I died several times and put me back and resulted in a lot of progress lost which was a bit fustrating. The story? Ehhh... It was very hard to understand.. All I really got at the end is you're trying to escape a simulation? Other than that, I didn't really grasp what was being told. One final mention is that this game can be physically demanding. You will have to climb items such as ladders and poles in order to progress or get some items, so if you're up for the workout, go for it! I do definitely still recommend this game aside from the negatives I have.

Eventhough I felt this was short, and had a few minor things I didn't like about it, it is a solid entry to the series. I would have love to seen things which were cut been put into this game, and I will probably go back and play the original to see what I missed. Carlos is a silly lil goober.

This review contains spoilers

After years and years of begging for a new 2D style other than the "New Super" series, we finally got a game which has dazzled me and made me feel... wonderful. This will be a very long review just like my review on 'The Quarry', with of course a TLDR pros and cons list at the bottom.

Super Mario Bros. Wonder (Which I'll referer to as 'wonder' throughout this review) is a dazzling new installment in the mainline Mario games, and it delivered all my needs and cram packed them into this game. It gave us an incredibly refreshing artstyle bursting out at the player, ready for you to take it all in. The effects from the wonder flower are dazzing with lots of colours and effects which spring grasps the players attention. The landscapes are a common occourance throughout Mario games (Desert, winter, beach, etc.), and eventhough they were common, I feel they rennovated the old styles and gave a more positive look to each world, paying attention to each detail and allowing the player to explore these areas by moving around each area with different levels.

Another positive I can confidently say is that the new powerups, the wonder flower and badges were great additions to this game. The power up and badges are great because you can swap them out to mix and match to your situation. Whether you need to grab a coin which is too high, or perhaps beat someone in a race with a dash badge, wonder has you covered! It's one of my main things that I love about the game. The ability to pick how you play. To specifically talk about the wonder flower... Eventhough it felt like you were on LSD, it brought you into a new world, where mario, the world and the challenge shapeshifts. It keeps you quick on your toes, or maybe makes you take your time, it's such a mixed bag, and that's what I love about it.

The talking flowers.. My goodness.. the flowers.. I. LOVED. THEM! They have caused some controversy for being annoying, but I just can't understand it. There's only a couple in each level, and the point of it is to spur you on and leave some witty remarks for your journey. Nintendo took a part which was boring and spiced it up. If you're a grump though, there's a setting to turn it off, if you're so enraged. My only weakness with them is the voiced dialogue is just from the same person. Why not have female talking flowers? Maybe older or younger flowers? It didn't really make sense to just have one voice to me personally.

Music? It was amazing, but you already knew that, it's a Mario game, adds the charm. Not really much to say on that front other than it was super catchy, especially the final boss.

The level design was quite simple at times, but again, that's the point of Nintendo to cater to everyone. However, some levels were actually extremely challenging for me, and I have lost countless lives on a couple of challenges, it ramps up the difficulty for a hardcore player. I would imagine they are made a lot easier with the Yoshi/Nabbit characters, but then again, I do believe every single level is beatable by anyone. If you have online mode, it's pretty much impossible to completely mess up a level so bad you can't complete it. The standee feature is very useful, and you can be revived anywhere... Speaking of online..

I'm very surprised to say, the online actually works flawlessly. After spending some time in and out of friend rooms, the connection holds up well, as players are just ghosts, and not actual players in your game. The fact that you cannot troll (eventhough it's funny sometimes), makes it a smooth time, and you can even help people find coins or wonder flowers. If you're in a friend lobby, you can actually teleport to other people's worlds, help them out or just follow them if you want. Eventhough only 4 people can be in a level at a time, this drawback was needed. It could potentially get too chaotic, I feel. Another neat feature is if someone is further ahead of you story wise, you won't be spoiled on locations or levels. A small but neat touch, I'll say.

Let's address the elephant in the room (hah.), Mario's new voice. Believe it or not, Daisy has a new voice too. With Mario, his voice is so iconic from the past with Charles Marinet, that to me it was sometimes quite clear to me the difference between Kevin Afghani. Eventhough I'm absolutely devastated on Marinet's departure, Afghani really blew it out of the water. He matched mario's goofy charm, and I have no issues with the torch being passed down onto him. Over time he will improve, and I'm fairly certain he will be as good as Marinet is!

