Retaining the spirit of the original trilogy, Apollo Justice provides an enjoyable experience for those wanting more.

Easily the purest form of Assassin's Creed. Everything still holds up quite well after over a decade, and I quite enjoy it more than the more recent entries in the series.

Combine isometric perspective, a fantastic soundtrack, beautiful visuals, captivating narration, and solid gameplay and you get the wonderful package that is Bastion.

While praised upon its initial release for its story, upon replaying the game suffers from linearity and repetitive gameplay. It's still enjoyable enough if you enjoy the other Bioshock games.

While the second entry in the series is one of my favorites, it's hard for me to enjoy the original as much. Despite many times trying to go back, it just seems so barebones and dry. The first chunk of the game feels very sluggish, and it makes it harder for me to care about the expanding universe.

Honestly, this game isn't very good, but it has you laughing at so many different aspects of it. I'm pretty alright with hack and slash, but this game is a bit repetitive until it for some reason turns into a real time strategy tower defense game, which is extremely offputting compared to the rest of the game.

While this game is the definitive experience for most people (and rightfully so), I have some personal gripes with this particular version of the game. While the details are entirely unclear, there have been various controversies surrounding Nicalis, the publisher, and their relationship with the original developer, Pixel. It's quite an interesting read, however there is no clear cut evidence.

Despite this gripe, the game at its core is incredibly good. While very short, the compact game holds airtight gameplay, wonderful music, and a memorable experience overall. I just can't put the experience into many words, but this game is a must play. Please consider the original freeware version of this game.

Very cutesy puzzle game. I enjoyed playing this game a lot during my childhood, and it still holds up today.

Probably one of my favorite NES games. Though it's famous for its difficulty, it's not incredibly hard. Visually, this game is phenomenal for an NES title. Enjoyable if you have a second player for co-op.

While I'm a huge fan of the Ace Attorney series, where this game finds inspiration from, I think this game is just alright. Each character is pretty hit or miss in terms of likability, but they're all based on very stereotypical archetypes. The game tries to draw you in with the shock of each death, however it grows less enticing. It lacks a sort of depth that you'd find in a visual novel. In terms of the cases, they're quite memorable, but I'd say about half of them are good. In an attempt to lean into absurdism, I feel like it tends to go overboard at times.

A definite improvement over the first installment, this game returns to the same formula of trapping students and pitting them against each other for freedom. Absurdism is toned down compared to the original, characters are less focused on being stereotypical archetypes, and it just feels more fleshed out. At its core, it's still the same gameplay with some slight improvements. Overall, I enjoyed this story a lot more than the first, however the original is necessary to help understand quite a bit of the ending.

Truly a game that transformed an era. Constantly on sale on Steam, there's no excuse for it not to be in our library. The game is the perfect length for what it is, considering there isn't much narrative to be explored in this first entry. There are some brain scratchers in here, but you'll get used to "thinking with portals".

Due to the large community following, it's very easy to get caught up in this game. Transforming your island to your can take hours upon hours, however it is rewarding. Tedium comes and goes, but you're free to pick up and go whenever you want.

Fates is the black sheep of Fire Emblem, even in comparison to the other recent titles. The characters are quite bland and it doesn't expand much on the introduced mechanics in Awakening. The story is also pretty dumb, to be honest.

This is one of the more "okay" entries in the franchise. I didn't feel as much of a connection to the environment, characters, or weapons in the game. It's frankly very short, and the inclusive of the oxygen mechanic feels "whatever". If you enjoy Borderlands 2 and you want a little extra, it's an okay playthrough, but get it on sale if you can.