left_hegelian
2010
2022
The first 2 hours was really a banger looking like an improved version of Slay the Spire with amazing music and voiced storytelling. However after that the game slowly loses its charm to me as the deck building chemistry isn't as exciting as it was in the first run through. The difficulty curve is also messed up, enemies are either too easy or too hard. The UI is also badly optimised for those summoner classes. I still really liked the game as I'm a fan of the genre and I can see the dev is definitely putting their effort and ideas into this game. I just wish it could've lived up to its potential.
2021
2021
2022
2023
All I could see is my teammate's special effect. I couldn't even see whether my hit landed on the dinosaurs. I just shoot at the general direction of where everyone was shooting at. I was expecting a L4D-like game with a PVPVE gimmick but what is the point if you don't get that adrenaline rush of power fantasy for slaughtering a huge number of zombies/dinosaurs.
2022
I really wanted to like this game because the gloomy art style really hit my soft nostalgic spot. It felt like a myterious abandoned industrial plant for aliens. If only the puzzle didn't challenge my patience so much. It's physically nauseating to play this game because it's a first person perspective game that requires you to go back and forth in the same monotonous maze doing odd jobs looking very carefully with interactable objects the game doesn't give any visual cue. I would really prefer if this game was a much simpler walking simulator in which I can be more focused on the aethestic.
2016
Couldn't endure the endless tutorial of crafting one thing after another. No idea what I'm doing and why I'm doing that. Surely not the kind of the space adventure I want. I might as well just apply for a Chemistry major and I would be having more fun. I'm sure there are people who're into this kind of game. Just not me.
2023
2022