The Sunday Session
Fallout 2, session 2
Oof. Coming back to Fallout 2 twenty years later is ruff, y’all
This feels like the devs had 11 months to take their existing assets and turn out a bigger, better sequel to one of the most influential RPGs of all time. It feels like that because this is exactly what happened.
Honestly, I don’t get why folks prefer FO2 to the original. Even on my first playthrough in the 90s, I remember thinking FO2 felt twice as big and twice as empty. It’s the proto-version of the Assassin’s Creed Odyssey problem.
Played through the second section of the game, in the very boring Den. Rescued Vic, and you have the option from there to go to Vault City or Redding.
I opted to go to Vault City, which in fact sneakily steers you discovering Modoc instead. The trouble with Modoc is…. It’s super boring! Not even counting Arroyo, it’s the third boring farm town in a row that you end up having to save in the first act of the game.
In Modoc, I got eaten by wild dogs in a poorly constructed sidequest, and had zero desire to reload.
Thinking I’m gonna abandon FO2 and gonna skip ahead down the list again. Just not feelin’ this.
Next up: Planescape Torment!