Really great bosses and stepped up their gameplay here, but the story was ugh, full of moments of ups and downs. I want this on PC with improved tweaks.

Still playing it as of this review but this game is pretty good, i appreciate that they improved the combat because it was poor, i like Hawai and the minigames are fun, i just hope it gets better in story because so far its a massive step down from even Yakuza 5 and that one sucked.

A Monumental disappointment, i dont know if i will ever return to this.
Todd-sama you fucked it up.

Agent 47 is my favorite fashion model.

Shame that Bioware peaked way too early.

Gameplay here is sublime, easily god tier levels and the final boss is kino incarnate, i really loved it, but i just can't stand the emi sections, stealth in a metroid game? gtfo here.

This is easily the best Jrpg ever made, in a genre where gameplay is generally shallow and feels like an afterthought and the pacing is all over the place, Chrono Trigger manages to circle around most of the genre common problems to create a memorable and well paced experience.
Music is god tier holy shit.
Played on emulator.

Holy Shit this was awesome, sublime gameplay and amazing level design, the characters also throw those catchy sarcastic lines which makes playing it even more fun.
I played RE4 in the past and i didnt like it so much but this is just peak.

I replayed this game last year to see if i was too harsh on it on release and i wasn't, its still awful, shallow, pretentious and incredibly preachy.

Easily the most disappointing of the top FF games, IX had a good start but it quickly shoehorn itself into this terribly paced mess, the gameplay is extremely shallow and a step down from 8, good thing X improved that part.
2 points for the awesome soundtrack though, they surely nailed that.

One of the rare Jrpgs where i felt the battle system had promising depth, sadly the story goes nowhere and none of the choices matter, its super shallow in that regard, and the combat while having a decent amount of depth into it, still feels monotone and shallow, it discourage creativity and tactics and instead encourages streamlined mechanics and stat checks, eventually i finished it and had a good time, but looking back at this, its absolutely not a good game, middle of the road.

Characters are a hollow husk, they have the personality of a rock, this i guess was one of my reasons for me not caring about them, and game has way too much reptition, not only the combat system is slow and lacks creativity it also forced me to fight the same trash mobs until i get to the bosses, instead of artificially bloating the game with trash poorly designed boring encounters they could've at least cut that and put more time into polishing the gameplay.

Ahead of its time, Kojima peaked here.

Everybody wrote this game off because of its wacky launch but it aged the best and its one of the best beatem up games of all time.