>Get cringy dialogue from gun
>Go to options
>Turn off cringy dialogue
>Gun still makes cringy dialogue

At least the gameplay was fun. Not fun enough for me to stick around, but it was entertaining enough for me to see why someone may want to stick around if this is their kind of humor.

You can play as Magolor, automatically making this game worth the entry fee.

Tails would be able to clap the entirety of every single Danganronpa character in a debate; prove me wrong.

Aftonball is a fun little twist on the Breakout formula, even if it gets a bit tiring after a while.
Punchball is an annoying twist on the Mario Bros style gameplay, making it feel more complicated and limiting.

A nice cute little puzzle game about boxes. Definitely fun if you plan it out and don't binge it all.

Pure surreal vibes mixed with chill vibes.

Definitely, a unique combination that can be fun in short spurts, but I wouldn't spend an afternoon binging it.

I REALLY wanted to like this game, as it would have been proof that there was potential for me to like the Zelda game, but after 5 hours, I just couldn't get into the gameplay, story and world. I know there is something good here, but it's just not for me.

I think I was just spoiled by Bloons Tower Defense. This game just feels way slower to play and not as impactful.

Coming back to this after The Cos-mid Shake made me appreciate it way more with how open-ended it was, how fun some of the levels can be, and just how far I can push and break the game with it saying "yeah, that works for me". I still believe that if you strip away all the Spongebob aspects of the game you will still get an average 3D platformer, but unlike Cosmic Shake, I think BFBB: R will hold up better and still have some fun platforming bits.

I am just counting the entire series here, what a fun little game series that represents Phil growing up into a good and better person. And this guy also did One Night At Flumptys? I'm sure he has a promising future not filled with any grooming allegations he confirmed were true, hahaha...ah, damn it...

The placement of items and collectibles in this runner is so terrible it makes Crash 4 blush. Oh, and it actually is a play-to-win game as some missions require you to win multiple times in a row, but other computer-generated scores are just too high when even doing perfect runs won't let you enter the top 3. This is among the worst that mobile gaming has to offer; not a game, but a scam that even the Eds won't publish.

I don't know if I want another Battle For Bikini Bottom, but this game felt so lifeless. Sure it's fine on a technical and gameplay level, but in the end, it's just there. Levels are ok, the jokes sometimes work, the close-up gags are more gross than funny, are grosser than anything in Post-Movie SpongeBob (yes, even the Toenail scene), and I don't really feel compelled to beat it again or do the sidequests. There's nothing insulting here, but there's nothing interesting here worth a second trip around.

Came back with some new bells and whistles, and was still a great and fun time. New modes to expand the length, new dialogue in some cases, and a whole new epilogue. It's definitely a classic game that I'm glad is back in the spotlight.

Also, Magolor deserves to be in Smash as a playable character more than Bandana Waddle Dee. Boom. Send tweet.

Not really my thing, sorry. Not a fan of the first-person perspective and feeling lost. The gameplay just didn't click with me or make me feel engaged, and I thought it was more boring than engaging. I can see why others could like this, but the Metroid series is just not for me.