witapepsi
2003
There's a lot in Styling Star I enjoy, but there's a couple of things I miss from the previous titles.
First, I want to complement how detailed the clothes are compared to the past titles. The fabrics have much more definition and there are now more accessories to chose from.
I do enjoy the fact this game has automatic time progression, rather than being in real time. I am a night shift worker and I always ran into the issue of things being slow, because it was night, unless I changed the 3DS internal clock. Also, I can experience the seasons changing faster. However, I feel like the days go by a little too fast. I will accidentally enter a shop once or twice, and it will turn from evening to night just from that mistake. There is an option to end your day early, so I didn't get why going in an out of shops would affect time so much.
I am glad I don't have to search around and take photos to unlock colors for the stylists, like in Trendsetters, so that is a plus.
I enjoy the fact every shop is open every day, and towards the end of the Main Story, you can open up the VIP shop, which has all the inventory in one place.
A few things I miss; Male fashion. It seems to be so limited now. Before, we were able to shop for men, and they would come into my personal shop. Also, completing male fashion tasks is similar to the Hair Salon and Beauty Shop tasks, you only gain style points, not earnings.
To touch upon the Hair Salon and Beauty Shop tasks, they are more free-for-all, where before some characters would come to the shops with extremely specific requests. You will now still get some requests like that, but it's once in a blue moon.
The Main Story in Styling Star is very different from the previous games. I do miss having my character partake in fashion shows, but now I have a handful of models to dress up to compete in fashion shows, livestreams, advertisements, and music performances.
Speaking of music performances, this game has English vocal tracks, which is something completely new. The music is really catchy, I love the Retrobeat shop music.
There's amiibo functionality, and you can earn some patterns for custom clothes by scanning a handful of first party character amiibo. The online functionality is kind of difficult to navigate, hopefully the next game will polish upon that, but you can visit random player's shops and buy their outfits.
Overall, Styling Star is really fun. If you're into fashion games, you will enjoy it.
First, I want to complement how detailed the clothes are compared to the past titles. The fabrics have much more definition and there are now more accessories to chose from.
I do enjoy the fact this game has automatic time progression, rather than being in real time. I am a night shift worker and I always ran into the issue of things being slow, because it was night, unless I changed the 3DS internal clock. Also, I can experience the seasons changing faster. However, I feel like the days go by a little too fast. I will accidentally enter a shop once or twice, and it will turn from evening to night just from that mistake. There is an option to end your day early, so I didn't get why going in an out of shops would affect time so much.
I am glad I don't have to search around and take photos to unlock colors for the stylists, like in Trendsetters, so that is a plus.
I enjoy the fact every shop is open every day, and towards the end of the Main Story, you can open up the VIP shop, which has all the inventory in one place.
A few things I miss; Male fashion. It seems to be so limited now. Before, we were able to shop for men, and they would come into my personal shop. Also, completing male fashion tasks is similar to the Hair Salon and Beauty Shop tasks, you only gain style points, not earnings.
To touch upon the Hair Salon and Beauty Shop tasks, they are more free-for-all, where before some characters would come to the shops with extremely specific requests. You will now still get some requests like that, but it's once in a blue moon.
The Main Story in Styling Star is very different from the previous games. I do miss having my character partake in fashion shows, but now I have a handful of models to dress up to compete in fashion shows, livestreams, advertisements, and music performances.
Speaking of music performances, this game has English vocal tracks, which is something completely new. The music is really catchy, I love the Retrobeat shop music.
There's amiibo functionality, and you can earn some patterns for custom clothes by scanning a handful of first party character amiibo. The online functionality is kind of difficult to navigate, hopefully the next game will polish upon that, but you can visit random player's shops and buy their outfits.
Overall, Styling Star is really fun. If you're into fashion games, you will enjoy it.
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This has been one of the most entertaining games I've played in a while. I am not really big on Sim City, this is a good alternative. One of the things I like about the Machi-ing Maker series is that it doesn't require building water or electric facilities to function. This game is more focused on listening to what the citizens want and directly talking to them. This is almost a healthy mixture of Sim City and The Sims.
One of my biggest complaints is the limits to what you can build. There are usually only 1 or 2 styles of houses/apartments that can hold 2-5 family members. I wish there were options for single person households. Another thing I ran into was there was no variety for 4 family apartment complexes, the upgrade is for 5 family apartments.
On top of that, not a lot of variety for office themed buildings when comparing to others, only 5 choices.
The music is catchy, however it will become pretty repetitive as there is only 2. I would've liked at least 2 or 3 more songs to have the game cycle through.
With all that out of the way, comparing this game to the first two Machi-ing Maker / Metropolismania games, it's a step in the right direction. In previous games, you couldn't actually make the choice on what building you wanted to place, the citizens would just say they want a certain building and you'd have to find someone who knew someone else who runs that certain building. When talking to the citizens in this game, they sometimes say they know a family who wants to move in or they request a building, like a daycare or somewhere to work, and you can simply go into your inventory and build a house/apartment that can fit the family size or place the building that will satisfy their wants. The good thing about citizens who say they need somewhere to work, most places that aren't an apartment has open positions.
This game also features a Tousouchuu minigame, which is based off the TV gameshow Run For Money Tousouchuu, there was an English language spinoff of this series called Cha$e. Basically, don't get caught and complete a certain number of missions before the timer runs out. I haven't played this mode too much, mainly due to the fact my Japanese reading isn't that well and I don't want to pull out a translator.
Overall, a fun title to check out.
One of my biggest complaints is the limits to what you can build. There are usually only 1 or 2 styles of houses/apartments that can hold 2-5 family members. I wish there were options for single person households. Another thing I ran into was there was no variety for 4 family apartment complexes, the upgrade is for 5 family apartments.
On top of that, not a lot of variety for office themed buildings when comparing to others, only 5 choices.
The music is catchy, however it will become pretty repetitive as there is only 2. I would've liked at least 2 or 3 more songs to have the game cycle through.
With all that out of the way, comparing this game to the first two Machi-ing Maker / Metropolismania games, it's a step in the right direction. In previous games, you couldn't actually make the choice on what building you wanted to place, the citizens would just say they want a certain building and you'd have to find someone who knew someone else who runs that certain building. When talking to the citizens in this game, they sometimes say they know a family who wants to move in or they request a building, like a daycare or somewhere to work, and you can simply go into your inventory and build a house/apartment that can fit the family size or place the building that will satisfy their wants. The good thing about citizens who say they need somewhere to work, most places that aren't an apartment has open positions.
This game also features a Tousouchuu minigame, which is based off the TV gameshow Run For Money Tousouchuu, there was an English language spinoff of this series called Cha$e. Basically, don't get caught and complete a certain number of missions before the timer runs out. I haven't played this mode too much, mainly due to the fact my Japanese reading isn't that well and I don't want to pull out a translator.
Overall, a fun title to check out.