Hot_Anarcocoa
BACKER
This review contains spoilers
The following is a collection of my reactions to this game that I posted on Facebook in 2013:
Ok everyone needs to know about the game El Shaddai: Ascension of the Metatron. This is a Japanese game based on The Book of Enoch...where Enoch gets in a tron style motorcycle battle across a future metropolis and ends with a Michael Bay/ Arnold Schwarzenegger style explosion which he walks away from without looking, like a cool guy.
Now Enoch is fighting a transformer
Armaros is a pop star and Enoch is fighting his backup dancers...I love you Japan.
Yeah they have the Nephilim in there, if you've ever seen Princess Mononoke they look like giant Kodamas in the game, they're so cute until they start eating one another.
The fighting is honestly the most tedious part of the game, it's too simple and repetitive for me. I like it for the in between moments of just walking around the world that has a great unique art style in every level, and for the Japanese weirdness of course.
Ok everyone needs to know about the game El Shaddai: Ascension of the Metatron. This is a Japanese game based on The Book of Enoch...where Enoch gets in a tron style motorcycle battle across a future metropolis and ends with a Michael Bay/ Arnold Schwarzenegger style explosion which he walks away from without looking, like a cool guy.
Now Enoch is fighting a transformer
Armaros is a pop star and Enoch is fighting his backup dancers...I love you Japan.
Yeah they have the Nephilim in there, if you've ever seen Princess Mononoke they look like giant Kodamas in the game, they're so cute until they start eating one another.
The fighting is honestly the most tedious part of the game, it's too simple and repetitive for me. I like it for the in between moments of just walking around the world that has a great unique art style in every level, and for the Japanese weirdness of course.
2011
2011
2011
When Bastion was first released on Xbox Live Arcade, it was the first indie game that made me go "huh, this is a small little $15 dollar game, and it's one of my favorite games of all time." Now here I am, and the majority of my favorite games are all indies. This is a top down hack n' slash with a gorgeous art style, where the world forms around you as you journey on. This game has a really clever solution to the "how to account for minor player actions narratively" problem, and that's with the incredibly voiced narrator character who will comment on something as small as your decision to linger in an area to break boxes, and make that feel like an important part of your narrative. This is up there among the greatest video game soundtracks I've ever heard, and a few of the songs are really well incorporated into the themes and overall story of the game. Speaking of story, this is a well told story about prejudice, and learning to live with and learn from your mistakes. It's not the most complicated story in the world, but there's an emotional weight to it that I really liked.
Fairly sure I also played this one as an unlockable in Rogue Squadron III along with the original Star Wars Arcade and the two experiences kind of blended together for me. Makes sense as this was an upgrade kit for the original game, and I enjoyed it similarly. Minus half a point for not having something as memorable as blowing up the Death Star in the original.
2019
This review is just based off of childhood memories. While I remember the racing in this game being pretty fun, what I spent 99% of my time doing in this game was going into the stunt mode and slamming into these colorful ramps and bumps trying to get a high score. I'm sure it would bore me to tears now, but somehow it kept kid me entertained for hours.
2010
2010
1983
I played this as an unlockable game in Rogue Squadron III and loved it. I can only imagine this blew people's minds back when it came out and the whole arcade setup looks awesome. Fun on rails shooter with pretty vector graphics and a sense of speed that holds up pretty well today, and must have been amazing when it was released.
2001
1998
This game has a single player and I'm sure there's something to be said about that, but my main memory of this game is playing the multiplayer duel mode with my brother as a kid. You could use a joystick and your character would swing their weapon in the exact direction you moved the joystick and it was fuckin' rad.
1995
2021
Some mediocre writing for the dialogue but aside from that, this game is brimming with creativity in its level design and art direction. Great pacing keeps the settings fresh throughout, with each new area giving the players a new set of asymmetrical abilities to play around with. Definitely recommend this one if you've got a co-op buddy you like to play with.