HeroOfTim
2005
I said before that RE1 remake was one of the easiest 10/10s I've ever given. Nah nah. It's this now. No contest. Absolutely on the same level as REmake's gameplay (if not even better) with the added elements of the hilariously nonsensical story (with so many iconic memes), amazingly fun action movie setpieces, and genuinely ridiculous tension when it actually wants to be a horror game. Definitely a new top 10 game, I had a smile on my face literally the entire duration.
2018
Though this game is quite lacking in the story department outside of a few things like the protagonist and chapter 7 in particular (which I'll fully admit is fantastic), the gameplay makes the game more than worth a playthrough. Definitely 10/10 in that regard, and I'll probably get the DLC at some point. Great bosses (combat in general) and puzzles that make Dark Souls look like a game for babies. Music is pretty good too.
While more flawed than REmake, I'd say it's about on the same level as RE2 with 2 being just a bit more fun. Nemesis is absolutely amazing and one of my favorite inclusions to any game in the series so far, and the ammo crafting and live selections are a ton of fun. I think the game falters in the map design and navigation (nowhere near on the level of REmake or even the first half of RE2) but it definitely makes up for it with Nemesis alone and the RNG enemies and items.
The final boss is a little iffy, and the sidequests are definitely bad at times with their 1% drop rates, but besides that, this game is nonstop fun and creativity. The bosses are only topped by Dawn of Sorrow, the soundtrack has some great ones, and as a whole it's just a perfected blend of minor metroidvania navigation and combat more akin to the classicvanias.
Only major complaint is the final boss, who is extremely annoying/boring and I dread every time I play. But other than that, this game slaps hard. The best bosses in the series, better implementation of the soul system than Aria, the best map design in the series, and some amazingly fun sequence breaks for replays.
Well, I used to hate this one. But I just recently replayed it and... actually had a lot of fun! I cannot defend the map design on the first playthrough, it's terrible, but when you're replaying and are actually able to plan routes you don't really notice it. There's also tons of really fun advanced tech to get good at that gives it the most involved combat of the GBAvanias.
1999
2002
1998