LeYellowLadybug
2017
Man I love having to cover a super-long and distance with no food, unprecise controls, dangerous ennemies and a time limit.
I really love some elements of this game, and I get why so many people love it : the environments are gorgeous, the atmosphere on point, and the concept of a "metroidvania" with a living ecosystem where you play as your own part of the food chain is simply brilliant.
Unfortunately the frustrating controls, inherent unfairness and obscure mechanics all combined prevent me from appreciating this game as much as I'd like to, and that second trip to the Shaded Citadel was the last straw (pretty huge straw I must admit).
I'd still recommand it if it looks interesting to you but it truely saddens me that it wasn't for me.
I really love some elements of this game, and I get why so many people love it : the environments are gorgeous, the atmosphere on point, and the concept of a "metroidvania" with a living ecosystem where you play as your own part of the food chain is simply brilliant.
Unfortunately the frustrating controls, inherent unfairness and obscure mechanics all combined prevent me from appreciating this game as much as I'd like to, and that second trip to the Shaded Citadel was the last straw (pretty huge straw I must admit).
I'd still recommand it if it looks interesting to you but it truely saddens me that it wasn't for me.
2016
Definitely see why it was so beloved back when the original came out : the atmosphere is on point, the visuals are really impressive both for a 2002 game and for a switch remaster, and building such a non-linear metroidvania in 3D sure is a feat. Unfortunately the combat is pretty bad, the backtracking required is ridiculous and never in a Metroid did I ask myself "where tf do I go now" so often.
While I really liked it, all of those faults prevent it from being one of my favourite metroids, and prevent me from seeing it as the intemporal masterpiece like so many do.
While I really liked it, all of those faults prevent it from being one of my favourite metroids, and prevent me from seeing it as the intemporal masterpiece like so many do.
I could ramble about how I love how well the themes of emotions and trauma are presented, how it succesfully modernize the Ace Attorney formula, how the 3D visuals are a success (unlike Wright vs Layton) or how it has the single best case of the entire serie (5-5)
but I'll just state that I need a Athena Cykes: Ace Attorney and I need it NOW
(best Ace Attorney fight me)
but I'll just state that I need a Athena Cykes: Ace Attorney and I need it NOW
(best Ace Attorney fight me)
2016
2004
2017
Did it ever happened to you? To find a character that, on paper, sounds like the worst, most annoying, most hateable character ever concieved but they end up becoming one of your favourite fictional characters ever?
Oh yeah and this is also one of the best ending a video game ever had and a poignant love letter to fiction itself (and the best Danganronpa, obviously).
Oh yeah and this is also one of the best ending a video game ever had and a poignant love letter to fiction itself (and the best Danganronpa, obviously).
2012
2010
2016