Maklocke
1990
If SMB3 was the first good Mario game, then World is the first time they absolutely hit it out of the park.
Super Mario World not only holds up as a good game by todays standards but stays as one of the best 2D platformers still. It's just the perfect level of fluid in terms of controls. You just always feel in control.
Super Mario World not only holds up as a good game by todays standards but stays as one of the best 2D platformers still. It's just the perfect level of fluid in terms of controls. You just always feel in control.
1988
1988
1985
Do this more often!
This game is so wholesome and fun as a little April Fools surprise. Character writing is on point somehow to deliver an excellent little visual novel detective story.
The artwork alone is worth playing this as character portraits and the artstyle used are just top tier. Love this little gem!
This game is so wholesome and fun as a little April Fools surprise. Character writing is on point somehow to deliver an excellent little visual novel detective story.
The artwork alone is worth playing this as character portraits and the artstyle used are just top tier. Love this little gem!
2022
An open world Sonic game full of small little platforming puzzles... everything I do not want in a Sonic game at all.
This one hurts because I can see this being the direction the franchise takes going forward for years to come and that is my worst case scenario.
Sonic to me, is a series of detailed and fun levels to learn and platform through, getting better and better each time so that you learn to go through them faster and more fluidly.
This game is not that, the game feels like 90% filler and the actual "levels" with cyberspace all control awfully and visually are just ugly to look at.
The story, while having nice character interaction moments where Sonic and friends just chat is extremely dull and uneventful.
I've heard it gets better with the updates/DLC but I do not care to find out. I played on launch and did not like it.
This one hurts because I can see this being the direction the franchise takes going forward for years to come and that is my worst case scenario.
Sonic to me, is a series of detailed and fun levels to learn and platform through, getting better and better each time so that you learn to go through them faster and more fluidly.
This game is not that, the game feels like 90% filler and the actual "levels" with cyberspace all control awfully and visually are just ugly to look at.
The story, while having nice character interaction moments where Sonic and friends just chat is extremely dull and uneventful.
I've heard it gets better with the updates/DLC but I do not care to find out. I played on launch and did not like it.
2017
Sonic Forces is essentially just a downgrade to Generations in every way.
Controls feel worse, music is worse (for classic sonic mainly), levels are short and lacking, Classic Sonic being back at all and feeling like an unnecessary addon.
But I also can't get myself to hate it too much because I still have fun playing it (except Classic Sonic)
The Avatar is a fun gimmick and his levels are ok, and contain the best music in the game. Infinite is so edgy that he's a bit of fun, just like the whole story.
Controls feel worse, music is worse (for classic sonic mainly), levels are short and lacking, Classic Sonic being back at all and feeling like an unnecessary addon.
But I also can't get myself to hate it too much because I still have fun playing it (except Classic Sonic)
The Avatar is a fun gimmick and his levels are ok, and contain the best music in the game. Infinite is so edgy that he's a bit of fun, just like the whole story.
2017
I said that Generations is my favourite Sonic game but Mania is EXTREMELY close and they probably swap back and forth quite often.
Everyone knows why Mania is great, they NAILED the physics and momentum on classic Sonic in a way not done in years and not done since. Visually it's gorgeous. Level themes are great (Press Garden is an instant classic).
The videogame equivalent of a hug, this is the perfect comfort game.
Everyone knows why Mania is great, they NAILED the physics and momentum on classic Sonic in a way not done in years and not done since. Visually it's gorgeous. Level themes are great (Press Garden is an instant classic).
The videogame equivalent of a hug, this is the perfect comfort game.
2013
Probably THE most underrated Sonic game. It just feels super clean to play, controls feel tight and responsive, music's great, the parkour gimmick works well in the levels.
I get it's not instantly as fast as the previous games but when you know level layouts you get into such a fun rhythm playing Lost World.
I'll never get the hate on this one.
I get it's not instantly as fast as the previous games but when you know level layouts you get into such a fun rhythm playing Lost World.
I'll never get the hate on this one.
2011
2011
This is it right here, this is the #1 best Sonic game ever made.
It may be lacking in personality, character, and story. But it perfected everything else in every other aspect:
Levels are peak
Physics are peak
Level replayability in the form of challenges
Having past OSTs as unlockable content
It's all exactly what I wanted in a Sonic game and the fact that they never made a boost game after this as good as this is a shame.
(screw the final boss though, what even is that?)
It may be lacking in personality, character, and story. But it perfected everything else in every other aspect:
Levels are peak
Physics are peak
Level replayability in the form of challenges
Having past OSTs as unlockable content
It's all exactly what I wanted in a Sonic game and the fact that they never made a boost game after this as good as this is a shame.
(screw the final boss though, what even is that?)