kwyxz
It did make some noise at the time, because it was DBZ, because it was a DBZ fighting game which, believe it or not, was uncommon (most DB / DBZ games at the time were adventure / RPGs / visual novels) - it had original mechanics like flying / split screen, but at the end of the day, it was pretty dull and uninteresting past the DBZ license with poor gameplay and non fun fights. Street Fighter II Turbo came out at the same time and was a better game on all counts.
All the features from the previous game come back including the split screen and the graphics are improved. Otherwise? Not a great fighting game, with an uninteresting roster (they even went as far as adding characters from one of the worst DBZ movies that came out back on the 90s) and the only cool thing was the giant energy attacks colliding meaning you had to button mash to win the duel.
1993
Yes, this game has a lot of problems, the fighting mechanism is so random and unfair, the AI controlled characters keep getting stuck and there is no way to keep going without them, the story is a bit dull, but it was such a refreshing adventure, the 3-player mechanism was so original at the time, and there were so few ARPGs coming out in Europe on the SNES at the time (and almost zero JRPGs) that Seiken Densetsu 2 will always have a special place in my heart.
1995
It's pretty. It's very, very pretty. Absolutely phenomenal graphics, pushing the Super Famicom to its limits. Fantastic music and great animation. AI of the companions was improved over the previous game too. The fighting gameplay though still has the same issues as the previous games. Unfortunately, the story is quite bland and the quest ends up being a bit boring.
Is it a remake ? Is it a new episode ? I usually consider Super Ghouls 'n Ghosts to be a standalone third episode in the Ghosts 'n Goblins franchise, even though there are a lot of similarities between it and the original Ghouls 'n Ghosts. A very nice game nonetheless, which adds gorgeous graphics and great music to the extremely punishing difficulty the series is known for.
1990
1993
1990
Squaresoft and Nintendo teamed up to create a visually enchanting, musically pleasing and overall fantastically crafted Mario-themed JRPG. What can be considered the founding pillar of two different RPG series (Paper Mario and Mario & Luigi) is still an absolute classic, full of humor and still lots of fun to play by modern standards.
An interesting reboot of the Adventure Island franchise, getting rid of all the RPG elements introduced in the previous games and going back to the origin of the series. Energy depletes as you go and you need to keep eating fruit to refill it. Gorgeous graphics and an absolutely fantastic soundtrack add up to a fun and great game.
A massive disappointment after the previous episode. The story is uninspired and not riveting, while the clear ripoff of A Link To The Past's light / dark worlds mechanisms is not working at all as it is incredibly hard to differentiate both worlds since they look the same. It ends up being confusing and annoying. A true letdown.
1993