My final postive I want to speak about is the character selection. It's Daisy's first mainline game and to see her get included is really a highlight a lot of people are missing out on, it's great! I also like how they have catered to people who are not looking for a challenge, and just want to play casually with the Yoshis and Nabbit characters, it makes the game inclusive for everyone.

Now for my drawbacks, I would say this is honestly not a game I would recommend for newcomers. It can be extremely daunting with all the powerups, barrage of new enemies and with the wonder flower, the effects with sometimes the change of how Mario works can be a bit startling at first. For mega mario fans though? I would honestly say the complete opposite. For someone who has grown up with Mario for years and years, it proved no challenge for me to get used to the changes, so I would really recommend anyone who's played a couple of previous 2D mario games to give this one a shot.

Another thing I dislike about this game is the fact that you cannot swap badges mid level. For example, let's say you have a badge which makes you dash faster, but you see a high platform you want to get to but can't because you don't have a badge which makes you jump higher, you're pretty much screwed, have to finish the level, equip the badge and then have to play the level all over again. Or just die, but that costs a life..and is pretty much inconveniant.

This is small, but petty. I really wish we could have mutliple saves. I really don't wanna make another user just to be able to replay the entire story again, it kinda defeats the purpose for me. Yeah, sure, I can jump into levels with a different character, but it doesn't really feel the same for me.

[SPOILERS START!!!]
And now, for the biggest thing that really bums me about this game... It does go into spoiler terratory which I can't really help, but here goes... Why is every single boss Bowser Jr.?! Why!? I really really feel like they could have gotten so creative with different bosses.. Maybe even the koopalings, or just.. well.. anything else! The boss fights themselves were really great, with Bowser Jr being able to turn everything upside down with the wonder power. Eventhough the level design was so amazing, it just really lacked that it just felt like a repeat, but with extra steps. There was so much potential.
[SPOILERS END]

For now, I think that's all I want to get out there about this game. I imagine I will probably edit this with more thoughts as time goes on, but I've wrapped everything up. Is it worth full price? To me, yes. As a mega fan of mario, I paid £63 for the mega bundle and I believe its worth every penny to me. To someone who casually likes Mario, or doesn't really play Mario games? Probably not. I find that there's a lot of replayability with this game, from grabbing things with different power ups, to helping other people out, to just simply replaying levels. The content is there. I'm currently working on my 100% and plan to play it a couple more times after that to help people out or just simply indulge myself in a new mainline mario game. I thank you for reading my extremely long review for this game... I shall now pass out! :D

[TLDR]
Pros:
- Amazing artstyle
- Loved new power ups, wonder flower effect, badges
- Talking flowers were charmful
- Smashing music & level design
- Online is flawless
- New VAs great, will need time to get used to
- Character selection is fantastic

Cons:
- Would not recommend to newcomers of mario games
- Cannot swap badges partway through level
- Wish we could have multiple save slots
- Repeat foe for bosses, my major drawback

Edit: I have now 100%ed the game. Finished that on the 23rd of October. The final final level is absolutely brutual.

A very good driving game for beginners.

Only recently just got into L4D2, and I don't regret it.
It's definately fun for first-person shooter lovers and brings zombie hunting to another level.
I would highly recommend this game if you're up for a challenge, or if you enjoy making your mates stuffer ;)

are you shit at typing? do you like zombies? want to improve your typing skills?


this game is for you

this game made me cry in 0.00000000000000000000009 seconds

What a really bizarre and amazing game.

The storyline is perfect and it all completely makes sense. The OST is fantastic, and definitely gives me that Persona vibe to it. It has a horror vibe to it, but I wouldn't say it's too spooky for anyone wondering. This is simply what it is in a letter and 4 words:

"A horror erotic puzzle game"


Edit: Team Katherine for the win.

I just finished this game, and honestly.. It was definitely worth it.


Danganronpa is the first visual novel I've played and it certainly won't be my last. The story was kinda boring personally for me at first, but once the trials start, it definitely gets more engaging.

Even playing on the easiest difficulty still was kinda hard for me.. (Probably because im dumb but lmao). I had to google answers at some points, but I really recommend not doing that, it'll just kill the story for you. I certainly won't be doing it for the 2nd game which I plan to play soon.

I also recommend not searching stuff up for this game, even a harmless meme got me spoiled a heck ton, regarding deaths and plot twists. It really does ruin your experience at points. I highly recommend going into this with as little infomation as possible.

I would give this a 8/10, would really recommend if you're into some trivial detective mysteries. The plot twists also give a very nice edge to the story!