A cute little excuse to play a bunch of Pokemon themed mini-games and watch TV with a Pikachu.

A fine little spin-off of the Assassin's creed series.

To sum it up plainly, the gameplay is a little bit better, but the story and characters are a little bit worse than XIII.

This game will probably make you cry

Gameplay-wise, this game is a lot of fun. It's definitely more floaty than King Hearts 2. It takes a little bit from every game, like the magic system from KH2, the movement from Dream Drop Distance, and Shotlocks and Command Styles from Birth by Sleep. The pacing of the plot is absolutely abysmal. It feels like nothing is really happening in the first 80% of the game, and then absolutely everything happens in the final 20%. They shoehorn important plot elements from the dreadful mobile gacha games. When the ending SHOULD have been just a clean finale to the characters of Xehanort and Organization 13, they instead go for an infuriating last second plot twist and cliff hanger that has all but killed whatever interest I had in continuing to follow the story.

The cutscene movie is forgettable, Dream Drop Distance is okay, and A Fragmentary Passage is a fun little prologue and Tech Demo for Kingdom Hearts 3.

The combat is mostly pretty fun, and the movement is legitimately great, but the Dream Eater system being tied to your character progression was a awful choice. The world choices leave a bit to be desired, for every legitimately inspired Fantasia world, there's a completely bland and forgettable Tron Legacy world. This was also the point in the series where Kingdom Hearts's overarching story truly jumped the shark into absurdity.

The game with the best RPG character customization in the series. Getting to play as three different characters with unique strengths was really cool too. Getting to see the origins of Kingdom Hearts (or at least it was at the time) was really neat.

The game with the best combat in the series. Even if you don't care at all about the story, this is still a very fun character action game.

The game that has definitely aged the worst in the series. The combat is clunky, the level design is labyrinthine at times, and the keyblades are underwhelming. But the story is good, the characters are likeable, the soundtrack is great, and the sheer concept of blending Disney and Final Fantasy into a shared universe is still novel to this day.

A seriously flawed, but highly under-rated, RPG. While the combat encounter design featured uninspired waves of enemies spawning out of thin air, the combat controls felt undoubtedly snappier and more impactful. While the heavily recycled environments often led to frustration at all the repetition, the decade-long story being told within those environments was a nuanced one; that waxed on the nature of choice, and how even a legendary hero can't stop the inevitable. This game is worth a play, even if just to see how devastating an effect stringent publisher deadlines can have, on even legendary studios in arguably their prime; and how in spite of all of it, some of the magic still shines through and creates something that many people love.

A contender for the best game on Nintendo Switch. Gorgeous visuals, tight controls, room for incredible amounts of skill expression, , a joyful soundtrack, and memorable level design make this a 3D Platformer for the ages.

The rushed production and slashed budget really shows in this game. While much of the writing is emotional and impactful, the number of dialogue choices is severely cut down from ME2, harming the roleplaying aspect severely. Characters that you think should have much more prominent roles, end up barely being in the game at all. The combat is another big improvement from ME2, and the weapon variety is the best of the trilogy. The rushed development really comes to a head with the infamously bad ending. While the free Extended Cut DLC does soften the blow a bit, the ending is still loaded with nonsensical leaps of logic that contradict the themes of the story, and a giant Deus Ex Machina, all while providing shockingly little closure for the characters you truly care about.

The best game in the trilogy. Massively improved gameplay and visuals make this a marked step up from Mass Effect 1. The characters and quest writing are also the best in the series. The Suicide Mission is one of the most epic finales of any video game.

A gripping story set in a compelling new sci-fi universe, with instantly memorable characters and strong writing. Despite the very clunky, outdated combat; the game can be addicting to play and explore. This one remains a 7th Generation classic.