Deceptively complex, I cant stop playing.

I want to like this more than I did, the movement is REALLY fun when you get it down, you can get so fast! But everything else about this game causes so much friction, sluggish performance (switch), many small bugs that destroy your flow, and a level design that asks you to stop and interact with 100000 things when you just want to keep going. You can ignore most of the distractions in the level but it feels kinda bad, especially since I dont feel very excited by the idea of going through them and completing all the tasks. I also disliked the powers that become a whole little side quest to use, torches and magnets were my least favorite.

The art style is not my favorite, but I respect it for trying. Some of the music is good but it gets repetitive. I think this game couldve benefited for a few more months of polish, I died to a boss and it spawned me in the air so I fell instantly until my health was gone, and the final boss had me phasing through the ground on the penguin surf section. Hopefully they patch this, but the bugs impact the experience too much.

Probably the most "metroid" metroid experience. Some aspects feel dated (I HATE jumping) but its such a compelling vibe.

BEAUTIFUL, honestly my nostalgia brain remembered the gamecube one looking this good (it was good for its time). Loved exploring, music is sick, combat is meh sometimes (definitely the easiest bosses of any metroid game I've played). I think every robot/mech/super suit character needs a morph ball.

Animated pixel art was peak pokemon

Sometimes the hardest part about this game are the controls, its satisfying when you get the hang of them though. Also I want Samus to step on me.

2020

Soundtrack is SO GOOD, and the ending made me cry hard af. Combat system was alright, interesting at first but I kinda ignored the emotion matchups because fights arent really that hard. The RPG section dragged on for too long imo.

this game made me think i hated metroidvanias. atmosphere is cool, but moving around (the thing youll do the most) is so grueling. ive tried to beat this game multiple times but i just cant take it anymore.

Vibe is spooky but exploring the map is so fucking tedious, I do not want to continue it at all.

Cool and charming art, but the gameplay never hooked me and I dropped it out of boredom/frustration. Feels like a mobile game, probably more fun if youre bored on the bus.

Puzzles are fun to complete even if most of them are pretty easy. Dialogue is annoying and grandiose for what is essentially a wall-e plot. Reminds me of Superliminal (for better or for worse).

Best dating sim Ive played. Ending felt weak though, excited for DLC. I love monster girls <3

Climbing was fun and relaxing, but it felt like there was some unrealized space for the mechanics/difficulty. Also my characters movement freezing on tiny pebbles in the ground happened far too often.

I could play this game forever, wish it was scarier though. Also the ship paint customization interface is the most painful I've ever used. Please let us preview colors and not separate them into multiple mysterious tabs.

Shield surfing jet-ski might be the single greatest mechanic I've ever had the honor of using.