I feel like I don't nearly enjoy Cuphead as much as everyond else. Sure, it's fun and I really loved the creative visuals and the jazzy soundtrack, but I thought I'd end up liking it more, due to the sheer amount of praise Cuphead gets. No idea why, sometimes you don't quite FEEL it, you know? Happens. Still a great game though, don't get me wrong.

I had some very cozy sessions with Stardew Valley and my partner. I didn't really understand the game back in 2016, but now I get it. It's special and lets you take your time and be happy. I like being happy.

Animal Crossing New Horizons is a very weird case. It came out exactly when the pandemic took over the world, which greatly changed how I experienced it.

I was so happy to finally have another Animal Crossing game to sink my teeth into. I loved the comfy, cozy vibe this game emits. There are so many new options to customise your island, it's insane. And thanks to the patches that this game received in its first year, there are a lot of fun activities to do.

But do you know what they didn't patch? The villagers (or islanders, I suppose). There are few things that make me feel as dead inside as talking to the islanders of New Horizons. Seriously, they feel like a hollow shell of their previous glory, which is such a shame, because interacting with the villagers was my favourite part of New Leaf and Wild World. This aspect is way more important to me than, say, customisation. You'd think that the devs had more options to make these islanders feel alive and real with loads of interesting dialogues, but it seems like the islanders have less things to say here than in any other Animal Crossing game. The whole experience feels very superficial to me because of it. Like the islanders are just there to look nice and nothing more.

I will never forget the fun I've had with Overwatch. My best friend introduced me to it. Over the years, I occasionally played some matches with him and as long as we stayed in casual modes, it was a blast. Later on, the insane amount of characters decreased my enjoyment considerably with insta kill abilities and op character combinations, but I wasn't playing to win anyways. I was playing casually.

Competitive rounds are a completely different story though. Since my friend was really obsessed with Overwatch, of course he played a lot of comp. So after some time, he asked me to join comp matches as well. I lost so many rounds because I was super stressed. Turns out, I really dislike playing games competitively. I remember one day in particular where I lost like ten games back to back. It completely ruined my day. And if a game mode ruins your day, it's probably a sign to stop playing it. I went back to casual and the simple fun was back on!

Repetitive game that is both horrible at explaining its mechanics and sexist

I love the Game & Watch Gallery games. They're pure high score fun. This one has some decent (although kinda underwhelming) mini games, but it lacks a substantial element of the previous entries:

Where is the music?! Seriously, the mini game music was what made me love Game & Watch Gallery in the first place. As a result, playing Gallery 3 makes me feel empty inside.

There's something unique about the very first Mario Party game. You get the feeling that the game hates everyone who plays it. So many weird bullshit decisions were made with this one. Why are there singleplayer minigames? Why are there 1v3 minigames, where the team of 3 can't win anything? Why does Wario's Battlecanyon even exist?

But all of that gives Mario Party its weird own quirks. It provides a sense of stupidity and enjoyment unlike any other Mario Party game. As long as you can play it with friends, you can be mad at everyone. Your friends, the CPU players, heck, even the game. But that's exactly what makes Mario Party fun.

Mario Party 2 is a perfect sequel. It improves upon everything first attemped in the first Mario Party. It lost a lot of its bullshit factor on the way, but ends up being a lot more consistently fun as a result.

What should I even write about this? Honestly an ingeniously great idea to have a high score minigame built into the browser, whoever thought of that deserves a raise.

There are so many small improvements in Splatoon 3 compared to Splatoon 2, I honestly believe it justifies its existence as a new game. If you liked Splatoon 1 or 2, you'll like this one as well.

The only thing that got worse is the map design. Maps are so damn boring and same-y here, it's atrocious. I really miss my janky weird Splatoon 1 maps.

Oh and maybe that's only me, but the insane amount of weapons leads to me never trying out the weird ones and just sticking with the standard stuff. Idk, there are so many purely situational weapons here, why should I even use them? But then I feel like I'm also missing out on all the cool weapons, idk, it's weird.

Oh and at this point it's beyond excusable that this game still uses peer 2 peer instead of dedicated servers, wtf Nintendo?!

Me and my partner have a tradition of trying out any billiards game we can find. This one is of course no exception.

There's a simple beauty in playing a billiards video game with someone else. It's... special. It's comforting.

This one is pretty limited, angles can sometimes feel off, but it's very impressive for an early SNES game. It aged really well, still very enjoyable today.

Picked this one up at a small video game store without expecting anything. I was pretty impressed when I played it. This game started a tradition of playing billiards video games with my partner. It's a lot more fun than you'd imagine.

Cool Shot is easily the best one we played so far. The physics are satisfying, you can do so many cool shots (hehe) here, crazy spins and bank shots, I love it. The soundtrack is super repetitive, but that element of stupidity is part of the fun. Absolutely a hidden gem and I got it for like 3€, wtf!! Makes me want to buy more random games from my local video game store.

I used to deeply dislike Mario Kart Wii. The controls felt unresponsive and wrong and the item balancing seemed nonexistent to me.

Now I understand that especially the latter is part of the fun. And once I got used to the controls, Mario Kart Wii gave me feelings of flow, speed and fun unlike any other entry in the series. This got especially apparent when I played Custom Tracks, it felt like I finally unlocked the true potential of this game.

It's pure frantic fun, isn't that exactly what Mario Kart should be all about?

I sincerely believe that people would like New Super Mario Bros. a lot more if we hadn't gotten three god damn sequels. Because by its own merits, this one is super unique and creative. Sure, the general world ideas are kinda boring (grass, desert, ice etc), but the leveldesign is absolutely top notch.

But that's not why I love NSMBDS. The main reason I love this game is the local multiplayer. The minigames are fun, but the 1v1 jump 'n' run battle mode is where its truly at. I've spent countless hours playing this with my brother and we still have a blast when we play it today, it makes me wonder why we never got anything like this again.

I will never forgive this game for starting the whole Wii/Wii U Mario blandness era. New Super Mario Bros. DS was fun, unique and creative. This one makes me shudder in disgust, because it was the first of what would be three New Super Mario Bros. sequels. It represents everything wrong with the boring age of Mario games in the late 2000s/early 2010s.