8 reviews liked by werg


O jogo do Crash de mundo aberto. Os "boss" são legais e as mecânicas de usar os mutantes para passar determinadas fases também. Mas a história do game é curta e literalmente igual ao game Crash of the Titans. Indiscutivelmente o game traz uma nostalgia muito boa da época do Playstation 2.

BOM BOM BOM BOM BOM BOM BOM BOM DEMAIS

HAHAHAHAHAHAHHAHAHAHAHAHAHHAHAH~
dev filho daputa.

É legal, apesar de ser lotado de "bullshit". Nem me refiro à dificuldade, mas ao fato de que o game te obriga a refazer todas as fases pelo menos uma vez para coletar anéis que te dão acesso ao último chefão... E então te obriga a fazer os níveis de novo para coletar ainda mais anéis para enfrentar o último chefão verdadeiro. Isso sem em nenhum momento te avisar de nada - você só é informado da importância de coletar os itens quando chega no portão do chefão e recebe a mensagem "putz, que azar, tenta de novo". É um jogo bacana e desafiante, mas seria melhor sem essa essa zoação com o jogador só para encher linguiça e fazer ele parecer mais longo do que é. Se algum dia eu rejogar, vou sumariamente ignorar a parte final.

DJ Max is probably the best rhythm game on the PSP, but that isn’t saying much since there aren’t too many on the system. The game has been well-known for its great song selection, and addictive rhythm game play, but after so many iterations of the same thing people were longing for some changes, and thankfully Portable 3 adds something new. While it may not be enough the game tightens some of the sloppy menus and other minor issues with the long-running series.


The new mode is 3.2 and 4.2 tracks. You use the analog nub to the new sidebar that has purple streams running down them. You play the middle bar as usual, but when a purple stream runs down the side you move the analog nub accordingly. It remixes the songs, and adds a new layer of depth and fun to the game and makes it even more addictive.

If you aren’t familiar with the series you press the corresponding button (depending on difficulty) to the track icons running down the screen. You are scored on timing and a percentage will pop up after each hit telling you how accurate that note was. You will see a little meter filling up in the middle of the screen and when it’s full you activate your fever mode to double your multiplier. In Portable 3 you can stack these up by getting your meter up again fast enough to add-on top of the multiplier. Once you finish you are scored and as you level up you unlock new gear and collectibles.


Portable 3 also lets the unlocking come much quicker and there’s more to unlock. There are more characters, gear, notes, wallpapers, videos etc. and it’s all great. Of course, if you get bored with the arcade mode you can unlock missions and these have certain parameters such as getting a certain score, hitting a certain multiplier, or breaking under a number amount of times.

DJ Max 3 is well worth the purchase for series fans and newcomers alike. There’s enough content to unlock to keep you very busy and replaying the excellent song roster is very enjoyable. I hope to see further changes in DJMP4 because this series has lots more potential.

This could've been an interesting puzzle action-adventure game but it stops introducing mechanics after level 1 and then after World 1 it kinda stops using the bomb jump except for level 1 of World 5.

Add to that the confusing level design, the cheap 1-hit kills and frequent crashes on emulator and it makes for a very frustrating experience. This is where I'd also mention how it takes forever to get up after being knocked down, but after seeing the true final boss on YouTube, it seems there was a way to wake up faster, but I've just never figured it out and the game didn't explain either. I could never pick up bombs either, only make them appear in my hand by holding the two buttons and I seem to not be the only one with that issue either, dunno what was up with that.

I had fun with the fights against the evil Bombermen though.