ActualSand
1996
I really enjoyed this game, but it definitely won't be for everyone. Even as a JRPG fan, I felt like this game's pacing was a little slow at times, but it is worth it for the ending. Was a bit skeptical about this series at first, but now that I've finished this game I cannot wait to start the others.
One of the most stylistically distinct Mario Kart games -- and for that I love it. Really love how chaotic this game feels, with the massive items being thrown around, the charming tracks, and the fun roster of characters. The amount of tracks leaves a little to be desired, but otherwise it is near perfect.
2008
2011
Pretty forgettable entry in the Mario Kart series. The most rememberable thing about this game was its somewhat bizarre roster of characters, and its introduction of the kart customization. A couple of good tracks too, but honestly can't really recommend this Mario Kart when there are several other titles that are just BETTER.
1994
Feels like an almost perfect, modern 2D Zelda game. Being a reimagining of Link to the Past made this game such a joy to explore. The world is fun to explore and packed with little secrets, the dungeons are super fun, and art style of the game is great. This game makes me want NEW modern 2D Zelda games so much, and it is a shame we really haven't gotten one since this game came out (Tri-Force Heroes does not count).
I love everything about this game. The incredibly unique gameplay loop is so cool for a Zelda game, as well as the tone that is probably the most dismal/unsettling of all Zelda games. I think that both versions of this game are incredible in their own rights. Definitely my favorite Zelda game of them all.
This game needs a remaster to really make it shine. The world, setting, and character customization are the highlights of this game, and even the story (in my opinion) is pretty good and interesting. But still feels clunky and I never finished due to how much of a time sink it is. Really fun though.
I feel like people are too harsh on this game. I love each of the mansions available, each one has such a distinct and fun theme. The creepiness mostly comes from the environment design and settings, which I think the game does pretty well. Sometimes missions get a little annoying, but I like how the mansions change between missions, makes the game/world feel very dynamic.
1999