Man, talk about getting caught off guard by how much you enjoyed a game. (Partially because I played Persona 1 before it) I went into Soul Hackers expecting to like it but not love it, and I finished very much liking the game. The dungeons and combat I had fun with, the story (even if it isn't as deep as SMT and Persona) was a good time, and had some real good songs.
My only gripes would be the final boss (because it's two bosses with no save between), the inability to skip cutscenes (even on 3DS), and the flawed App system (in there's basically like 4 you'd wanna stick to for the rest of the game), but otherwise than that, I think this is a great time, and (speically given it's not very long and a bit easy) a great starting point to MegaTen...
Shame the only officially translated version (at least in the States) is the 3DS version, though.


(Played the XBLA version via Rare Replay)
Eeeehhhhh I didn't like this one very much. Music's catchy, it looks nice, I love the characters and humor, and I find Grunty's Lair a great hub world, but it feels like the game peaks in Spiral Mountain, Mumbo's Mountain and Treasure Trove Cove, and then just drops further and further as it goes on, the exception being Mad Monster Mansion, which I thought was pretty fun (if a bit annoying from the gravestones and dying, more on that later).
Alongside that, collecting can be really annoying at points, the swimming and flying controls aren't very good (even with the sharp turn), the mapping of Wonderwing (at least on XBLA) is a bit dumb, some enemies requiring Wonderwing to be killed is dumb, having to go from the entrance back to wherever world you were at/going to when you reload a save gets annoying when you start getting to the later levels, the spamming of the hole enemies (especially on small platforms, usually leading you to falling off if they hit you) is annoying, the lives system is very dumb (though tbf, lives systems in collectathons in general is very dumb and shouldn't be a thing and (in the XBLA version) the only way to circumvent it disables saving, dying is a pain in the ass because it resets almost everything in the level, the lack of a reticle makes egg shooting and the beak bomb annoying to work with, and the fixed camera angles can obscure important things or screw you over.

(despite all the negative things I said) I don't think it's at all a bad game, but I don't think it's great either, and it's one I don't think I'm gonna want to come back to anytime soon.

Oh yeah also the last two phases of the final boss are horseshit.

What happens when a pretentious man who can't write for shit gets out a pot, puts in every random moment and idea that came to mind (which all could work if fleshed out more but no), "immersion" and film things that shouldn't be game things, a stupid belief that game overs (in story based games) are a failure of the game designer, and a bunch of other dumb things, stirs it into a hard to understand, incoherent mess, and throws it in an oven preheated to 375° for what's apparently 10 hours but feels like 10 years?

You get Beyond: Two Souls, a boring mess of a "game" with a story I could barely follow and lost all care for, has no tension because you can't die, has frustrating QTEs where rather than the game telling you which way to move the right stick, it instead makes you figure out that in 3 seconds through the characters (90% of the time being really hard to tell), and ended with me just giving up on it from how bad it is, and really just wanting to skip Detroit: Become Human and end the Cage-trilogy here.

Legit the only good thing about this game is the music and nothing else.

Don't play this.

It feels like there's a lot I wanna say about this game, but when I think about what to talk about, it pretty much comes down to "this game's overall meh" and "the story could've been good".
...so yeah.
Also the PS4 version sucks ass and required me to restart my console when I went to start because it lagged and flickered like crazy otherwise

The first game in this Cage-rilogy, and what an awful start. the game has some good points, but most of the time it's a boring or drustrating mrdd mess. Neither the L and R QTEs or the dumb Simon Says QTEs are really challenging or enjoyable (specailly the SS ones because I feel they distract too much from what's happening druing them), and especially later on can go for way way too long, the swiping to select things is...fine, but feels weird and unnessecary at points like the sex scene or choosing dialogue options, and I feel that the exploring parts can be really boring a lot of the time.

And the story? MAN. This could've been a saving throw because (outside of the bad fluff moments) I think this was a legit great drama with supernatural elements. It's starts off pretty strong (after the almost 5 minute long cutscene), The main characters and some of the prominent side characters are likeable, and I feel the mystery is pretty interesting, BUT that that all drops in the second half where it just does Matrix shit and loses itself in the stupidity od itself, alongside all three endings being bad as well as being either disgustingly happy (the good ending) or more or less game overs (the other two endings).

This game sucks. Both OG and Remaster, and I don't want to come back to this again.

Oh also the music is good and it looks alright.

(PS2 version this time)
Three times playing this game and I still don't like it.
To be fair, I think the first world and a good amount of the second world is good, but after it drops hard for me. And that's not even getting into the issues I have with the good parts and in general, like the touch damage in a game that requires you to attack enemies and throws you into combat arenas, and challenges like the stupid fishing and muffin minigames, as well as the damn rings when you ride in the zoomer. Alongside that, Snowy Mountain and Spider Cave just suck so much as levels (the swamp too) and I don't think the other later levels really make up for it (Gol and Maya's Citadel is good though).
Though to praise it, I do think the writing, looks, and music are really good

(Played the PS2 version this time.)

This is a solid good game. Nothing better, nothing worse, just good.
I find the core gameplay, and some of the minigames (namely most of the turret ones and the treasure one) I find enjoyable, and I think the story and stuff related to it and the looks are great (also the soundtrack is good)

BUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUT then there's the stuff that's stinky, namely the lives system, which is just dumb tbh, some of the enemies (specially the trees), and the other like 75% of the minigames which put this game down to being just good.

