102 reviews liked by Mattystedan1


The sequel definetly feels like a proper video game more than the first one.
The world lacks moe power!!!

This game is good, but I have some criticisms that I would like to start with, first of all the chapter which is a race is way too difficult, I really hated that chapter, the gameplay also feels really repetitive a lot of the time which really dragged this game down, that being said the combat/shooting I found to be really fun and I really disliked the driving especially during that race, it's just it felt really monotonous. Where this game shines is the story, I love a good mobster story and this game really delivers with the classic rise and fall structure, I really liked how the entire game was the main character (Tommy) telling a ratting on the family, I also really liked seeing Tommy getting embraced into the mob and then slowly, little by little getting disillusioned with it, I love how quickly the mob turns on Tommy it really shows that after everything he's done for them they only value loyalty, overall good story sort of dragged down by some lacklustre gameplay.

a fine start to this half genies series, but suffers from blindjumps, and overall a lack of fun : /

TWO spiky haired lawyers in different countries?

kind of a bummer that gameplay of these are janky as hell because im really fond of the style

this game is also freaky as fuck in its little convoluted stories

Another pillar of the burgeoning JRPG genre released shortly after Final Fantasy and Dragon Quest. Naturally, a comparison is to the two is inevitable, and it performs favorably when put up against the other two breakout hits of the late 80s.

The story tackles mature themes and is well presented for the time. The visuals also have a more "realistic" look compared to the spritework of the other two aforementioned franchises. The soundtrack is decent, but doesn't hi nearly as hard as Final Fantasy did for me.

The combat is in first person, and the animations and enemy designs really shine here. Unfortunately, the dungeon crawling also takes a page out of Ultima and Sorcery, without automapping and can just become utterly tiresome, which is also true for the level of grinding this game requires.

Overall, I think this game was a noteworthy addition to the JRPG franchise pantheon, with a mostly successful execution held back by some small gameplay annoyances.

"why didn't anyone tell me this is one of the best indie games ever made?" i say after ignoring everyone who told me to play crosscode for the past five years

This review contains spoilers

crosscode is pretty fire, gameplay is absolute god tier, combat is cool as hell, lotsa great quests, optional dungeons and bosses, very fun, but the story felt a bit lacking towards the end, maybe i'm just conditioned by jrpgs where at the end shit scales up dramatically and all of the mysteries have the most batshit insane answers.

all things considered, crosscode's story is actually very grounded, none of the stuff that happens in it is legitimately absurd, and i appreciate it for that. after the suspension of disbelief towards what is essentially a digital form of matter, everything is extremely sane and makes a lot of sense, hell, even the "sci-fi" part of it is extremely believable, it genuinely feels like a story that imagines a futuristic place that is not nearly as outlandish as we usually get when it comes to imagining how we'll be in 100 years. i think that aspect of crosscode is actually really cool. but i still can't shake the feeling that the "mysteries" lacked a bit of sauce, like none of the twists are genuinely as jaw dropping as they seem like they'd be.

idk, maybe i'm expecting something the story never seeked to achieve, you know. that's why i can't say it's bad, it's actually really well tied together and really compelling. the characters are really really good, and i especially really really enjoy how lea is technically a protagonist with a disability, which is not only cool representation but also a fun twist on the classic mute protagonist. crosscode opens up my imagination to all kinds of disability representation in fantasies and sci-fi stories.

i'm very curious what the DLC's gonna be all about since, frankly, i would be perfectly satisfied without one. save for c'tron being suspiciously absent from the raid at the end and then being mysterious after the credits, i don't think there would even be any loose ends.

this is one of those cases where a game is REALLY GOOD but it doesn't hit me where it counts. it's hard to put into words but it's the same way i know and agree that chrono trigger is AMAZING but i'd pick soooo many games before it if i went down a list of my favs. i think that's good tho, i mean fuck imagine being compared to chrono trigger, if i ever made a game that some people said "yeah that shit makes me feel the same way chrono trigger does" that in itself would be an achievement. crosscode isn't a bad game, i just don't particularly vibe with it super hard. i vibe with it big time, but like, if my brain was a wine glass, and xenoblade 3 has the ability to quickly shatter it by immediately hitting the right frequency, crosscode makes the wine glass vibrate intensely but doesn't quite reach the point of making it explode.

crosscode goes in my category of games i would instantly recommend to someone, and say "this game is AMAZING", but it's far from one of my favorites.

I will stand with Apollo Justice as being maybe the best mainline game. I love how it refreshed the series for, in my opinion, a better turn. After 3 games of the same shit, it needed a new coat of paint, and I think this game did a stellar job.

perfect game. wish the rest of the series remembered this one existed

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