I think I was already too old for this game when it came out. I was frustrated that I had to use the Wii remote's d-pad to navigate a 3D world and I don't remember finding much about the game too engaging. That said, the game is extremely adorable and has some real hidden gems in its soundtrack.

I'm not generally one for difficult platforming that requires retrying over and over. But I find the visuals charming and the main game to be at a fine difficulty level for me to play without getting too frustrated. Absolutely killer soundtrack.

I like mini golf games, and this is super charming. Nothing groundbreaking, but I did enjoy playing through the courses in multiplayer.

The first Smash I owned and probably the one I played the most. Pretty slow-paced in hindsight, but I really appreciated that this game had more game modes to play with like Events and the Subspace Emissary since I'm not one to just play Smash competitively all the time.

It's cool because you can golf with your friends

Sprite art is adorable. It didn't feel like there was a lot to do and this was actually quite difficult as a kid. When casually picking it up again many years later, the gameplay was actually better than I remember it. Still not something I'd play very much though.

I like rhythm games and Miku, but I didn't find this game's action commands to be the most enjoyable to hit.

Not sure why, but I hardly ever touched this after I bought it. I should get back to it sometime as at the very least it features two of my favorite Pokémon - Latios and Pichu.

Having played this after the DS and Wii installments, some of these minigames felt rather clunky by comparison, and I didn't find the music as memorable (maybe just because I didn't play it as much). Still, a solid game worth playing.

Having no prior experience with Pikmin, I decided to give this one a go in co-op mode. Maybe it needed more time to grow on me, but I wasn't that much a fan of Pikmin management, which felt imprecise and at times frustrating. It was also somewhat difficult to figure out what I was supposed to do next, and so I found it rather stressful.

I really wanted to like this game more than I did. It's got the ambience down - pretty visuals and an accompanying largely ambient soundtrack. But way too much of the my time spent was taken up by uninteresting exploration and inventory management mechanics. There's a lot of lore but I'd have preferred to spend more time learning about the main cast instead. I did like it enough to buy the special edition with the soundtrack and script, which I may go through at my leisure one day.

Pretty weird by Mario standards. I didn't find it too memorable, but it did have some cool music.

This game revived my dead hopes that there would one day be a good main series Pokémon game again. The concept is fresh, the visuals are appealing, and both catching and battling Pokémon really felt exciting for the first time in decades with different mechanics. The soundtrack is a love letter to Diamond/Pearl's, with beautiful remixes and many smaller musical references mixed in. It's not perfect, but all the above things more than make up for its shortcomings and make it a fun experience. If Legends: Z-A is at least as good as this, I'll be truly happy.

The last dating sim I played featuring a pink-haired girl(s) resulted in someone getting stabbed, so I was a bit wary going into this one, but nope this one actually delivers exactly what's advertised