A fun spin-off to Persona 5, Persona 5: Tactica is a streamlined take on the tactics genre with some unique recurring persona elements tied in.

What I liked were the quick paced missions which all felt like individual puzzles to solve and the inter-character interactions which carried the quirky mystery of the game's story.

A fantastic experience which gave the vibes of the first time I played Dragon Age Origins. A truly cool game I can't wait to replay.

A truly unique experience. A combat free detective story exploring an interesting setting and the even more interesting psyche of the detective himself.

I enjoyed it for what it is but it is too out there for me so I mostly felt lost throughout.

Very cool story and theme but tech issues drops this down a bit for me. Would love a remake or well made sequel.

My first Fire Emblem game and it completely dragged me in. The characters are enjoyable, the strategy is enticing and the whole experience was a pleasure.

A neat twist on 3 Houses. The Warriors style gameplay works surprisingly well with Fire Emblem strategy elements. Shez > Byleth.

A pleasant mystery game through the history of a town and your character's role in it. Nothing quite like it.

Takes the SMT combat formula and puts it in a game which feels dated and out of sync with other Atlus releases. Still fun though.

Best recreation of old (but not TOS old) trek since Enterprise. If you like Voyager/Deep Space 9 then you will love this game. The gameplay is "just ok" but the story captures the feel of Trek so well it makes you forget anything else.

A weird fire emblem entry, making several advancements on the previous games while simultaneously feeling dated compared to 3 Houses. Enjoyment of the game will go up and down greatly based on the players connection to previous games as this definitely plays on nostalgia.

Great story and inter-character interactions combining the Persona series daytime progression system and solid turn-based combat.

What stops it being a 5 star for me is the level of grinding and repetitive dungeon runs which felt like roadblocks which slowed the pace of the story especially nearing the end and in The Answer section of the game.

A more accessible entry of the Crusader King series. Strategy which focuses on character to character interaction on a leader of nations level. Currently held back by lackluster DLC entries which don't quite live up to the level of its predecessor.