Free, Eerie, Bloody.

-Really cute art style; there are not many places you can go but even these small ones are executed well
-Gameplay is the most simple thing you can think of; left click all the way.
-The story is really interesting, it's a simple gothic idea turned into a revenge story.
-The soundtracks are all free but they are chosen perfectly.

What more else do you want from a free indie game?!

"Blablala Wabalba"
-Crazy Dave

Fucking love this game; it's a shame it took so long to get a sequel, if it doesn't cancel.

-Graphics are beautiful
-Gameplay is just average telltale gameplay; it's simple but somehow they managed to make this simple point and click gameplay frustrating at some points in the game.
-Story is really well written; straight forward but very well written with some plot twists.
-The soundtracks are not the greatest but decent for the purpose of the game.

This game is my favorite of the telltale franchises and I might actually go back to it one day, which is pretty fucking rare to happen.

A great series worth giving a shot, specially if you like point and click games.

-Graphics are beautiful; what I love about it is the fact that they look like the comics.
-Gameplay is pretty simple but average; just average. It can be painfully irritating sometimes, and make you want to smash the monitor into pieces.
-BUGS, so many fucking bugs; some of which are game-breaking.
-The Story is the main thing obviously. The main series is really amazing and touches your soul easily. The 400 Days is fine, the Michonne special is average at best.
-The soundtracks are the same level as the story in my opinion; the ost makes great atmosphere alongside the story and world design.

Great story but sadly below average on the technical side.

Beautifully Nostalgic; Painfully Annoying.

-Decent graphics, they dont hold up that well
-Gameplay is kickass for the time but terrible for now
-Story is just bland history
-Nothing special else to mention

The only good reason to play this game is pure nostalgia

This game can be a villain's backstory

-Nice artwork
-Amazing soundtracks; impossible to forget them if you play them as a child
-Simple but enjoyable gameplay

It's one of the best and most fun games I played as a kid and I still enjoy playing it as depressed adult.

Fuck this game
shitty puzzle design
shitty enemy design
unbelievably shitty plot
shitty writing

and all these only for the first two hours of the game. The game breaking bugs were the match to set me on fire and stopped me from playing this fucking piece of garbage.

One of the greatest sequels ever made.

-The gameplay is pretty similar to the first game but highly improved. The game is also more action packed which is good and bad at the same time; good because it's fun (duh) and bad because it doesn't give you the great atmosphere the first game had.
-The atmosphere even though not as great as the first one, but still pretty great. The new space station is relly well designed and it kind of reminded me of the Rapture from BioShock games.
-The quest design is much much better than the first. In the first game all chapters have a similar structure where you have to go somewhere fix something and then another one; but in this game it is much better.
-The writing is also really good, the same level as the first one good. The only thing I didn't really like is actually the Isaac's dialogues. In the first game Isaac is kind of a silent protagonist (I don't remember if he talked at all) but in this game, he is talkative as hell.
-The HUD and Sound Design are still one of the best things of this franchise up to this game. The HUD keeps you inside of the game and doesn't make you depended on anything outside of it. The sound design in this game is your best friend and your main enemy; it lets you know when a necromorph is near or even behind you, but it makes you shit your pants even when there is no threat.
-The graphics are good and hold up really great. Nothing special else about them...

Dead Space 2 is one of the best sequels I have ever played. Developers knew exactly what they wanted to do; take every great thing about the previous game and improve on them as much as possible. Definitely a must play.

Great story destroyed with stupid jokes

-The art is really good; not the best though. Depending on you, you might really like the art design of the game like I did. It is one of the very first games that would come to my mind when I think about "Rust-Punk" alongside Machinarium.
-The story as I said is really really good and has a lot of potential; but it's filled with stupid jokes. Not all jokes are stupid though, some are quite funny.
-The level design is mid to above-average, at best. Most of the game is smooth and all you need to do is to listen well or use your brain a little; but some of the puzzles are really irritating. It happens a lot, when you have to go somewhere but the game doesn't give you a clue about it. You should just go back and forth so many times, until you get lucky.

This game is really good for people who like point and click adventure games, specially considering the fact that "Beneath a Steel Sky" is free; but if you are new to the genre, it is a terrible choice.

Twinkle Twinkle Little Star...

-The graphics are amazing; they perfectly hold up to date. One of the main reasons of this is the fact that cutscenes are all rendered in the game while you are playing; not just prerendered shit.
-The HUD is fantastic. It would be really easy to put a life bar and stamina bar right up in the corner and how much ammo you have down there in the left... But they are all designed into the equipment of Isaac so that you wouldn't need to pay attention to anything outside of USG Ishimura.
-The sound design is the thing the game does the best. It is designed so that it creeps you out and still let's you now when a necromorph is nearby. What makes this game scary af is not the brutality or being stranded in the space; it's hearing something move in the fucking vents.
-The gameplay and enemy design are also great. Gameplay is really enjoyable no matter what weapon you use. The necromorphs are also designed very well; but what gained my attention is their presentation, you see how they attack and act whether on someone else on yourself but on a gentle level. The only thing that bugs me is that the OTS gameplay can be quiet annoying when the necromorphs are near you.
-The writing is good but not perfect (the twists are not that great). Isaac is not the protagonist, neither are his crew or gf; but it's the Ishimura itself. The planet and its art design is what pushes the story up.
-The quest design is average at best. Most of the missions (there are 12) feel like each other. Go get X to fix Y and then move on to the next mission.

