giomosby
2016
2019
2021
2023
2018
2015
I love the SteamWorld universe that Image & Form created ; I love their ability to always design great and addictive gameplay loops. With that said, I think Heist might be my least favorite one of the bunch. The idea of a 2D tactical is great, and while aiming is not always easy, it's part of the fun. I had a good time, but it lacks a bit of depth and can get a bit repetitive (as its forgettable music) towards the end.
5/5 for the hats, though.
5/5 for the hats, though.
2023
An incredibly mid game, which makes the worst mistake a video game can make: its first ten hours are better than the rest. There's a reason why everyone was super hyped at first, then turned away from it pretty quickly.
The Harry Potter world is very well captured, with a world that lacks life but that you want to wander through. But the rest of Hogwarts Legacy is designed in spite of common sense, with too few spells, the fact that Merlin's trials require a consumable is silly, having to use a "spell" to feed and pet animals even more so (why not put a contextual action button?), the broom is slow and the sky full of invisible walls, the combat system is shallow and repetitive, and the story sucks.
The Harry Potter world is very well captured, with a world that lacks life but that you want to wander through. But the rest of Hogwarts Legacy is designed in spite of common sense, with too few spells, the fact that Merlin's trials require a consumable is silly, having to use a "spell" to feed and pet animals even more so (why not put a contextual action button?), the broom is slow and the sky full of invisible walls, the combat system is shallow and repetitive, and the story sucks.
2004
Beautiful for the time, that's for sure, but overall a game that feels rushed and absolutely subpar to the first one. Poor enemy encounter variety and the gravity-based puzzles are a lame idea. But most importantly the guns feel bad, they have no power nor impact, it feels like you're playing with water guns.
2000