Honestly I had such high hopes for this game. It started out really very strong. The combat was really interesting and the story seemed exciting. By the end though it sort of petered out. The endings were a bit disappointing and didn't really tie up enough of the loose threads. It felt very rushed. The side missions also felt very repetitive; having to fight the same servants several times.

When I started the game, I felt like it'd be at least an 80 but by the end I feel like I can give it a 72 for still giving me a good gameplay experience but feeling a bit disappointed by the end.

I'll be honest and upfront and say that I already had a bias against this game going in. I've been putting off actually beating this for well over a decade. I've played all of the Metal Gear games, except for 5 and this and this was basically what I had expected. The gameplay wasn't really for me and neither was the mindless story. The music was the only part of this game that I will admit is good. Some of the bosses were bullshit hard on normal and at points I almost considered rage quitting. I'm just glad that I don't have to play this game again. 65/100

I did the Dante disk. I didn't have it in me to do the Lucia disk. There's a reason that Capcom has basically retconned this game. It is very boring and the controls are really bad. Not much else to comment on.

You know there are far and few times that I rate a game this poorly. The fact that it goes between FMVs and gameplay is really jarring. There's a character who's deaf but the other characters just speak to him normally???? I understand that folks who are deaf can read lips but using ASL throughout would have been far more realistic and I'd probably have been able to at least get somewhat of a gauge of what was going on.

I understand kind of what they were going for, as A Quiet Place sort of did the same thing with doing a whole movie through ASL and having no dialogue and that was genuinely a good movie. This....was inconsistent and a mess. The combat was just button mashing and hoping things would work. Some enemies (or I guess bosses) couldn't be hit at time and you just had to mash and hope you'd hit them.

This is just overall a very boring game and honestly? Like most people have been saying, it's just not worth playing. I did like the cinematography of the cutscenes and I do think the idea could have been decent but the execution was woefully bad. So for that I give this a 10/100

Got to say, this one pleasantly surprised me. Normally when games come out and "everyone loves it", I usually find something to pick apart. There really isn't that with this game.

The gameplay was pretty rock solid (even though I am woefully uncoordinated). It never felt too hard or too easy. The characters were generally all likeable with their quirks and the music was always very good.

The story was pretty straightforward and there wasn't anything groundbreaking on that front. Though there doesn't really always need to be. I feel like a simple story worked best for this kind of game.

Really there's not much else to complain about or say. This is genuinely a great game and I think everyone should play it.
90/100

Seeing as the only other FE game I've played is 3 Houses, I'll be making comparisons to this quite often.

First the things I liked:

1. The combat was straight forward. I felt it was maybe even a little bit easier than 3 Houses in that regard.

2. The story was also more linear which I thought was very much needed. Where 3 houses suffered from having to retread 20+ hours of the same gameplay over and over again to get to the new and interesting bits, this one didn't feel like it had as much filler.

3. A good portion of the characters were enjoyable. Some of them had compelling arcs, interesting designs, or quirks that made me laugh or smile at certain parts.

4. I really liked how you could explore the maps and talk to your party as well as adopt animals or talk to villagers. It made the game feel far more alive.


Now the bad:

1. The game throws so many characters at you that it obsoletes other ones too soon. It makes less sense to use them in battle, and as they fall behind it makes it harder for them to catch up and for you to see their supports. This was an area where 3 Houses shined as it was a bit easier to get supports for most everyone you wanted to. Due to this, I didn't feel as deep of a connection to the characters. There were certain ones I really enjoyed but it begs the question if I would have enjoyed others had they not been made useless so early on.

2. I got tired of hearing "Divine Dragon" for what feels like every 10 seconds. I get that 3 Houses said "Professor" a lot but that felt a lot less grating. I got used to it at a point but in the beginning of the game it was exhausting to hear it.

3. The story was a bit predictable. I had guessed a certain thing would happen as soon as one of the earlier chapters, and I was correct towards the end of the game.

Overall: I enjoyed this game very much. I felt like there were some areas that could have been improved upon but I never felt like it was dragging.

I rate this an 85/100

I'm not sure if this game was made for me or not. The story being mostly nonsensical and confusing leaves basically the gameplay as the center point for this game. With the understanding that the game was made in 2009, I'd go a bit easy on it and say that it was probably very good for its time. I'd say that since then, it's very much shown its age. Though, I won't deduct anything from the score for that because it's not its fault.

The game's highlights were really its characters. Rodin and Luka were probably my favorites. Jeanne and Bayonetta herself were alright but I felt like the comic relief character with the bad Joe Pesci voice impression (whose name I don't recall) was kind of annoying and mostly forgettable. I'd give this game probably about a 75; mostly due to the soundtrack and characters.

I really wanted to like this game. I really tried. I beat this game basically out of sheer stubbornness. I just did not vibe with this at all. I thought the game was incredibly janky at times. When it was fun, it was fun. But the camera and controls just worked against me too many times to handle. I also hated the final boss. When I finally beat them and got the true ending, it didn't really feel like it was worth it. I would give this game a 70% really mostly because of nostalgia for the series, but not really for much else. This is just not a game that I'm going to want to play more of now that I finally finished it.

Really liked this game better than the first one. My complains are mostly about how this was handled on the switch. There were some stuttering issues especially going in and out of somniums and during some cutscenes. Took away from the game a bit. That being said there was a lot to like about it. The characters were charming and I really liked the addition of Tama quite a bit. While the ending parts were very confusing, I was able to turn my brain off for a good part of it. Though I do wish it would have been a bit more logical. Over all I'd give the game a 9.3/10. Also Aiba is still cute

Pretty easy game. Very cute but short and easy. I would have liked it to be a bit longer I suppose.

Granted I'm not the target audience for hack and slash games usually, save for Kingdom Hearts. The game was overall enjoyable. I felt it get a bit repetitive, which I know is mostly the nature of the genre. I thought the characters were generally interesting and it did throw in a lot of mechanics to try to keep things from getting stale too too quickly. I'm interested to play the sequel coming out soon, though I feel like my rating would probably mostly stay the same unless it really wowed me. 8/10

Finished Black Eagles and working on Golden Deer right now. The characters in this are phenomenal. This truly feels like a real world with real people in it, just with a bit more flourish. I think my only real complaint about it is that I wish it would let you do the other routes a bit more easily and without having to retread everything every time.

I enjoyed this game mostly for the combat to be honest. The characters were mostly forgettable and the story was also really just -OK-. I feel like this is mostly carried by the mostly interesting world map and the gameplay.

I don’t know why everyone rags on this game. Is it GOTY? No. Is it fun for 40 hours? Yeah I think so. Characters are interesting and story is great. Dungeons are kind of meh but I think everything else makes up for it really

One of the best SMT games ever. Great story, great characters, engaging gameplay. One of the top entries in the series for sure