Play the game if you haven't but beware the ending cutscene.

Flawed, but super fucking fun.

-The Graphics are really good and not outdated whatsoever; mostly because the game is designed to be kind of cartoonish.
-The soundtracks are meh. They are not bad. But there is nothing special about the to remember.
-The Gameplay the main thing in the whole game. Kill, burn, and destroy; there are the only things you need to do. There is good variation in the weapons; they are unique and have specials things about them (mostly). More important than the weapons are the abilities and superpowers which boost up the adrenaline in your veins. You blow things up, freeze them, burn them as you walk by them, throw them out in the sky, etc.
-The story is actually good; unlike what I expected. Since the game is mostly about destroying things, you wouldn't expect the developers to put a lot of time in the story writing; but this is game is not like that. The story is really funny, and kind of stupid (in a good way though); it is not something you would remember but it's really enjoyable.
-The level variation in the game is really cool. You have top down shooter, side stroller beat 'em up, and of course TPS. The side missions are also really cool, since you don't really have to do much; just FUCKING DESTORY EVERYTHING.
-It has been almost a decade since the game was released, but it's still full of bugs and glitches. The game crashed every once in a while no matter what I did, so I had to replay all the level since you can't save while you are in the middle of one. The bugs can be a pain in the ass as well but not as much as the crashes (some bugs are actually features that are related to the story).

This game is really fun, but that's just about it. Nothing special.

Great action game. Terrible Max Payne game.

-The gameplay is one thing done perfect. It is highly based on the gameplay of the first two games but well improved. The 'Bullet Time' is more enjoyable and not annoying at all. The animations and weapon variety is also really good.
-The story... If you have not played the first two, it is not that bad; it is just very basic. But if you have played the first two (and you are a fan like I am), the story is hideously bad. Dan Houser is a decent writer; but this is his worst piece. He is trying to mimic Sam Lake's style so hard, that the lines look like they were written by an armature. Some parts are actually good though, for like 20 percent of the game; but the rest is terrible. Max Payne does things he has never done; acts like he has hit his head on a rock or something...
-The graphics are... well, they are Rockstar graphics.
-Atmosphere is another thing that was butchered by the Housers. There is no longer Noir York; a dark cold gloomy night in which dreams turn into nightmares. Instead, you are in sunny brazil; which is alright, but not MAX FUCKING PAYNE.

This game is like a lab rat in Rockstar's history which he has tried to make money from. The second worst entry in the franchise after the movie (don't let me start on that one).

The Greatest Videogame Love Story.

-The gameplay is amazing; similar to the first game but improved. The animations are much more fun and less clunky, which is expected since it was no longer an indie game.
-The graphics are also well improved even though it took only two years to develop. Actors are also professionals now, which is good but kind of sad since we no longer have Sam Lake as Max Payne..
-The Comic book cutscenes are still in the game which is great, but they are not changed that much; since it wasn't even needed.
-The story is great; but you should play the first game to truly enjoy it. Max Payne character arc following the first game is still enjoyable to follow; other than that, the core story of the game which is a love story is also great. The ending of the game is really sad, but it also teaches you to not to give up and try harder next time to get what you want.

I play this game and the first one every summer; I will never stop to love them since they are one of the first ever games that I've ever played, and are still super fun to play.

My first ever and favorite video game; I have memorized the lines in my heart.

-The gameplay the probably the number one thing that comes to the mind; it is breathtaking. Not the first ever game to introduce "bullet time", but definitely the first one that mastered it.
-The story is fantastic as well. Starting as an American dream, "But dreams have a nasty habit of going bad when you're not looking."
-The atmosphere is in the top three for me alongside "The Witcher 1" and "Machinarium" . The Noir York is absolutely gorgeous and perfect for the tone of the game; the snow, the darkness, the scum. The music is another thing mastered by Remedy entertainment; it's really beautiful and use you ears as small gateway to easily get into your heart.
-Graphics are not great, but they are good. Considering the time the game was released, they are not outdated at all.
-The comic book art style is absolutely amazing. They are so unique and enjoyable to look at. I am glad that whoever came up with it, did actually come up with this idea.

I have played this game for god knows how many times; and I still do play it. Every summer, the first two games I play are Max Payne 1 and 2; it has became like a ritual I have performed for a few years .

Edit: RIP James McCaffrey