March, 2024

22

iOS

Finished

iOS

Finished

September, 2023

August, 2023

20

Started / Finished

June, 2023

25

-

30h 0m

Finished

-

Finished

May, 2023

October, 2022

May, 2022

30

-

0h 30m

Finished

-

Finished

April, 2022

08

-

Finished

March, 2022

January, 2022

November, 2021

28

6h 0m

Finished

The Sunday Session
Fallout 2, session 2

Oof. Coming back to Fallout 2 twenty years later is ruff, y’all

This feels like the devs had 11 months to take their existing assets and turn out a bigger, better sequel to one of the most influential RPGs of all time. It feels like that because this is exactly what happened.

Honestly, I don’t get why folks prefer FO2 to the original. Even on my first playthrough in the 90s, I remember thinking FO2 felt twice as big and twice as empty. It’s the proto-version of the Assassin’s Creed Odyssey problem.

Played through the second section of the game, in the very boring Den. Rescued Vic, and you have the option from there to go to Vault City or Redding.

I opted to go to Vault City, which in fact sneakily steers you discovering Modoc instead. The trouble with Modoc is…. It’s super boring! Not even counting Arroyo, it’s the third boring farm town in a row that you end up having to save in the first act of the game.

In Modoc, I got eaten by wild dogs in a poorly constructed sidequest, and had zero desire to reload.

Thinking I’m gonna abandon FO2 and gonna skip ahead down the list again. Just not feelin’ this.

Next up: Planescape Torment!

Finished

October, 2021

29

iOS

1h 30m

Finished

iOS

Finished

September, 2021

August, 2021

01

iOS

31h 30m

Finished

iOS

Finished

June, 2021

April, 2021