LastBastille
Bio
This is my attempt at actually creating and working on a backlog. It's timeeee bbeeee
This is my attempt at actually creating and working on a backlog. It's timeeee bbeeee
Badges
1 Years of Service
Being part of the Backloggd community for 1 year
N00b
Played 100+ games
Favorite Games
143
Total Games Played
000
Played in 2024
020
Games Backloggd
Recently Reviewed See More
This was a fine addition to the EA Starwars titles. There were plenty of goof and gaffs to be had, some touching story beats and intense lightsaber battles.
For me, the game was the most engaging during the more free-form platforming segments. I would have enjoyed a more challenging aproach to using the force powers in long free-running segments that put reflexes and fast-thinking to the test.
The different stances were enjoyable to switch out, and they kept the combat from getting too stale. In addition, the perks system added a bit of complexity to builds, but I found myself picking up way more cosmetic items than usable abilities. I will say the sheer number of collectibles in this installment was overwhelming. I felt much less incentivised to hunt them all down than in the last game.
Performance issues abound on the PS5 version, and the screen tearing and stuttering were distracting until I got used to it (not a phrase you want to say about a AAA title).
In summary, when the game was good it was great, but when it was bad it was really, really bad. What can your really expect from an EA game though?
For me, the game was the most engaging during the more free-form platforming segments. I would have enjoyed a more challenging aproach to using the force powers in long free-running segments that put reflexes and fast-thinking to the test.
The different stances were enjoyable to switch out, and they kept the combat from getting too stale. In addition, the perks system added a bit of complexity to builds, but I found myself picking up way more cosmetic items than usable abilities. I will say the sheer number of collectibles in this installment was overwhelming. I felt much less incentivised to hunt them all down than in the last game.
Performance issues abound on the PS5 version, and the screen tearing and stuttering were distracting until I got used to it (not a phrase you want to say about a AAA title).
In summary, when the game was good it was great, but when it was bad it was really, really bad. What can your really expect from an EA game though?
This is the only horror game I have played, and I think the experience will be hard for any other game to beat. It's definitely one of the OG's for a reason. I loved the characters, the lore, the ambiance and environmental storytelling, the weapons, the combat and so much more. I felt like I had become part of Isaac's journey by the end. And am I total scardy cat? Yes. Did I play on the harder difficulty? Also yes. Did I almost cry from fear in a couple zones? Final yes. This was a game I hope to remember for a long time to come. A true standout in the genre.