Wonderful for its time. It was nice that the touch screen got use, and I really had a ton of fun exploring all the corners of Sinnoh when it originally came out. The pace of gameplay and such is super slow by today's standards, but this'll always be one of the most nostalgic Pokémon titles for me!

Pretty much what you'd expect

I opened this game at least 3 times but I already had enough of my attention taken up by a couple of other mobile games. Cute, but I don't have any particular connection with Pikmin so it was easily forgettable.

An incredibly polished improvement upon the original Picross 3D on DS. Puzzles are fun, the interface is great, and the soundtrack has some really impressive tracks in it. An outstanding puzzle game.

Pretty solid trivia game. Being able to answer questions before they finish displaying is quite a fun touch

The narrator is incredibly annoying (I think this about all the Jackbox games too) and the game's more about antics than actual trivia, so I really didn't care for it

It really takes its time meandering aimlessly through at least half of its playtime - there were cases so tedious and characters I found so irritating that I straight up stopped playing the game for months. But it does pay off in the end, with an ambitious narrative that is really satisfying to finish and some really lovable characters with great backstories.

My go-to example of what a remake shouldn't do. Porting over the story, gameplay, and music to a new system with as few changes as there were made it feel super dated. The gigantic chibi models don't work in 3D like they do in 2D, and the music loses so much of the charm that the originals had. I don't want any more Pokémon remakes at all if they're like this. The most enjoyment I got out of this game was watching speedrunners break it.

A remake I feel didn't need to exist. It's nice to see Mystery Dungeon get some love, but from what I remember this remake didn't do much to modernize the old games. It just felt like I was playing through the old games again with a new interface. I'm also not much a fan of the hand-drawn-esque 2.5D visuals... But all that said, I don't think there's much to dislike about it since it's still a fun game at its core. I just wish it was more fresh.

Pretty dull from a story perspective, and I didn't care for any of the characters introduced in Future Connected. But the landscape and soundtrack are so beautiful and lush I had a good time playing through it anyway. Also having a dozen Nopons following you around when exploring is very amusing.

It's just as silly and memey as advertised. But the controls worked surprisingly well, so it was fun as a one-off play session. Wouldn't play it more than that though lol.

Solid party game, and the functionality to save gifs easily is much appreciated.

I like the concept, but eh it hinges a bit much on knowing some obscure forms and such, and not being able to retry takes away some of the fun.

The levels were pretty fun, but nothing too innovative. A decent Mario platforming experience.

I played Red after Silver and didn't quite enjoy it as much for obvious reasons, but still definitely had fun with it as a kid. Music's great, pixel art is charming, and certain parts of the world are fun to explore. I don't think I ever beat the Elite Four though because of how much grinding was required, which I had no patience for.