Reviews from

in the past


Pretty cute and fun puzzle game. I found the pacing a little slow- there are a lot of simple introductory puzzles before you start getting onto the more interesting mechanics and tricky solutions.

Ran out of time before hitting the end, so I might revisit this when I get the chance.

Creative puzzles and a simple and intuitive game.

This is a nice neat little game.
I think the difficulty can be a bit weird at times, sometimes being pretty easy, other times being pretty brain-scratching, but overall, this was a good game, and a nice experiment from HAL Laboratory.

En 2019 a pocos meses de empezar a trabajar me fijé en BoxBoy+BoxGirl y en un ataque repentino de consumismo, lo compré. Le di unas pocas horas pero con el cansancio del trabajo y demás, apenas sacaba tiempo para jugar y lo dejé abandonado. Hace unos días decidí darle una oportunidad al que originó la franquicia y la verdad, un juego de puzles muy satisfactorio y con una curva de aprendizaje bien estructurada. Ha hecho que me coma la cabeza varias veces en las etapas finales pero tremenda satisfacción llegar al final del juego.

Por cierto, no he jugado los niveles secretos. Volvería a jugarlo ni que fuera en ratos muertos.


Boxboy!, a 2015 puzzle game released exclusively for the Nintendo 3DS eShop, is a challenge to say the least. The simple gameplay - expanding the titular Box Boy (named Qbby) into a set number of individual boxes to make stairs and walkways to traverse hazards - seems easy enough at first, but becomes increasingly complex as more and more gameplay elements are introduced. The simple beginning levels consisting of using three boxes to fill a gap full of spikes, walking over the gap, grabbing the collectible crown for that level, and sauntering to the exit; eventually gives way to complex puzzles full of sticky tiles, instant-death lazer beams, moving platforms, and switches that raise and lower gates and move otherwise immovable blocks. With over 150 individual levels scattered throughout 22 different worlds, HAL Labortory will work your brain and your patience in this first entry in the Boxboy Series.

many of the puzzles were either trivially easy or obnoxiously tough to figure out with little in between, with that being said however i really enjoyed this game.

Man there are a lot of ways to play with boxes.

Es un pequeño plataformas-puzle sobre Qbby, un cuadrado que crea más cuadrados creando plataformas para atravesar los niveles. El juego está desarrollado por HAL Laboratory (Kirby) y la verdad es que se nota, el estilo es impecable y aunque sencillo es liso y limpio, el diseño de niveles es donde más brilla el juego. Cada mundo tiene 7 niveles de unos 3 o 4 minutos cada uno, en el primero se introduce una mecánica nueva y se complica durante el trancurso del mundo. Además no hay pocos mundos, cuando acabé el primer mundo me sorprendió que hubiera más, cuando terminé los 5 mundos el juego me recompensó con otros 5, cada vez habían más y más niveles y para nada algo malo. Cada nivel tiene 1 o 2 coronas que solo se pueden recoger si consigues llegar a ellas usando pocos bloques, lo que añade profundidad e impide el uso del prueba y error, te obliga a pensar en los puzles. Además hay cosméticos, música y 16 retos desbloqueables que puedes comprar con el dinero que ganas cogiendo coronas. Por si fuera poco, cuando te pasas el juego deciden recompensarte con aún más niveles... todos ellos con una jugabilidad fantástica. Y si te atascas en algún puzle a las malas puedes pagar una o dos monedas de juego por la solución.
Lo más impresionante de todo es que este juego cuesta 5 euros. Se nota en historia, estilo y música siendo todo ello simple pero aún estilizado, aún así tiene contenido para días y días y con un diseño de niveles tan bueno lo demás se pasa por alto.

This is a pretty fun game. It doesn't take that long to beat. It has some awesome puzzles that are very well designed. I also really like the design of the characters in the game.

Shockingly extensive. And with a final results screen at the end that reveals a surprisingly high skill ceiling.

NOOOO. I HAVE TO BE SMART TO PLAY THIS GAME!!!! AGGGGGHHHHH!!!

I really like this game because it reminds me of that brief two year period where I was obsessed with collecting Kongregate badges and ended up playing a bunch of 2D puzzle platformers with various geometric lads. You even get some HAL-esque writing out of the deal when the boxpeople start nobly sacrificing themselves to power ancient square technology in order to save their boxplanet.

A simple yet devious little puzzle game where you create and manipulate blocks to get to the end of each level. Don't let the looks deceive you, this game has some very difficult puzzles, all of which are very well thought out. My main issue is the lengths and replayability. Once you beat the game, you don't have any incentive to come back and there aren't many puzzles to begin with. With that said, it is a quirky game that I recommend to any avid puzzle platformer enjoyers.

Very simple puzzle game that knows exactly what it wants to do. The levels are all pretty simple and easy until the very end of the game, the extra levels, and the challenge levels. Good game length. Wasn’t too short but didn’t overstay its welcome. Each additional mechanic felt like a good addition to the game.

Picked back up the game after years of first downloading it. Don't remember much but the game got pretty challenging toward the end but it was rewarding when you figured out how to progress.

I love it. Its very good. Super clever level design had me thinking about the correct solutions for a while. Very good game. Plan to play the others one day.

Kind of mixed on how I feel about this one- it is very charming and simple, but I also feel like I struggled with how to get the boxes to get set up right even when I gave up and used play coins to splurge on the solutions. I’m debating on whether I want to get the rest or not, but I know I sure as heck am not getting all those crowns.

I really do like the minimalist style, though. There’s a really neat point at the end of the uhhh “story mode” that kind of surprised me in terms of presentation, and the costumes are very cute. Yeah… I probably should get the rest before the eShop dies.

Addictive puzzler. I didn't finish the bonus levels, but I still got my money's worth.

Cleverly-designed and charming, puzzle games inevitably frustrate me but this one was a fun time throughout, with reasonable challenges that kept you on your toes.

easy-going with intuitive mechanics and diverse hazards. i found it nice to wind down to

fun little game with more levels than one would think, I like the implementation of those walk-coins for hints, had to use it one time lol

despite all that, I'm not sure why this game got an amiibo

Se você for sensível como eu, vai lacrimejar em um jogo de cubo.

Not too bad, but nothing special. Each world/zone brings about a new gimmick which gets used in increasing difficulty for 5 or so levels before entering the next zone and getting another new gimmick to play with. For the most part the game is pretty easy due to the fact it keeps balancing itself around having to use at least 1 level per zone just to teach the player a new mechanic. Though I didn't try the post-game levels which is where I imagine the true challenge lies.

Kind of concerned how they managed to stretch this into 3 sequels.

Que joguinho mais simpático e com desafios desafios hein. Muito feliz de ter resolvido dar uma chance.


I just don't like puzzle platformers :/

Exactly what I wanted from a puzzle game. 1-2 minute levels are the perfect length. I also like how you can use the play coins to find solutions, although I do sometimes abuse it.