The Sunday Session
Let's go! I like to play pre-gens in these old RPGs whenever they're available, and Fallout 2 has one for each of its main pillars: a fighter, a talker, or a sneaker.
I've only finished FO2 once before, 20 years ago, and I remember playing as Chitsa (the sneaky one). This time, after struggling through the janky combat in Baldur's Gate all summer, I'm kind of in the mood to get in some decent, turn-based fights in FO2 tbh, just to wash that rancid RTWP stink off me.
So, I decided to ride out with the default Chosen One-- the hard-hitting basic himbo Narg. Small Guns, Melee, Throwing. High strength & max endurance, and with the Gifted trait, so he's pretty decent at everything in the early game.
In these first few hours, I finished the temple of trials, and the first couple mini-quests around Arroyo and Klamath, in order to scratch together the $350 to free Sulik.
sidenote: I like how Sulik's mission dovetails with your main quest. He's also looking for Trader Vic, searching for his sister who was captured by the Enclave. So, teaming up with him makes sense. Kind of obvious, but it's just nice to be back in the world of smart, competent game design again.