Very fun. 2 player co-op mode with my partner nearly ended our relationship multiple times. 5 stars.

After 135 hours credits rolled. According to the internet there's an entire 3rd act after the credits I still have to play through one day. I think about that all the time. This game is magic 5 stars.

The AGES version has great QOL improvements that make for a fun, breezy retro RPG. This thing rips. 4 stars.

Love the shiny diorama visuals. Otherwise, it's Link's Awakening. A very good game 5 stars.

The real magic of this game is how brilliantly it introduces the esoterica of the Planescape setting in order to tell the story it wants to tell. The core themes of the story are universal, but the context is bananapants crazy (and completely compelling). Yet by the end of the game you understand exactly what's at stake and why, and you haven't had to read an encyclopedia to get there. Thrilling 5 stars.

Some lunatics will try and tell you this version has inferior visual atmosphere to the N64 original. These people are demented. 5 stars.

2 characters from Star Trek accidentally beam down into a typical JPRG adventure. They are understandably very confused for the next 20 or so hours. Lots of systems and the soundtrack slaps. Entertaining 4 stars.

Both gameplay and story are demented. Gunblades are crucial. I love it. Pre-rendered backgrounds look sexy on the Vita's screen. 5 stars.

As complete an adventure in 6 hours as you're ever likely to play. Lovingly crafted 2D beasties convincingly portray an entire alien ecosystem. Compact and compelling. 5 stars.

What if the sequel to citizen kane was groundhog day? Outrageously good. Made in a year. 5 stars.

I listened to a podcast that argued that this was one of the last great pieces of 90's art, in terms of it's visuals, soundtrack and style. Could be, this game is viiiiiiibes man.

"Why the f** didn't that block it this time? This is bullsht" (that times a thousand until it's over)

The music rips and Maria is savage.