JimEngland
BACKER
2024
Gah gah gah I really wanted this to work but it just didn’t click for me
The first five hours were captivating, I was hooked the first play session and seeing the main story beats in HD was exhilarating
But then the mini games kept piling on, the storylines began feeling cheesier and less authentic, and the structure more fan service-y…
The main story was solid most of the time, but it was hard to keep the momentum when there was all the side stuff that was downright bad at times
Also crazy annoying difficulty spikes, and finicky confusing mechanics. I was at 70+ hours and still had to bump it down to easy at times to progress
I feel like this game could have been way better as a 30-40 hour main story, 50-60 hour completionist vibe. I felt myself just wanting it to be over towards the end and couldn’t enjoy it as much as a non-completionist
I’ll still play the third one but it won’t be my most anticipated game that’s for sure
The first five hours were captivating, I was hooked the first play session and seeing the main story beats in HD was exhilarating
But then the mini games kept piling on, the storylines began feeling cheesier and less authentic, and the structure more fan service-y…
The main story was solid most of the time, but it was hard to keep the momentum when there was all the side stuff that was downright bad at times
Also crazy annoying difficulty spikes, and finicky confusing mechanics. I was at 70+ hours and still had to bump it down to easy at times to progress
I feel like this game could have been way better as a 30-40 hour main story, 50-60 hour completionist vibe. I felt myself just wanting it to be over towards the end and couldn’t enjoy it as much as a non-completionist
I’ll still play the third one but it won’t be my most anticipated game that’s for sure
1998
2017
Keeps a lot of the NES core gameplay mechanics and the game feel is very similar to the original
Some rough edges, like some of the enemies and bosses are really easy to cheese, but I’d rather they stay more faithful
The power ups add variety and make it feel very Metroidvania-y with certain sections gated until you get certain powers
The story is ridiculous very bad anime cliche nonsense, I skipped over most of it
Absolutely worth a play I enjoyed this a lot
Some rough edges, like some of the enemies and bosses are really easy to cheese, but I’d rather they stay more faithful
The power ups add variety and make it feel very Metroidvania-y with certain sections gated until you get certain powers
The story is ridiculous very bad anime cliche nonsense, I skipped over most of it
Absolutely worth a play I enjoyed this a lot
2015
2021
1997
2001
2010
2023
Really enjoyable loop of fishing, getting money, and improving your boat
Lots of small design decisions drove me crazy though, like not having a health bar and instead your ship’s engines getting damaged when a monster attacks, slowing you down to a crawl
The narrative I thought was going to be scary and spooky and lovecraftian but it didn’t land either, it didn’t feel spooky, the vibes were off
But the gameplay loop was addicting so def worth checking out! But don’t worry if you abandon it, there isn’t much here story-wise
Lots of small design decisions drove me crazy though, like not having a health bar and instead your ship’s engines getting damaged when a monster attacks, slowing you down to a crawl
The narrative I thought was going to be scary and spooky and lovecraftian but it didn’t land either, it didn’t feel spooky, the vibes were off
But the gameplay loop was addicting so def worth checking out! But don’t worry if you abandon it, there isn’t much here story-wise
2000
1996
2023
A flawed and incomplete entry in the series
There was very little content: few dungeons and the over world is just an ocean with a handful of islands you can actually explore
So much of the content is fetch quests, go to this location for this item
And they re-use a lot of enemy encounters
It just feels like they designed everything to be filler to pad the game length
And because it’s an ocean there’s no sense of space you don’t remember the layout so traversal is difficult
But the story itself is amazing, the vibes are awesome, and the art style is phenomenal
I wish Nintendo would come back and do this game style properly someday
With an archipelago to explore so there’s more land
And more dungeons
There was very little content: few dungeons and the over world is just an ocean with a handful of islands you can actually explore
So much of the content is fetch quests, go to this location for this item
And they re-use a lot of enemy encounters
It just feels like they designed everything to be filler to pad the game length
And because it’s an ocean there’s no sense of space you don’t remember the layout so traversal is difficult
But the story itself is amazing, the vibes are awesome, and the art style is phenomenal
I wish Nintendo would come back and do this game style properly someday
With an archipelago to explore so there’s more land
And more dungeons