As a game it's great, as an experience, with the online mode and the different forms of BS this game had to offer at higher levels of play, it was frustrating

The last good Tekken Soundtrack Imo. Tag 2 was lackluster and Tekken 7s soundtrack isn't very good. The story isn't very good here but let's be honest here the story in Tekken took a dip after 4. I'm not playing this game for the story tho.

Also even with all of it's issues, and with me never finishing it, I liked the campaign mode

The portable version of a top 5 greatest fighting game ever made.

In the top 5 of greatest fighting games ever made. Period.

The odd man out in the Tekken series. In many ways I personally like this game more than Tekken 3 but in many ways I can see why some people didn't.

I think the change in gameplay was quite ambitions, environment didn't really matter in the previous titles and they wanted to implement that here. That led to some wonky balancing(although it's wonky without it) weird hotboxes, dropped combos and other little annoyances.

Tekken 4s soundtrack is still great tho! And visually it's also quite a beautiful game to look at, however I don't like some of the re designs the characters got in this game. Paul looks strange, king does too, I don't like diaper butt naked Heihachi

I've got a few gripes with this game but I still enjoy it for the most part

This is arguably the series biggest leap ahead graphically (although the upcoming Tekken 8 might take that title away) This was visually leaps and bounds ahead of what Tekken 3 looked like on the PlayStation. This also was better looking than it's own arcade version, in fact I could make an argument that this game even looks better than the game that succeeded it, Tekken 4

By this point Tekken became an absolute force in the fighting game world 3 was the wakeup call letting everyone know there was a new kid in the block and this game to me just proved that point even further.

One of the best soundtracks in gaming history, incredible graphics at the time, the unique characters and all of the different styles for each one, everything was near perfect and it still holds up to this day.

Tekken 3 takes what was done in Tekken 2 and cranks it up to 11. It's a lot of people's favorite in the series for a reason, albeit it's not MY favorite

This is where Tekken starts to cement itself in fighting game history. The gameplay gets tuned, the soundtrack is amazing, the atmosphere in the later stages is incredibly dark, the character designs are great, this is a giant leap from the first game

LMAO this game is ass. Yes it was a ground breaking game at the time visually but even mechanically this game back in 94 was not good

The version that I personally played the most due to it being the most recent version by the time I got a console to play it on. Ik alot of pros and diehards of the series like ultra the least of the 4 versions because of some of the changes that were made to the game. I never really learned to play those games like I did with this one so I don't have that gripe.

As a game this is great tho, a nice balance between offense and defense, this is back when developers didnt make things overly offensive in a game and turtling was a real option/playstyle to win a match. Great stages, the soundtrack however is hit or miss for me. Might be an unpopular opinion but personally this is the best roster I've ever seen a street fighter game have. Nothing is topping this roster for me, I genuinely like everyone except for decapre.

Shouts out to all my fellow Dhalsim Mains out there in the world ✊🏾we out here stretchin

Pretty much the same as what I said in my vanilla review of this game.

Also fuck cammy

Helped revive the fighting game genre although I'd argue it was never truly dead in the first place seeing how much Tekken was selling back then. Good fighting game, I missed it's hayday due to the fact I was like 9 when this game released and didn't have a next gen console until about the time Ultra was about to release.

The black sheep of the franchise? I'm not entirely sure how accurate that statement is. III could have that title, it was the very next game after the masterpiece ii was and it definitely couldnt hold a candle to that game. It was also a ps2 exclusive so some others who played the previous game missed out on the third installment.

V also could certainly have that title. It sold considerably less than this one did ( over a million less😬) and it replaced some beloved characters of the franchise with knock off versions. The guest character (ezio) also wasn't as hype.

However when talking to Core fans of the series....this one doesn't get talked about too much. Whenever it does get brought up it's also a short " oh, that one was ok" or a " oh 4? Yeah that one kinda sucked". I've never heard a hardcore fan of the series actually enjoy this game.

Most casuals (and for this game I'm one of them) remember this one as "the one with the star wars characters" and that's about as far as it goes. I like this game more than 3 but not as much as 2. The stages in iv are more memorable than the ones in 3 for me, the gameplay is still consistent and pretty good, graphics were good for the time.

THE MUSIC is still lackluster tho I will say that. Also the sound design seems to have taken a slight hit here as well, nothing sounds or feels as impactful as the last 2 games were.

Still even with my problems with it I played and enjoyed it much more than iii

A couple of things about this game and discussions around this game confuse me.

1 being, why was this an exclusive? Why wasn't this game on Xbox and GC like the previous one was? Why was the lack of guest characters such a big deal for people? It's not like Soul Calibur had cemented it's Identity as a fighter yet, I remember people acting like the lack of guest characters was egregious, we were only 2 games in the series at this point tho! What level of consistency was really achieved for us to flip out about that one aspect.

While I say all of that I will also admit I am a hypocrite and wonder myself: why didn't this game have guest characters?

This is an alright game, combat and movement are still fluid but it felt a lil slower than the previous game. Music also isn't as memorable as the second. Also with me growing up with the Xbox version of SC2 and then with this being a PS2 exclusive it visually isn't as good looking as the previous entry as well.

Most people I talk to who really enjoy this game love it for the campaign mode and the character creation but that's not what I play the series for, I play it for fighting aspect. It's just a overall OK game in that sense for me

Not entirely sure why the home versions of this game are treated as completely different entries here. Maybe it's because of the guest characters.

Anyway this is one of the best fighting games ever made and quite possibly in contention for the best video game sequel ever.

Smooth responsive combat, excellent sound design, great sense of movement, easy to pick up and play, some what challenging to get good at, pretty good balance, the best stages in the series come from this game, the best soundtrack in the series comes from this game as well. The Xbox version(the version I grew up on for the most part) is graphically stunning.

This is a perfect game