I've never really understood playing RTS games without a mouse and keyboard - but honestly they managed pretty well with Warcraft II: The Dark Saga

I unapologetically love Dragon Warrior 1 and 2 - and the Game Boy Color port is the best way to go about playing them.

Mario Golf on the Game Boy Color is such an absurdly good golf game for the time. Create your character, then go explore the country club and start golfing!

Earthworm Jim was already bad enough, who the hell wanted this in 3D?

Did you know there's a multi-player mode? No one ever talks about how hilarious of an experience the multi-player is.

There's nothing else to say, it's a terrible game otherwise.

This is, hands down, the ugliest fighting game I've ever seen.

It's also about as fun as it is pretty.

I know Jack-all about Football but NFL Blitz 2000 somehow made this interesting and fun for us less athletically inclined folks.

Not quite NBA Jam levels of crazy, but still a legitimately good time.

Combining powers might have been the coolest thing in the world to the entire generation of kids who started with earlier Kirby titles, and were still young enough to experience the wonder of this new take on the mechanic.


Who am I kidding, it's still incredibly fun to figure out which mixture of power ups you want and then annihilate your enemies in a way only Kirby knows how.

Rampage 2: Universal Tour is peak "sleepover while eating pizza" fun.

In actuality, Rampage always feels like an arcade game in that it is extremely repetitive and probably best in small doses.
Unless, of course, it's a sleepover and you and your friends are determined to finish it TONIGHT, BEFORE MIDNIGHT, NO ONE SLEEPS UNTIL WE ARE DONE, GUYS

Want to escort members of Journey to a, uh, space ship?
Me neither.

But hearing some classic Journey songs played on an Atari 2600 is kind of charming.

Fallout 3's expansion "The Pitt" takes place in Pittsburgh and its definitely not a horrible recreation of the city, but the rivers are too clean and there's not enough graffiti on some of the bridges. This alternate timeline really did something right, I guess.

Recreation of real places aside - this is more of the same from Fallout 3, love it or hate it. Personally, Fallout 3 falls in the middle of the 3 "modern" Fallout games, and the Pitt is no exception - but that also means it's not adding anything of incredible substance. If you enjoy Fallout 3, this is a nice addition.

Do you like to create a character where most of the assets don't even look like they make sense on any other body than the one they were intended for?
Do you like fighting games that are about 60% functional?

Are you 10 years old and a fan of the movie Small Soldiers?

Then you are in luck! Small Soldiers: Globitech Design Lab has almost nothing to do with the movie, but it has just the right overall feel that these characters kind of make sense.
Otherwise there's really not much here for newcomers, but as someone who was just old enough to get into this, I was greeted by a surprising amount of reward for winning fights that I just kept coming back.

Do I recommend this to anyone? No. But I definitely have a soft spot for a game that really understood how dopamine triggers work, and there was nothing quite like getting all of the "awards" for winning fights quickly and without taking damage.

Have you ever noticed this trend?

Alien - serious thriller
Aliens - action packed, fun but kind of lame

Terminator - serious thriller
Terminator 2 - action packed, fun but kind of lame

Dead Space - serious thriller
Dead Space 2 - action packed, fun but kind of lame

Silent Hill 4: The Room is about a guy who lives in a luxury apartment in New York City who spends too much time watching his neighbor through a peep hole.


Ok that might not be a completely accurate description but it's close enough.

Silent Hill 2 is full of incredible atmosphere. Gameplay is not stellar, but it is a product of its time I suppose?
But the character development is incredible, and the dog ending is canon no matter what anyone else says.