Not as good as Casa Blanca in terms of fights but holy SHIT the Final Girl class is much better than the one from Casa Blanca. Mint-Berry Crunch is also a really great party member if you use him strategically.

Really fun DLC. I loved the vampire aesthetic and Henrietta is a really interesting party member mechanically. I wasn't really a fan of the new class that was introduced though.

I enjoyed this MUCH more than Stick of Truth. The combat is actually engaging and the hardest difficulty, mastermind, actually made me use my fucking brain sometimes. I personally found the humor to be much stronger in this title and I liked the characters much more. Probably because they actually dared to let the one girl and the one black kid be party members this time. In general, I personally found this title to tap into the ridiculousness of South Park's world more than its edgy shock humor. My problem is that it sort of just fizzles out at the end with a super anti-climactic final boss. I also found the side content to be lacking this time, with much weaker exploration than Stick of Truth. I loved the way New Kid was characterized in this game and their parents fighting was genuinely really moving for me. Only to end up kicking me in the face when a massive choice was completely retconned and it was revealed all of their issues as parents stemmed only from hiding the truth of their childs origin story. Such a lame cop out. Nontheless, this was pretty fun. Anyway, Captain Diabetes best party member.

This review contains spoilers

This has some pretty funny jokes and I find the South Park cast likeable for the most part. The combat is really easy. I played on hardcore and was still curbstomping every fight start to finish. The game is also really sexist and really racist which I know sounds confusing because this is South Park! Shouldn't I know its #shocking and OFFENSIVE and D A R K H U M O R?!?!?!!?! Yeah, whatever, its shocking but my issue is that Tolkien is literally like the one black character here and all the female characters have no major impact on the story. The one other black character is Chef who is revived as a nazi zombie and then you murder him with your ass powers. I'm not even really upset about this from an offensive standpoint but just that its really fucking boring. Even a main character like Kyle gets barely any screentime until you FINALLY get him as a companion at the VERY END. I couldn't even play as a FUCKING GIRL. It just ended up being pretty much middle of the road by the end. I'm playing Fractured But Whole next and hoping that I'll enjoy it much, much more.

Edit: Nah actually the game is kind of just bad.

My friends and I have literally never beaten the first level of this game. We have so many hours in it. It's so fucking horseshit. And while other players seem to hate that, I fucking love it. In most games, I avoid leaving things to chance. For the King seems to be built around not only leaving nearly everything to chance, but also to pressure you into taking ridiculous risks. It's a bit like Hotline Miami where the game actively encourages you to get yourself killed because that's just the only way you could possibly win. Playing it safe just means death takes longer to happen. So what this results in is constant prayers to RNGesus which either result in loud cheering or smashing your keyboard in rage. All of this leaves your adrenaline pumping, your brain calculating. You need every single advantage you can possibly get. This game keeps you focused the entire time, which means a lot in a genre that so often turns into mindless grinding for XP. One day, my friends and I are gonna beat that first level. And I'm telling you, we are going to be so fucking alive in that moment. I genuinely believe I'll cry tears of joy.

This game is just alright really. The crafting and settlement building is finicky but satisfying. Combat is smooth. Power armor is far more accurate to the isometric titles here as massive suits rather than just really good armor. This is also the most chaotic Fallout game. Boston is a constant war zone between raiders, super mutants, settlers, robots and creatures. The main story is often criticized but it really isn't that bad. The problem with the story is that the quests are mostly just following quest markers and killing enemies. There aren't really any quests that made me really think about what I was actually doing. Still, it's pretty fun overall.

The Roblox corporation is actually evil and sucks every dime out of small children that they trick into making games on their platform but god damn it I JUST KEEP COMING BACK HEEEEEEEEEEEEEEEEEEEELP

Hoping the full game is as good as this when it releases

I was enjoying this quite a bit and then I played Episode 2 and instantly wanted to kill myself. There's quite a few games like this one where the gameplay is really satisfying early on. But then, you need to ramp up the difficulty. And suddenly, you discover that the only way to ramp up the difficulty is to make it bullshit. And when it's bullshit, it isn't fun anymore.

The absolute level of cruelty and evil your characters can commit in this game is a sight to behold. Genuinely some of the funniest stuff I've seen in my life. My friend cut a mans head off while he was still alive and then dropped that head on his wife's floor. Also the combat is really fucking good and even the most unimportant npc's are given a lot of character. And the planets are fucking beautiful. Not bad for an mmo that was rushed out the door on launch and reuses assets and voice actors on every planet. Really reinforced why I love this game so much. I just wish it wasn't a stupid ass Free-To-Play with a subscription and microtransactions.

Creatively bankrupt knockoff of every single trendy game. Oh, and those stolen assets accusations that "have no evidence"?
"There's proving, and then there's knowing." - Bill Oakley, Better Call Saul

I love the character designs but holy shit I am so bored

This VN bombarded me with information and it left me very, very confused. Some people hate when a story is confusing. I do not. I adore chaos. I adore the surreal. Because when you don't know what's going on, all you can do is follow your heart. And then the results of your actions teach you a little about who you are and what's important to you. A long time ago, I played Fallout New Vegas for the first time. I was a dumb kid. I decided that, for whatever reason, Mr. House was the rational decision. But then, he revealed that the next step in his plans was the destruction of the Brotherhood of Steel. You see, I had met Veronica a very long time ago. I adored her. She was my one true friend in the Mojave. When I was given that quest, something in my mind snapped. I killed Mr. House and decided I would end this game on my own terms, not anyone elses. I kicked the Legion off the Hoover Dam and then I ordered General Oliver to a watery grave. I chose an Independent Vegas. But then I saw the ending slides and I felt... guilt. I regretted my choice. I looked inward and decided I was arrogant and greedy. I thought I knew what was best when I was just some kid. I've wished I chose the NCR ending for years. I don't wish that now. I look back on that original New Vegas playthrough and understand that the thing that cracked in my mind wasn't arrogance, but the last straw. I couldn't be obedient anymore. I couldn't stop myself from being me just because I didn't know what was going on. I followed my heart. That's all Jupiter wants too. To follow her heart, to be herself, to live however she wants. Rules and expectations be damned. I wanna live that way too. I want to let my greed and arrogance run wild. Heaven will be mine.