The gameplay is significantly more fun than yakuza 7, and while I always prefer the beat em up style, this game made me really enjoy the turn based combat.

Story wise I really liked the game but it's kinda like yakuza 5 where its too big for it's own good. The worst part is how Ichiban just stops being the protagonist halfway through. Kiryu's finale was great in the moment, and overall I enjoyed the character arc he had, however there are definitely a large number of flaws in the story, or threads that didn't have enough time in the oven that it still feels far from perfect.

As Kiryu's finale i'd give it a 5/5 but as a game in general I don't think I could move it much higher than this.

This game is complete garbage, but it is the funny kind of garbage I can at least appreciate a little bit. The movie fight club is probably in my top 5 movies and this game has barely any relation to the movie at all while also completely butchering the theme behind the movie by devolving it into being about men fighting. Beyond the whole ruining the message of the movie though you have yourself a terrible unresponsive shovelware fighting game with characters that look nothing like the actual actors.

All of this doesn't matter though because Fred Durst is in this game haha.

Used to be a hater but I get it now

This game was fun right when it came out but it progressively became more scummy and microtransaction fuelled. It also became too bloated straying away from the solid design of the first game. Still PVZ is at least somewhat fun but this version severely hinders its quality, just play the first one.

Peak mobile game design. It's quite fun and quite charming, simple as that.

Very fun game to play with your friends, my only real issue is how levels kinda spike in difficulty very randomly, it sucks to be cruising through at one point only to reach (what at the time) was a somewhat impossible level. It's not going to change your life or really impact you on any level, but if you got 2-3 friends willing to play with you it's a blast for a good while.

This is the most repulsive and propaganda-filled game I have ever played in my entire life. Cold War and by extension most of the Call of Duty franchise is the opposite of what I consider to be art, there is no message behind this game other than serve your imperialist country, never question what they do, and kill Middle Eastern/Russian people.

The beginning of the campaign starts you off with killing seemingly innocent people watching their television, then proceeding to have an all-out war at the house just to find one man who you then torture info out of only to kill him anyway. Following that mission you do it all once again at an airport, killing people forced into their position all for one man. There is no empathy behind it or thinking, the game depicts these people as subhuman because they aren't an American, they're doing the same shit you do, if not less since they aren't even the aggressor here, but for a different country, but you're the righteous one because you're American. Following that mission we're introduced to our Lord and Savior Ronald Reagan famous for ruining the prospects of multiple generations and he gets to say that all of the war crimes your gang wants to commit are all okay because it's in the name of our "free" country AMERICA!!! It was at this point I uninstalled the game because of how repulsive it was.

Outside of the horrendous propaganda campaign's "story" the gameplay was shit too, it's an extremely basic and boring cover shooter, literally all style, or rather blood sweat and tears of crunched and abused employees, and no substance.

The fact that this damn series sells so well is legitimately depressing to me, this isn't art, this isn't even a fun game, all that this game is, is imperialist propaganda

If I could give this a 0/5 or a negative score I would. I felt sick every moment I played this game.

Life Update: It got worse

Improves basically nothing and the story was worse than the last game. Even kid me thought this shit was mid as fuck.

This game is terrible but it's also kinda funny in an ironic way.

I don't actually think there is anything wrong in particular with the idea of telltale games, even if the qte filled gameplay moments suck an actual "choose your own adventure" type game is still a cool concept, and while this game at least does have things that affect the story at large, there's nothing major, so it just makes me wonder what's the point of this game and telltale games in general. The gameplay is frankly terrible, the narrative interactivity isn't as good as it could be, and in the case of this game, the story itself is quite mid too, though kid me liked it still.

Also watching British Minecraft YouTubers die was funny.

Daytona USA is probably one of the most important games of all time, it was a pioneer of 60fps gameplay in the 3D space, it was also one of the first games to use texture filtering. While all of the tech behind is neat the important thing is the game is still quite fun in of itself. While the content within the game itself is quite limited it is still fun to learn the car and truly master the courses within the game.

Mario 64 is a game that I am a bit conflicted on but still a game I enjoy quite thoroughly. The first half or so of this game are some of my favorite levels in the entire platformer genre. The first couple of levels is what truly got this game to be one of the most important games of all time establishing how not only 3D game are designed, but how they control. Unfortunately however not all good things last and the 2nd half of this game has a noticeable lack of quality in comparison to what came prior, levels become too cryptic, the level design isn't as good or fun, and the movement system is used in ways where it is much less fun. The movement system of 64 is great for large open areas where you're free to move Mario but the later levels require more precision which is where the cracks starts to show. Overall Mario 64 is a game I think every gamer should try at some point in their lives, but if they drop it at some point, I can't really blame them.

At the conceptual level, this sounds like an awesome idea, a puzzle escape room type of game where you're stuck in a time loop, a concept that opens the door for a lot of great puzzles and stories. So with that in mind does Twelve Minutes execute its concept well? Hell no. After the whimsy of trying out this now concept fades you're left with a game that is more tedious than fun and it all culminates in the worst plot twist I've ever seen in my life. I struggle to think of anything this game does well, and it's sad too because I really liked the concept. While this game is an utter failure in every regard I'm still giving it an extra half star because of its concept and William Dafoe.

Uncharted 4 is, in my opinion, the best Uncharted game. This game by far has the best story in the series due to the choice of shifting the focus away from the treasure hunting and being like Indiana Jones, and being more of a character-driven story which pays dividends with the narrative of this game. The gameplay is also the best in the series although there isn't really that many improvements, it mostly just feels nicer. The presentation of this game is top notch everything else is superb and probably had millions of dollars in it and everything.

While all of this sounds great I still have some major issues with the game which is why it's still far away from being one of my favorites, no matter how much I like the characters and story. For one the pacing in uncharted 4 is probably the worst in the series, a lot of the chapters in this game boil down to doing literally nothing except walking around or maybe doing an on-rails "platforming" segment, "platforming" being one of the worse aspects of the series. And once again I still have issues with how Uncharted choose being cinematic over being fun. I am honestly all for games being all cinematic and stylish but I just wish that it could still be fun while doing that, not just tilt the stick in the right direction. While Uncharted 4 does do some things to bring in interactivity and fun to its "platforming" segments like with the grappling hook which pleasantly surprised me, it doesn't really do enough of it. Still, Uncharted 4 is my favorite in the series and it is still an enjoyable experience just not a hugely impactful one.