I'm not saying it's a perfect game by giving it a 5 stars.

But i've never had a video game teach me about myself and help me to grow as a human being.

I genuinely cared for the characters and though they aren't real, their stories and the exploration of what it means to be alive is something I will remember long after I shelve this game for the last time.

Sure it's very cliche anime, but going into a Persona game, that is to be expected.

Sure, at the time of this review it doesn't have the extras from previous editions, but speaking from personal experience, it was a perfect introduction to the series.

If you've never played a Persona game and are even a little interested, I recommend giving this a go.

So I review this game before the end of my first playthrough but also from the perspective of playing it years later as a soio game.

I still am really enjoying it. While the co-op is a huge part of the game, the humour and quirkiness from the first game are back and enough to be an engaging experience even alone. The guns feel really good to use and the progression system feels really rewarding.

It isn't one of those games where it feels like there isn't enough to do, or the world feels empty because you're on your own (possibly because my playthrough is on a Mechromancer).

I'm in no rush to play any of the other games as someone playing solo, but if i can convince my friends I'd give 3 or Wonderlands a go.

I think I probably approached this with the mindset of a Call of Duty player. Do not do that.

While technically the game will allow you to run in guns blazing, what it wants you to do is actually.. Be a Sniper. Funny that.

While that style of gameplay does make for a unique way of playing compared to other games that offer sniping as an option, it is a little too slow paced for me personally.

While not quite to the same extreme it's sort of the equivalent of do you prefer Fifa or PES. One looks flashy but is kinda basic, the other doesn't look quite so flash but takes a little bit more to play.

I could have sworn blind that I'd played Infamous on Xbox 360. As it goes I was actually thinking of Prototype.

I played this at a time when I was pretty much exclusively into COD so maybe that's the reason it's so forgettable. It's a game I'd give another chance one day, I've recently plugged my old Xbox 360 back in after a good number of years, so maybe it is a game I'll revisit.

It does not have a particularly high place in my backlog though.

Levels dont have the length of a Mario course, this game is all about the platforming challenge.

I actually played this as part of the Remastered bundle, but have reviewed them serparately as I don't believe that all of the weaknesses of ACIII apply to the DLC.

Taking part mostly in an alternate univers, TOKW does all the kid bits of the main game, but shaves off some of the fat. I'll be honest, at the time when I played this game I was ready to shelf Assassin's Creed III until such a time came that I was caught up with other games and just wanted to some hunting. But I'm glad I stuck it out because it is a truly enjoyable experience.

While it isn't paramount to how good a game actually is, knowing that actual Native Americans were involved in the process of creating the game does feel nice. You don't see much in video games and when you do we have previously seen the sterotypical savage. Obviously a game about magical pre-humanity artifacts can only be so realistic, but Ubisoft Montreal does the extra work to make sure that when they are representing cultures it is historically accurate.

I mentioned in my review of AC3 that the convoys and trading seems a bit pointless and in the DLC it just isn't a thing. You find weapons in chests, but this too is enirely optional. All 3 chapters only take about 5 hours to complete making it very much a diet AC3, which greatly works in its favour.

If you too became some what fatigued by the end of AC3, I'd recommend you to give it some time then come back to play the DLC. If you hate the DLC too then fair enough, Connor's story just isn't for you.


2006

At a time when I really wanted a DS and nintendogs there was. This.
Maybe it was an issue with my cartridge but the progress seemed to reset every now and again. I don't think I missed out on much of an end game from what I did play.

Less of a video game more of a "my parents won't let me have a dog." Nintendogs is still the better option.

It's the best interactive middle earth I've ever experienced but location doesn't make a great game.
It can be free to play but they never stop reading you about the micro transactions.
As a big fan of Lotr I'm not saying I'll never go back to it but if I feel like playing an MMO this doesn't quite scratch the itch.

It took me until 2024 to finish it, because I had this weird thing if it being my go to game to game for Halloween. In reality I was putting it off because I had other things I wanted to play. As it goes. I was wrong.

This review is going to be completely spoiler-free because I truly believe that this game is one of the greats of the system, and I'd recommend it to anyone who owns a Switch.

It's not going to give you the hours or share quantity of things to do that you'd get it in Mario Odyssey or Breath of the Wild, but it's just a good time.

The "Mansion" itself is honestly just a delight. Again no spoilers but just as you are done with a theme, you're somwhere else.

The puzzles are never too complex either, making them accessible for younger gamers, but still interesting enough that they don't feel boring. The only issue I ever had was when I thinking too hard. It's a game that gives you a toy and says go wild with it. Then rewards you for doing just that.

I could have seen myself spending hours beyond the last boss as a kid, exploring and discovering all the secrets. As an adult with a to-play list that seems to get bigger every day I was about ready to move on to the next thing without collecting every single collectible in the game. Though I do find myself tempted to use a guide to go get them just to see the fun ways they hide them.

It has co-op too. More Parent and Child or Gamer and their Partner, but none the less it adds a re-playability to it. I don't nessecarily want to play through the whole game again, but I'd love to share that experience with someone else.

Beyond the story you also get what is essentially a challenge mode in ScareScraper. Which is also good fun, even with 3 randoms through the matchmaking.

And if that weren't enough. You also get some Mario-Partyesque minigames.

Overall the game has a style and charm to it which is absolutely on brand for Nintendo. From what I've read it doesn't quite have the creepiness from the first two in the series but in my opinion its just so much personaility even without that.

Playing through this one has solidified the previous 2 games as being ones I do want to play. But maybe not right away. For now I've had my fill of bustin (however good it made me feel), but I heartily recommend it to anyone.




Long before it was a franchsie aimed at 10 years, this game put Indie horror on the map.

Recommend anyone to at least give the first one a go.

If this game came out 8-10 years ago I probably would have played it a lot more.

Dungeon crawlers really are the kind of game that are best enjoyed as a group. Being that all of my friends are in their late 20s, finding significant time to sit down together and play a game is really hard. With that being said when we were able to get a four player party going it really was a blast. Playing on hardcore made it particularly exhilarating. Maybe one day we will come back to it, but I have no desire to play it alone.

The gameplay was fun enough but it never really gave me much reason to want to finish.

My introduction to dungeon crawlers, so kudos to it for not completely turning me off the genre. But it did leave me feeling that you can do so much more with the concept.

See overwatch 1 reviews.

Because it's just the same game again.

Ranked so poorly because the content that was supposed to be here just wan't. What we got instead was a patch for the existing game.

People on Blizzard's payroll have done some pretty egregious things. But in terms of products defecated out into the world, this is one of the worst.

If you enjoyed the first one you'll enjoy this one, but even then you'll be asking yourself in what world does this qualify as a sequel?

Maybe there is something I missed, but I didn't really want to give it more time than the time it took to get my first impression.

Blizzard has slowly been on the decline for many years now. It is a shame to see such a giant fall so hard from grace.

That being said it's a fun enough character shooter with a quircky cast and there is a decent amount of fun to be had with a group of friends.

I had such nostalgia for the one they did on Wii that the announcement of this game was one I'd been waiting on pretty much since the Switch's launch.

My disappointment was immeasurable. And my day was ruined.

I'm not sure if it's the lack of content or the more complex controls but I just couldn't get on with it. Especially when the longevity of it came simply from increasing the difficulty. Perhaps DLC made it feel more complete, and perhaps I will return to it some day, but for now I'm more than happy enough booting up my Wii if i get a hankering for Mario Football.

Overall to me the WIi one was just better.