A fine Kirby game with amazing art style and fun characters, only really bogged down by the the stupid heart stars, as they don't tell you what you have to do to obtain them. I highly recommend playing with a guide to play. If you do, it's not that bad at all.

An adorable adventure game that I enjoyed all the way through! I absolutely loved cleaning the island, taking part in quests, researching all the animals, and just exploring. It's a small over world, but it is charming and full of life and beauty. It's also a short game, but it makes better for replays. Only real problem was with the framerate, where it would dip a lot when in more complex areas. Other than that, a new indie game I love!

A very fun platformer, and surprising how great it is for being the true first 3D platformer. Yeah, it's short, easy, and has tank controls, but I had a lot of fun with it.

A pretty good licensed game. I had fun with it, but it gets repetitive doing the same tasks over and over. Also, I had some issues with depth perception and ledge grabbing not working on certain objects where they should. I'd definitely would give this to my kids to play as their first platformer. This was a nostalgia trip.

Is it just me, or do other people accidentally call it Donut Country instead of Donut County?

A top tier DLC add on for a game. While there may seem to be not many new bosses at first, with only 5 main and the final boss, these bosses are amazing, diverse, challenging, fun, and the most well animated bosses, more than the base game. Not only that, but you also have this King Challenge to help give you coins instead of generic levels, and it is more challenging but more fun. The music is also top tier for the series as well. This DLC is basically ESSENTIAL for anyone that liked the base game.

Aside from a bit generic music, and the sprint power up being under-explained and hurt my finger with it's button placement, this is easily an amazing return to form for the Metroid franchise! Absolutely loved most of my time with this new game, and is easily a top 3 Metroid game, behind Super and Prime 1. Loved the level design, atmosphere, Samus being a badass, and the bosses are top tier. Won't say anything, but that final boss pushed me to my limit to beat it. Absolutely fantastic game!

As a casual fan of the original games, and not someone that plays the games like they are a speedrunner or a pro, this game is a great. It makes a lot of quality of life improvements like faster restarts, more characters, customization, and revamped difficulty for some stages for lesser difficulty spikes. Yes, there are no story cutscenes, and the DLC is very bad, but I still had a fun time with it.

A very cute puzzle game that I easily and quickly got addicted to. I can easily recommend this game!

A phenomenal, addicting, and fun game that always makes me say "One more try". It's the perfect length full of hard but fair RNG (most of the time), and kicks your butt at every turn. I recommend you to play if you are a gamer!

An absolute masterpiece in terms of storytelling, puzzles, world building, visuals, minimalism, and depth. Play it all in one go, and don't get distracted!

A huge improvement over Dreamland 3. While the collectibles are still a bit annoying, with some requiring specific abilities to obtain, and some of those require abilities not found in the same level, it's still way better than the stupid mini games or vague menu hints from Dreamland 3. The game has the best copy ability system, with being able to combine abilities for fun combinations, and so many that you won't see them all when you finished playing. Not only that but the soundtrack is an absolute banger, the cutscenes are super charming, and the difficulty is very fair. Definitely one of my favorite Kirby games.

A very fun action game that feels like a precursor to Kid Icarus: Uprising. The game has a story mode that is very hard to follow, but the game is just so much fun to play. The game gets really intense and is hard at time (shout-out to the final boss). Very glad Nintendo released this game globally, instead of ignoring it like most of their other Japan only titles like For Whom the Frogs the Bell Tolls, Mother 3, and others. Definitely made me want to check out the sequel.

I never got into tactics games like X-COM, Fire Emblem, or even Advance Wars. As my first major completion of a game in this genre, I had a fun time full of laughs and challenge. While you can breeze through the story with the Mario, Luigi, Rabbids Mario combo, I still had a hard time with the challenges and boss fights. The difficulty is fair, and perfect for tactics first timers. While I won't see myself coming back to it, I still enjoyed my adventure. Won't get the sequel due to Ubisoft currently supporting NFTs at the moment, sadly... Even if Rosalina, my favorite Mario character, is seemingly attached to the game in some way.

As someone who hasn't been a huge fan of text based adventure games, I really did like this, and thought it had a great story with a lot of interesting twists and turns, along with having some amazing art and great characters. However, I feel like there isn't too much that changes the game enough. Outside one puzzle, there isn't a lot of unique puzzles, and most of the puzzles are finding out how to progress to the next story beat among you choices of what to say, go, do, which leads to some really weird ways how the game progresses. There are times where you have to do one very small and specific interaction or choice that seems minor, but makes you progress for some reason. One instance is where you have are at a cliff, and you go this apartment complex where you see if someone you know is there, but they aren't, so you go back outside, and then you notice an object in the ground that has been there since the start of the game. The game just feels a bit too obscure on how to progress. Outside that one huge issue I had throughout the game, I liked it.