If there was ever a game that could act as the PS Vita's ambassador then Tearaway would be a serious contender. For starters, its story about the journey of a origami-like messenger trying to deliver a message to you, the player, is a tale that anyone of any age can enjoy. Admittedly for older players, the plot won't hold any serious revelations but the message that the game delivers is one that I think people need to hear from time to time.
Then there are the gameplay mechanics. Tearaway just loves to show off all of the Vita's features, from the touch screen to the camera to motion control. In your journey through the world of Tearaway, you will use every element of the Vita. This makes the gameplay rather unique, amongst platformers, howvere some of the Vita's features don't allow for the finer control that Tearaway sometimes wants. This does lead to the occassional death but the overall unique gameplay experience is enough to mitigate teh frustration of the odd death.
As Tearaway is a platformer, it has a number of different collectibles for you to find and collect. Some of these do require you to explore the levels quite thoroughly to locate but , apart from a handful, most were easy to find. By hunting down these collectibles, you will be able to see everything that the game has to offer, as well as it gives you the opportunity to practice the gameplay mechanics before the final levels, which you will be thankful for.
Finally, Tearaway is an absolutely gorgeous game to look at. The choice of a papercrafted world makes it bright and unique. The fact that …
Then there are the gameplay mechanics. Tearaway just loves to show off all of the Vita's features, from the touch screen to the camera to motion control. In your journey through the world of Tearaway, you will use every element of the Vita. This makes the gameplay rather unique, amongst platformers, howvere some of the Vita's features don't allow for the finer control that Tearaway sometimes wants. This does lead to the occassional death but the overall unique gameplay experience is enough to mitigate teh frustration of the odd death.
As Tearaway is a platformer, it has a number of different collectibles for you to find and collect. Some of these do require you to explore the levels quite thoroughly to locate but , apart from a handful, most were easy to find. By hunting down these collectibles, you will be able to see everything that the game has to offer, as well as it gives you the opportunity to practice the gameplay mechanics before the final levels, which you will be thankful for.
Finally, Tearaway is an absolutely gorgeous game to look at. The choice of a papercrafted world makes it bright and unique. The fact that …
Really fun launch title for the vita. There were some parts that were annoying like sometimes the sensor puzzles wouldn't detect my fingers or every time I got a cut out, the game would remind me again and again to go their website to print them out. Despite the issues I had, I say this was a pretty cute platformer. I'm aware that the PS4 version does improve on this game by tenfold though.
While the charming creativity and surprising use of the PS Vita features in the gameplay deserve merit, I cannot deny the fact that it's mechanically too simplistic for my taste. It has really great ideas and I think they would bring much more memorable moments if they were executed with more nuance and time. I was not able to play it straight for hours because I was not fully pulled in; it's an example of a game that is best played briefly, bit by bit.
But it brought a smile on my face and I think that's wonderful.
But it brought a smile on my face and I think that's wonderful.
A really awesome platforming/adventure game, it felt kinda derivative in the first hour but as new game mechanics started rolling it, it became progressively better and better. Took me about 7 hours to beat. The story of this game is like one I have never seen before, really awesome and fantastic ending. The soundtrack is amazing(really wonderful), the visuals of this game are incredibly compelling and the whole game is just massively creative. A must own for the VITA.. Almost a system seller.
Adore it. Such a unique game that makes some really cool uses of its hardware. Cute, happy-go-lucky jumper that always finds a way to get you creatively and literally involved in the game throughout it's 4ish hours of length. It's pretty much a hybrid between a platformer and a cbeebies show that you get to personally direct and star in. Cannot recommend enough.
Unironically, lovely stuff. Not massively long, but certainly enough there for 20 quid and just something you have to play through yourself. It really builds a bond with the player without passing it through a character or other cypher and uses touch wonderfully. If you have a Vita, this is pretty much essential.
What a freaking cute game. Man. I want more stuff like this. The creativity that Media Molecule poured in to this is unrivaled. This is one of few games (if not the only one if I'm being honest) that truly used ALL of the Vita's functionality to make the game more interesting. The camera, touchscreen, and back touchpad were all used in a cool way here. (and the mic, I believe?)
Recently news has broken that MM is moving on from and shutting down Dreams. I'm happy about that, because I want them to make actual games again. I miss LBP and this. This might be the best Vita exclusive. (At least until it was ported to PS4).
Recently news has broken that MM is moving on from and shutting down Dreams. I'm happy about that, because I want them to make actual games again. I miss LBP and this. This might be the best Vita exclusive. (At least until it was ported to PS4).
Unique and charming, with a vibe that evokes Banjo-Kazooie and its many imitators. Tearaway does a great job of showcasing the PS Vita's unique feature set, but there is very little depth to the gameplay itself. I also found many of the touch controls to be frustrating, especially drawing coherent shapes in the paper-cutting minigame. Shoving my finger "through" the screen was a really cool feeling, but I definitely did not enjoy seeing my bored face superimposed in the sky.