-THE- iconic next-gen over-the-top action game IMO. The action overcompensates for the decent enough level design and subpar problem solving that seems to really exist generally to gatekeep my next fight.

Too bad I only feel like I can competently play and keep up with the action using only two of the four playable characters.

This is a -terrible- game.

BUT . . . it's a terrible and unbalanced 3D platformer with the ability to go -very- and I mean -VERY- fast, including one of the most iconic videogame soundtracks I have ever personally encountered.

Super Sonic go brrr

Breathtaking environmental visuals with an incredible (and brutal) story. The side quests and mini objectives have succeeded in making this the most distracting game I've ever played in the best way possible. The combat mechanics and abilities are perfectly placed with the player's organic growth in terms of how to engage in various combat situations.

My only critique is that the various sword styles and mechanics eventually felt like I was just choosing them to defeat the specific enemy in front of me rather than giving me the option to competently experiment with different styles in different situations.

A fun 6 hr. romp around with Mario in a fun and unique open world environment where you collect the game's equivalent of classic 3D Mario "stars".

Though it's a fun new take on the iconic 3D series, the lack of a mechanic to aid jumping and traversal (e.g. Cappy, F.L.U.D.D., Luma spin, etc.) makes reaching some platforms and overcoming obstacles a bit more frustrating for me than in other Mario specific 3D platformers.

Persona 5 is one of my personal GOATs.

Though this game was never meant to compare, it surprisingly came out of left field as having a pretty solid story along with interesting new characters and dynamics.

Unfortunately, while the action was fun, the game felt like it couldn't decide if it wanted to be a traditional action RPG or a musou / "Warriors" game. While this struggle didn't ruin the game, it certainly made several boss fights dull and disengaging leaving the highlights of the combat being the "Warriors" moments where the MCs slay wave after wave of enemies in style.

I didn't even play the original and this STILL gave me nostalgia.

Though a generally misinterpreted and, honestly, misleading title; I think we are on the precipice of an epic which may very well rival (not match!) the original game.

This is my GOTY for 2020. Sue me.

Despite some general quality of life improvements in terms of in-game mechanics and Pokemon management, this generation of Pokemon games is about as "mid-tier" as the series can get in my book.

Setup to the game's plot is actually fairly interesting and the main game is frankly enjoyable to play through; however, the story setup results in little to no payoff once it reaches its "climax". The Wild Area is fun and unique but grows dull after a short while and makes you wish the whole game's map was just a wild area (e.g. the wild areas found in each of the two expansions).

The first Souls game I ever completed!

Great story, engaging combat, "meh" level design.

The only battle royale I've ever enjoyed.

A perfectly concise and engaging Spider-Man spin-off that reflects and differentiates Miles as his own character and own kind of "super hero" without putting aside the elements of Spider-Man (2018) that made it so great.

Be greater. Be yourself.

Playing solo - fine enough Souls-related experience.

Playing co-op for the first run - Exploring the prison level(s) with a friend for the first time was one of the coolest experiences I've had in gaming in a long time.

Incredible level design (most of the time) with mostly decent boss fights. If my first experience wasn't alongside a friend, I do not think I would have enjoyed the gameplay experience nearly half as much as I ultimately did.

What if Fire Emblem used a similar confidant system to the Persona series but integrated it well into established mechanics without taking away from what makes the core of the series unique and iconic?

Also, what if a game had Dorothea?

Visually, I wish Sw/Sh looked as good as this game.

Remember wild Pokemon battles? Same.

My "mains" are at least half of the roster.