Brought Isaac back from the dead after afterbirth+. If you somehow haven't played Isaac at this point, you owe it to yourself to try it, with the DLCs. Its one of those games you could play for 600 hours and not get bored. Trust me, I did.

obviously new vegas is a legendary game, i'm gonna log my thoughts on the dlc here

Old World Blues: I loved this when i was younger, nowadays I think its a fine DLC that kinda loves the smell of its own farts too much
Honest Hearts: Pretty solid, I enjoy Joshua grahams character and the story overall, I remember it being pretty short though.
Lonesome Road: Ulysses is the most annoying fucking character i've ever heard in my life. The exploration also sucked.
Dead Money: Younger me hated this, but nowadays its by far my favorite new vegas DLC. Great gameplay, incredible characters and a fun storyline. Probably the best fallout DLC, at least that i've played.

A game that I enjoyed but I wish had more meat to the bone. just when the levels are really starting to get more in depth and interesting, the game is over. I did like what I played, but with only 3 hours played to completion, I found it a bit too short. Still a good game, though

Pretty fun, simple but satisfying 'roguelike' where you play roulette with a shotgun that changes loadouts every round. Deeper into the game you get items, but none of them are super difficult to understand when to use them. The atmosphere is really unsettling and the overall dark but slightly(maybe unintentionally) comedic tone I really vibed with personally. For 3 bucks its an easy recommend, just dont expect a game you're gonna play for 50 hours, or even 10 really.

The movement is highly satisfying, knowledge based and engaging throughout, the level design is also pretty great overall. The story is silly nonsense, in a fun way. Loved the art direction as well and the music was decent. Really my major issue with the game comes from the times where the game changes the camera and feel around for certain levels/sections, I really didn't enjoy those parts. I got 140 of the gears, aka stars, out of I think 250. I probably wont collect all of them as that isn't really my thing, but if its yours theres a ton here to chew on.

I'm a little disappointed at how janky and boring this is considering guns, gore and cannoli is pretty fun. This felt worse to me somehow, the guns didn't feel as interesting, the aesthetic was decent but not overly great, and the UI was just awful any time i had to associate with it. The few bosses I fought were also pretty boring. Not a fan of this, decided to just abandon it.

Pretty surprised how much I liked this game. Great bullet hell shmup mixed with Zelda, simple but effective gameplay and level design. Progression feels great, clearing the map doesn't take a ton of hours, and it has fun, satisfying bullet hell boss fights. I really enjoyed the devs other game, Sword and Souls Neverseen, but this is much better honestly. Where that game basically just felt like a paid for flash game, for good and for bad, this while visually similar plays very smoothly and has simple, slick controls. The artstyle isn't overly interesting, and my personal issues with navigation caused a few minor frustrating points, but its overall a great game, and I'd recommend to anyone who enjoys either/both of the types of game mentioned.

I did enjoy the game overall but I had quite a few flaws with it. First the good though, I thought the level design was consistently fun to explore and rewarding throughout. I also thought the combat up to a point was enjoyable but challenging. The art direction is gorgeous and the general presentation is great. However, this game really fell off in the final 3rd for me. I found the bosses not as interesting as the first 2/3rds of the game and I found it pretty overtuned in a lot of ways. I didn't much care for any of the VA work in the game, and the story just in general wasn't very interesting. The audio balance was also weird, the music was sometimes extremely overpowering to the rest of the sounds in the game. My last major issue is the rewards for exploration, while I find the level design itself to be rewarding and fun in how you explore it, the actual rewards you get are mostly cosmetic or currency for said cosmetics, and I found that to be really unsatisfying. I'm fine with some cosmetic rewards, but when it takes up more than half of the reason for exploration it bums me out a bit. There are luckily rewards such as increased health and items that open up other areas that do thankfully give you a bit more, but its not as frequent as I'd hope.

Overall, its a fun game thats enjoyable for a playthrough, and more challenging than i expected, but it has some things holding it back from being truly great to me.

Had a great time with it, really enjoyed the setting, characters and main story especially. The side content was pretty good as well, pretty fun sub stories as usual, I didn't really get gripped by any mini games like I usually do in these games though. Really though, the main story and characters was the best part of the game, and the combat was pretty enjoyable as well especially after a certain point. Probably my 2nd or 3rd favorite RGG game, around there with yakuza 0 and like a dragon, i'd need more time to think on it.

Best wrestling game since 2k14. Its just marginally better than 2k23, but the changes in this game make it my favorite 2K made wrestling game. If your confused, 2k14 was made by yukes mostly before the rights to the WWE games were sold to 2K. 2k15 and on were made by 2K. MyRise is fine, and it could be way better if they didn't spend resources on Showcase mode which is just awful and I wish they wouldn't waste time on it, its obviously the weakest mode at this point. Universe mode is great, and the changes to allow you to fully control the camera during CPU vs CPU matches make my brand of universe mode so much more fun. I really enjoy the superstar universe mode, again i wish they'd cut showcase mode and put more manpower into it, this could be the modern day version of season mode in the old games if they just had some more fleshed out stories. But as it stands its still fun to play and gives a more enjoyable way to just play out matches.

This is a very solid foundation, I just hope they build on this, and dont scale it back in the future.

Very good inventory tetris based auto battler. Plenty of build types and classes even in its current EA state, very easy to see what happened during a battle to improve, and inventory tetris is very satisfying and works well here as the main mechanic. Can't wait for more classes and items moving towards full release

Solid boomer shooter fun. Not an overly long game, nor should it be, but the 5 1/2 hours it took me to beat the campaign were filled with fun levels, classic secret finding, and mostly fun boss fights. I think the game starts getting a bit spammy at the end, but it doesn't last too long thankfully. I think swapping weapons could be a bit less clunky, and getting stuck on enemies and environments is really annoying, but the gunplay and art design are cool enough to get it to the finish line for me.

Seems a decent turn based RPG. But a non compelling story mixed with iffy framerates in the dungeons, plus a solid but not exceptional combat system leave me in a spot where i dont really wanna keep going. If turn based RPGs are your thing and your absolutely desperate for a game, this one seems fine enough. But its nothing special, and not good enough for me to push further.

Enjoyed what I played a lot, will get back to it when i'm more in the mood for it

Really solid ARPG. I enjoy the combat and build variety, and the endgame is pretty fun and seems interesting from what i've done so far(about 5 hours). Sure the online at launch isn't functional but idk why i'd care when theres a perfectly playable offline mode. The campaign is really not interesting at all from a story standpoint but i enjoyed the locations and the bosses. Found it pretty enjoyable, though I wouldn't say i'm an ARPG hardcore fan, I'm more of a casual enjoyer of them. I know people get REALLY insane about their preferred APRG, going crazy about if its like this one or that one, but I'm just judging it as a game, and its overall quite good. Excited to get more into the endgame and to try out other classes