Oh right I think the bosses in general are fine enough. Mz. Ruby and Clockwerk I think are fun, Raleigh and Panda King are piss easy but they're not bad still, and Muggshot kinda sucks

(Played through MCC; New Graphics)
I love this game. Loved it back when I first played it many years back, and love it even more playing it now (partially because I don't suck at this game as much anymore). It's got some annoying parts at points (namely the escort part at the end from how many enemies you have to fight and I feel some of the levels being a bit too easy to get lost in), but otherwise it's great, and improves on Halo 1 in many many ways.
The story is better and deeper (also introduced best boi Thel/Arbiter)
The gameplay is improved, adding things like two playable protagonists, dual wielding, stealing and attacking enemy vehicles directly, and teammates being able to drive vehicles (though they're not very good at it), and removing stuff like the health system (in favor of just a faster recharging shield) and fall damage.
The music is great (not to say 1's is bad, though (little unmemorable to me but I digress))
The graphics (both OG and Anniversary) look great (though the latter does still kinda suffer from some levels being made too bright, ruining the point of the flashlight, and weird changes like Arbiter's last two levels not being as cloudy)

This is a great one, definite recommendation (just not on Legendary because I hear this game is like unfun hard on that difficulty)

(Played through MCC; Old graphics)
Initially (almost a month and a half ago) I quit this game at The Library and said I didn't like it and that the negatives outweigh the positives for me. Thanks to a friend, I ended up returning and finishing the game.

Yeah, I like this one. To list of the negatives first, the...I'd say halfway point (AOTCR, 343 Guilty Spark, and The Library) is a big low point of the game, I feel the health system can be really annoying at points, and I feel the checkpointing and the like enemy placement can be wack sometimes.
But past those, the game's pretty good.
Also the old graphics are like really nice to look at for me. Both because of that like "ah yeah, the look I remember when I would play some of this as a kid" feeling and because I feel the old graphics kinda nail things better, namely the lighting in some areas where the Anniversary graphics make them too lit up

(Used the reborn/definitive mod alongside the save anywhere and old music mods)
I loved this game when I first played it, and I'm glad to say I still do (out of what I was able to do. More on that later). It's GTA III but really fun. It's got fantastic music, I love the look, I find most of the required missions fair (except Death Row,. That one sucks. Also keyword there is required because man the Lovefist missions are not fun either). The two main issues I have are that the second half can feel a bit of a grind, and, again, Death Row, otherwise this is a great one that totally gets a recommend outta me...

Though this is from what I was able to do in this playthrough (so up to the second half with the first Vercetti and last Cortez mission completed), and my memories of the rest, because (and I'm not sure this is just for me or for everyone) this game kept randomly crashing on me to the point I just wanted to stop. I'm not counting this against the game itself (this is an issue of the PC port and/or my copy), but still.

(Just to mention I am using mods for the older Rockstar games to help them work nicely with my PC. I will try to mention any mods I installed that aren't just making the game work or look nicer or whatever. In GTA III's case I used a save anywhere mod, and in this game's case I used the mod that replaces the apparently broken adaptive difficulty with the mobile version's difficulty.)

I had a lot of fun with this one. I found the story interesting, the game itself very fun, and while I don't remember much of the music, the main theme is an absolute ear worm for me. Though if I were to criticize the game for something...
The lack of subtitles outside of the comic book-esque cutscenes I found a bit annoying because it made it a little hard to understand Max sometimes, the game feels a little too easy (though that's most likely a result of the aforementioned mobile phone difficulty mod and having quick saves thanks to playing the PC version), and I find a few of the puzzles a little too hard to figure out yourself (the final thing for the final boss especially).

Otherwise than those, though, this game is really great.(shame that the PC version (which is probably arguably the best version) requires mods and a frame limiter to work properly))

Now with a second playthrough under my belt...
Yeah no I don't like this game. I like the dark humor and some of the songs, but the missions after leaving Portland can be frustrating (specially near the end), you can easily lock yourself out of 100% depending on how you do missions, the lack of an indicator for services (unless you need them for a mission) can make finding Ammunition a pain in the ass, safehouses not fully healing you means you have to spend time finding health pickups alongside going back to save, and some other things make the game one I'm not very fond of.

I wouldn't say not to play this game, but if it's either playing this or the later games (especially Vice City or IV), and you can't do both, pick the latter.

(Oh also to explain why I skipped GTA 2, the PC version I had broke and I just decided to not bother getting it fixed or get the PS1 version running.)

(Played via Director's Cut v1; Chris; Gave up at the revisit to the mansion (screw Hunters in this game seriously))
Just play REmake or Deadly Silence. There's no reason to play any version of OG RE1 unless you're curious like me or something.
Not to say that this is bad (though I don't think it's great either), love the atmosphere and music and those cool little moments, like when you walk down a hallway, only to get jumpscared by the Cerberus dogs jumping through the windows as the panic music plays, or the CGI cutscenes of when you try to open the front door and when Hunters are introduced, but, again, there's no reason to play this over REmake or Deadly Silence. Both do what this game does better, plus the things you might miss out on you can find online.

Also don't be dumb like me and play Chris (at least on your first go).