This review contains spoilers

No friggin' way the dad killed the daughter?!?! I totally didn't see that coming the moment I read a note comparing her to her mother with in an insidious tone! /sarcasm

A very odd mix of Team Fortress 2 and Doom Eternal with ridiculously slippery movement

This review contains spoilers

Wilson's "death" brought me right back to that feeling I got playing Episode 2 as I watched Alyx get stabbed through her abdomen.

I was genuinely flabbergasted at how bad the controls on this are

I tried using an autoclicker to farm bits so I could have enough money to buy one of Rarity's outfits only to discover 999 bits is the limit. Utter fucking horse shit 0/10

I expected this to be as shit as any other Robocop title that isn't the original film. I was pleasantly surprised to be proven wrong. The gameplay and story actually go pretty hard. Jank as fuck though.

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I should have given that doctor the fucking gun

Let me color every part of my outfit and let me own more than 3 pets at a time and this game becomes a 10/10

"Everyone, we give you VR serial killer simulator"
VR community: "WHOOOOOOOOOOOOOOOOOOOOOO YEAAAAAAAAAAAAAAAAH"

There were some weird errors in the dialogue that you'd think would get noticed and fixed, but other than that it's a cute game. Which is weird to say considering there's talk of lynchings, rape, terrorism and the government taking even more control over our world. But this is all background lore. Jill is just a shy lesbian bartender trying to make it. This doesn't mean Jill is unimportant. The Valhalla bar is Heaven hidden within capitalist Hell. The regulars all find comfort there and Jill often gives advice that helps these regulars, even if that advice can be cliche. The bar is often a safe haven for those who need it. Dana and Jill explain at one point the security system is so high-end and the walls so thick, that the people within are genuinely safer there than anywhere else they could be. When there is chaos in the streets, Dana houses Jill in the bar for the night. When a young girl nearly killed herself, Dana knocked her out and let her sleep in the bar. Streaming-Chan falls asleep for the first time in a month. A gay biker learns to be himself. Take any character, any interaction, and you can tie it to this bar being a place of comfort and safety in a world where that is hardly ever found. It's a bit like real life in that way. Don't we all have that Heaven within our own Hell? It's both comforting and scary at the same time to see a futuristic society that's basically the exact same way as things are now, just with cool cyberpunk stuff like androids and cybernetics. The idea that things aren't going to get much worse is comforting. But there's also that scary idea that things will never get better. That capitalism will continue to rule over our world forever and ever, our only escape from it being that bar down the street. At one point, an idol visits the bar and breaks character to explain to Jill how important her role is. She goes on stage and sings songs and just for that short concert, her fans forget all of their worries. And in a capitalist Hell, that is more important than anything to keep us all alive. What Jill doesn't seem to realize is that she isn't any different from that idol. Every time she serves someone a drink, every time she listens to their worries, every time she gives someone comfort in that bar, she is giving them the gift of forgetting about their problems, just for a little bit. In a world like ours, someone as simple as Jill are more important than anything.

"Time to mix drinks and change lives"

This entire game is an ache that emanates throughout the entire body, it's source lying somewhere deep in the back of the mind, the soul. There's only one other world I can think of that makes me feel that way. The real one. More than any other video game I've played, any fictional world I have interacted with, Revachol feels like a real place. Not because of fancy AI or beautiful graphics, but through atmosphere and dialogue. My only gripe is that the developers didn't go far enough. They didn't do more. So many view this game as a masterpiece and I understand. Really, I do. But it doesn't feel complete. It feels like a demo for something truly transcendent.

This game is my version of Peter Griffin's, "I did not care for the Godfather". All of my friends love this fucking game. I couldn't even finish it. And I don't even really know why I have no desire to continue it. The combat and swinging is solid. But it got stale. Once I learned the mechanics, I needed the world and the story to grip me. It just didn't. And I don't know why. The characters aren't badly written and the visuals aren't bad or anything. But I just don't care and I even found myself straight up hating the characters during cutscenes for absolutely no reason I can spot. Just like funny Family Man, the only answer I can give for why I didn't finish this is, "It insists upon itself". A statement that means absolutely fucking nothing because I can't explain why I don't like the thing everyone else likes. I just don't.

This review contains spoilers

Now this is more like it. Borderlands 1 was so relentlessly boring but this game is pretty nice. The environments are far more diverse and pretty to look at. The characters have more personality. I found them rather fun to listen to, even if the writers stretch some of their jokes for far too long. The weapons have more differences, my favorite being Tediore. When you reload, you throw your gun at your enemies to blow them up. The story isn't Shakespeare but it's engaging on a basic level. Handsome Jack is a murdering facist bastard but a very charismatic one, which I'm a fan of. And boy does he talk so much shit. So much so that when you finally blow his head off, it feels really good after all that build up. A lot of people on this site really fucking hate this game. Others seem to think it's a masterpiece. It's neither. It's just a nice, fun experience. Overrated? Yes. Trash? No.

This dlc is so fucking boring. For the final experience in the Borderlands, you get to hangout in... the Borderlands. But like, you fight a Claptrap rebellion this time. Okay. Outside of the Claptrap enemies and the final boss, there is absolutely nothing new here. It's filler. Padding. It even reuses all the dlc bosses. General Knoxx has it's flaws, but it's a far better sendoff for this already unimpressive game than this yawn fest.

A mediocre dlc for a mediocre game. Except, unlike that game, this dlc has you backtrack a million times in incredibly boring highway drives. I gotta admit though, that final loot vault is fucking cool.