a disappointing failure from a legendary studio, a perfect case study for the destructive capabilities of irresponsible publishers, stakeholders, and studio management
the long awaited sequel that gave us an experience that fulfilled many fan desires while managing to provide a few unexpected new twists. doesnt quite eclipse BL2 but is the best thing since in the series
combining the gameplay of AC4 and setting of AC3 with a unique twist on the story, rogue is a good albeit not great title that deserves more appreciation
the looter shooter that defined the genre and sequel that perfected on the basis of original, and gave us one of the greatest villains in all of gaming
a solid spin off to bl2 that gives a somewhat unnecessary but still rewarding bridge between bl1 and bl2. still kind of weird that everyone on the moon is australian tho
the best version of the Fromsoft's souls rpg niche to date with incredible atmosphere, amazing gameplay, punishing yet insanely satisfying combat against memorable enemies. Truly the only sin this game commits is limiting its playerbase with exclusivity
a challenging but fair 2D platformer with a surprisingly deep story and a great message about mental health and self acceptance. Its an uphill climb getting that ending summit, but thats the name of the game
solid arcsys fighter that maintains the overall control schemes, characters, and environments of each series. not the best crossover tag fighter by any means but a solid one as far as 2D anime fighters are concerned
after insomniac redefined spiderman and super hero games its hard to even justify the quality of this title. low quality, unpolished, with no clear direction that feels less like a well defined superhero simulation and more like an obligatory movie tie in
A more accessible version of a still relatively niche title. the Director's cut is a valid upgrade for existing players and the best way to introduce new players who are wary of the game's idiosyncratic mechanics.