August, 2023

Interesting, but not quite for me. Visual novels have an unfortunately high bar to clear for me to get engaged.

13

gotta be getting close to the end. i wish these games were allowed to be shorter. make a giant island, you gotta fill it with a lot of shit, to an extent i get that, but consider this: less

sunk cost is getting me a little on this one, unfortunately. still enjoying the game, just not as much as i could be
Fine? Maybe not so much into golf as I used to be. Or it's the game. Hard to say.

01

Started

Finished

I had fun! Writing didn't hook me, though it wasn't uninteresting. Which is mostly why I've decided to stop after one ending. Maybe I'll come back someday, explore the stuff I missed. But maybe not.

Started / Finished

July, 2023

30

been chipping away, but got a good 5 hours in this last session. getting close to the end. still very fun

19

Started / Finished

June, 2023

28

Started

Extremely polished presentation. And I think the way it gets to the point is admirable, and effective. But there's not enough to actually make me want to keep playing. Feels a little barren. Though on the flipside, given the setting, if it actually tried to say anything, well, that might not have been an improvement.

Started

25

Finished

It's a slim margin. I have more nostalgia for 3, but I think the fundamental platforming in World is better. Levels are kinda hit and miss, just like 3, and the cape is more than a little silly.

Still a great game.

Finished

23

Started

I've played a few levels over the years, but haven't completed the game since around '97, '98. It's still fun! The spin jump adds a lot to basic movement. And it's a big reason I think I still prefer World over 3.

Started

20

Wii
Had more fun with the WiiU follow-up. Can't pinpoint what it is, but this feels off somehow.
Wii

18

04

Finished

The final map turned out to be both the longest and the one that had the most—conceptually—to say. I peaced out pretty quick.

Ultimately a strong jam. Some better than others, as happens, but I'm glad I played it.

Finished

03

Damn! The Pits of Insanity, despite the title, is a stellar showcase of mapmaking talent. Cohesive expression of a theme throughout. It actually builds tension and then subverts it. Even ends well, which is always impressive. When you briefly forget you're playing a Quake map, that's real good.

May, 2023

29

The Foundations of Cruelty by Ekhudson was extremely solid. Nearing the end, and there's been more than enough good to feel worthwhile. 35 total levels is... it's dense.

March, 2023