Very cutesy puzzle game. I enjoyed playing this game a lot during my childhood, and it still holds up today.

Hilarious parody of the fighting game genre, proving there can be depth at even the most minimal of fighting games. Worth a try if you are into the FGC, however it can seem repetitive and dry for those who aren't familiar

Very enjoyable to play with a small group friends. It's like Mario Party with cards that add bonuses to the game for depth.

While this game is the definitive experience for most people (and rightfully so), I have some personal gripes with this particular version of the game. While the details are entirely unclear, there have been various controversies surrounding Nicalis, the publisher, and their relationship with the original developer, Pixel. It's quite an interesting read, however there is no clear cut evidence.

Despite this gripe, the game at its core is incredibly good. While very short, the compact game holds airtight gameplay, wonderful music, and a memorable experience overall. I just can't put the experience into many words, but this game is a must play. Please consider the original freeware version of this game.

While I'm a huge fan of the Ace Attorney series, where this game finds inspiration from, I think this game is just alright. Each character is pretty hit or miss in terms of likability, but they're all based on very stereotypical archetypes. The game tries to draw you in with the shock of each death, however it grows less enticing. It lacks a sort of depth that you'd find in a visual novel. In terms of the cases, they're quite memorable, but I'd say about half of them are good. In an attempt to lean into absurdism, I feel like it tends to go overboard at times.

Enjoyable, barebones Dead or Alive experience. My first experience with the series, however it doesn't offer much outside of the arcade mode due to the lack of community.

While praised upon its initial release for its story, upon replaying the game suffers from linearity and repetitive gameplay. It's still enjoyable enough if you enjoy the other Bioshock games.

Retaining the spirit of the original trilogy, Apollo Justice provides an enjoyable experience for those wanting more.

While the second entry in the series is one of my favorites, it's hard for me to enjoy the original as much. Despite many times trying to go back, it just seems so barebones and dry. The first chunk of the game feels very sluggish, and it makes it harder for me to care about the expanding universe.

Easily the purest form of Assassin's Creed. Everything still holds up quite well after over a decade, and I quite enjoy it more than the more recent entries in the series.

Probably one of my favorite NES games. Though it's famous for its difficulty, it's not incredibly hard. Visually, this game is phenomenal for an NES title. Enjoyable if you have a second player for co-op.

Honestly, this game isn't very good, but it has you laughing at so many different aspects of it. I'm pretty alright with hack and slash, but this game is a bit repetitive until it for some reason turns into a real time strategy tower defense game, which is extremely offputting compared to the rest of the game.

Combine isometric perspective, a fantastic soundtrack, beautiful visuals, captivating narration, and solid gameplay and you get the wonderful package that is Bastion.

A definite improvement over the first installment, this game returns to the same formula of trapping students and pitting them against each other for freedom. Absurdism is toned down compared to the original, characters are less focused on being stereotypical archetypes, and it just feels more fleshed out. At its core, it's still the same gameplay with some slight improvements. Overall, I enjoyed this story a lot more than the first, however the original is necessary to help understand quite a bit of the ending.

As a long time Dragon Ball Z fan, it's interesting to see how each game tackles the same setting and scenarios every time. The story seems very "Dragon Ball Z", to say the least. Character customization is neat, but the hub world and battles is actually quite dull after a while. The gameplay emulates a similar feeling as the Raging Blast games, but it's nothing special or distinct.