Your average predatory gacha game, soulless garbage

Frustrating af sometimes because the devs thought it would be a fun idea to make traversing needlessly difficult in a metroidvania, but it's such an original game with a BANGER of a soundtrack that I can't be too harsh on it. I mean there's a reason why I still can't get it out of my head despite the questionable design choices.

I'll most likely clock in a few hundred hours on this by the end of the year, doesn't stop it from being a shit football game.

The OG FIFA devs built such a solid foundation for the Ultimate Team to the point where these diversity hires they have at EA at the moment can't completely suck the fun out of it, but they sure try to every single year

I don't get it. Is this is one of those games where the ending is supposed to make me forget that the whole game up until that point was.. meh? the story is not totally uninteresting but the characters are so fucking boring, I hate this kind of "cute" writing. And the gameplay is fine for what the game is supposed to be but I'm not engaged enough with the story and characters to keep playing

If you're someone who appreciates and enjoys actual role-playing in your RPGs, I can't see BG3 not blowing your mind with how intricately and masterfully designed it is. Even in its current somewhat buggy state, this is the finest game in the genre by a mile. Simply an incredible achievement and a milestone for the whole industry.

I've never been even remotely this excited for any other piece of media, and it actually delivered

If this isn't peak fiction I don't know what else could be

GOATed album. The game is pretty good too.

It took me a looooong time to finish this since my Japanese was and is still bad, just less so. When I started, it was taking me at least two minutes to read a couple sentences and by the end it was mostly smooth sailing and I found myself reading with minimal MTL. So it was a really satisfying experience and made me enjoy the game even more.

The game itself is really really good and this remake did the original justice. If you can read Japanese or if you're reading this in 2073 or something which will be the year MG finally localizes it, I'd suggest playing it over the original.

Rance III didn't age very well and this remake takes what made the original tolerable in 2022, which is the story and characters and worldbuilding, and presents it in a much better fashion. The original has its charm and it's worth playing if you're a fan of the series but otherwise this remake is the way to go and a perfect starting point for newcomers as well.

I feel a little conflicted with this game. Here I am, literally giving it a 4.5 but I don't feel like talking about what makes this game good. It's what it's missing here or straight up broken which frustrates me.

On one hand, a game that kept me entertained for 100+ hours is automatically a great game. Any piece of media that can get that kind of commitment out of me is special because I'm the kind of person who never sinks too many hours into one game. On the other hand, this game tries its best to keep you from having fun with its questionable design choices and how fucking broken it is as of the latest patch.

Instead of simply letting me go on an adventure with a lovable cast of characters in this cool world filled with interesting lore and do some of the most insane shit you can do in a CRPG like turning into a goddamn golden dragon that actually makes you feel powerful, I'm forced to play the awful Crusader Mode which is a poorly put together Might and Magic clone where you also make decisions about various issues happening around your periphery. That sounds cool on paper but when the outcome of these decisions ultimately, only really affect Crusader Mode, NOT the actual fun part of the game, like exploring and fighting etc.

The army battles in this mode require no strategy whatsoever and it's absolutely broken. A level 3 mage general can decimate a demon army while a level 6 knight general can do jack shit. Luckily, you can disable this mode entirely, the catch is, you'll miss a good portion of the side content and the game will make some decisions for you. Honestly, the less said about this mode the better, so if you value your sanity get the Combat Relief mod.

Another source of frustration is the lack of QoL and shitty interface. Why can't I stack items on my belt? why can't I open more than one window at once, turning comparing items into a chore? why is there no fast travel? why is the A.I. so retarded and you can't give even your companions basic commands like "fight defensively"? Just meaningless annoyances that makes me doubt they even play tested this thing, otherwise they would've realised how infuriating these mechanics (or lack thereof) are. And I'm not even gonna talk about the technical aspect, it's a whole new can of worms that isn't something new or shocking for anyone who has played Kingmaker.

This is a great game, but you should give it 6 months to get patched up, and then get the Combat Relief mod and enjoy one of the best CRPGs ever.

This review contains spoilers

It's pretty fun until it starts coming off as yet another Undertale clone. Like, dude, I barely spent any time with these characters so fuck off you're not gonna guilt-trip me over this lol. It doesn't establish the emotional connection needed before doing what Undertale succeeded in. The writing is worse and it's a really short so that doesn't help much.

Still, it's quite neat.

this absolute chad straight up stole a les rallizes denudes track

Great sequel. I didn't care for the first one but I know it's a beloved cult classic so huge props to Double Fine for making such a great sequel against all odds. Honestly I'd kill for a VtMB sequel with this level of care and faithfulness.