A rif on teenage horror films that tasks you with saving your friends from mind bending ghosts. Really though it's a game about friends trying to survive the night together, and all their teenage drama. So if that's what you're into, then you'll love this game. The dialogue is some of the most realistic I've ever seen in a game.

A beyond janky RPG that aims to be the next Bioware game but can't even match The Witcher 1. Yet in spite of its broken combat, its poorly presented heavily rushed story, it's stiff voice acting and it's low production values, this game has just enough heart and interesting ideas to push you through to the end.

A brilliant end to the World of Assassination trilogy. The gameplay is once again unchanged, save for the mostly superfluous addition of the camera. It's in the level design that 3 makes real strides, with each level offering beautiful visuals, deep multilayered reactivity and compelling self contained narratives. On the subject of narrative. the story of Hitman 3 is the best in the trilogy, wrapping up plot threads from the first game, and managing to expand Agent 47 beyond stoicism without breaking character. Hot take, I really like the last level and think it's a perfect finish.

More of the same, which is by no means a bad thing. The levels are once against all fantastic, save for the tutorial of Hawke's Bay which I don't think should've been a full level. The story suffers from middle entry syndrome though, feeling a tad rudderless in comparison to both the prior and succeeding game.

An incredible return to form after the disappointing Absolution. Hitman smartly retains everything that made Blood Money great while polishing the rough edges and tightening the controls. Agent 47 has never moved this good. All of the levels here are winners.

The peak of the classic series. Open ended levels, a dark yet classy atmosphere. All that's standing in the way is a lot of jank in the controls and AI. Never the less, this is an immersive stealth game that is more then worth the trouble.

A twisted noir tale told in a unique non-linear perspective. The acting and direction of the story is great, and the narrative itself is a thrill to uncover. One of the best detective games ever made.

A short but sweet first person short story about spooky houses and living in the 80's. A tightly designed adventure full of little sideplots and secrets.

A narrative adventure game about growing up, growing old and running away. The human drama of Henry and Delilah is gripping, and while I like the story's twists in concept, in practice it's poorly presented and extremely abrupt. The game also doesn't really have as much reactivity as I'd like.

A game that tries to be a cross between Obsidian style narrative driven action light RPG and Diablo style narrative light action driven RPG. The result is a mishmash of ideas, systems and story threads that fail to capture what makes either genre great. It's a fun time, but don't expect anything special. You'll get a kick out of the weird design decisions if you're like me though.

A sweet dating sim that takes a joke premise and turns it into something legitimately cute and heartwarming. Not the most complex dating sim, but it doesn't have to be.

One of the greatest RPGs ever made. The writing alone is enough to earn that distinction, but the reactive game world, intricate systems and tactical combat push it just that much higher to make it a true classic. The third act is weaker then the rest of the game for sure, but not by much.

2015

What if Deus Ex but it was 2D... and also kind of bad. I really want to like this game, but everything from the skill system to the hacking minigame to even the world design is underbaked. I'm looking forward to what, if anything, this developer makes next however.

A fascinating, conversation focused immersive sim lite. It's the first part in a trilogy that is unlikely to ever happen, but strong writing and a small but content rich hub world carry this game. I hope the sequel comes out, but I'm not holding my breath.

A game with a fun sense of style that sadly doesn't reach it's full potential story wise. The writing takes it's self way to seriously for a game like this, and the gameplay is a bit too simple to be considered a great in the strategy genre. Still a fun trip for toku fans though.